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*Pathfinder & Starfinder
Pathfinder Psionics (from Dreamscarred)
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<blockquote data-quote="mach1.9pants" data-source="post: 4896576" data-attributes="member: 55946"><p>Well I really only ask for 3 things with psionics:</p><p></p><p>1. That psionics are very differentiated from arcane magic, so no thanks to a psion which is just like a wizard except using spell points. Where I am coming from: there were no PC sorcerers in my 3E campaign, PfRPG has changed that a bit and I will probably divvy up the spell list so they are significantly different. IMO sorcerers are just such a weak-mod on the wizard. The core 3E sorcerer is an NPC class to me, only there so monsters such as dragons can get spell casting abilities without a spellbook, otherwise it is weak niche sauce. Having spontaneous casting is not enough to differentiate a class.</p><p></p><p>2. That they are not over powered compared to the core classes, as is the wont of almost all non-core classes ever released.</p><p></p><p>3. Please please please no hippy new-age crystals! They weren't in the ADnD PHB, and have no place in DnD. You can add goo etc to that as well, as much as I enjoyed Ghostbusters as a teen. The images of psionic warriors wielding big crystal swords -does-my-head-in! It is like having my sister write rules, 'feel the aura of this stone' <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> [/rant] <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="mach1.9pants, post: 4896576, member: 55946"] Well I really only ask for 3 things with psionics: 1. That psionics are very differentiated from arcane magic, so no thanks to a psion which is just like a wizard except using spell points. Where I am coming from: there were no PC sorcerers in my 3E campaign, PfRPG has changed that a bit and I will probably divvy up the spell list so they are significantly different. IMO sorcerers are just such a weak-mod on the wizard. The core 3E sorcerer is an NPC class to me, only there so monsters such as dragons can get spell casting abilities without a spellbook, otherwise it is weak niche sauce. Having spontaneous casting is not enough to differentiate a class. 2. That they are not over powered compared to the core classes, as is the wont of almost all non-core classes ever released. 3. Please please please no hippy new-age crystals! They weren't in the ADnD PHB, and have no place in DnD. You can add goo etc to that as well, as much as I enjoyed Ghostbusters as a teen. The images of psionic warriors wielding big crystal swords -does-my-head-in! It is like having my sister write rules, 'feel the aura of this stone' :confused: [/rant] ;) [/QUOTE]
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