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Pathfinder Psionics (from Dreamscarred)
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<blockquote data-quote="johnnype" data-source="post: 4899354" data-attributes="member: 1944"><p>Awesome news.</p><p></p><p>I agree that the XPH is pretty damn good. I'd go a bit farther and say that the only <strong>possible</strong> area the rules could use improvement on is the issue James Jacobs seems to bring up and that is NPC's with psionics (i.e. psionic monsters) and their lack of reason to hold back during an encounter and not blow all their power points against the PC's. A GM should be able to manage this type of thing but it seems to bug some people to the point that they decide not to allow psionics. The Expanded Psionics Handbook had an alternative to the rules as they are (essentially cutting the power points on monsters by half iirc). Not a big issue for me but I know some detractors harp on this issue quite a bit. </p><p></p><p>Other than that I really don't need psionics to be all that different from the XPH. I don't mind the use of crystals (people who do have been hanging out with too many hippies). How about precious stones (rubies, emeralds, amethysts and of course diamonds) instead of crystals? To me it's purely an aesthetic thing and it looks like you guys have already come up with a solution to change it for those who don't like it.</p><p></p><p>I don't need psions to be all that different from mages or wizards. Of course I don't see a need for them to carry around spell components or spell books or to walk around in wizard hats. </p><p></p><p>I don't really see the point of the soulknife as a class unto itself. Wouldn't a feat chain or tree for the psywarrior do the same thing? </p><p></p><p>Love the psiwarrior btw.</p><p></p><p>Love, love, love the idea of a non arcane or divine setting with psionics classes filling the space vacated by those missing. Love it. </p><p></p><p>A new race or two would be nice. Perhaps with a strong flavor and history the way Githyanki and Githzerai have. </p><p></p><p>I always liked the <strong>psionic rogue </strong>WotC created and posted to the website (it never saw print in an official book). If you haven't seen it let me know and I'll find it in the WotC website archives. </p><p></p><p>Do you guys have any thoughts on psionic combat (psion vs. psion)? We are all familiar I think with the criticisms (doesn't involve anyone else in the party, etc). I miss it. I always liked how tactical it was. White Dwarf magazine had a very interesting alternative must be 15+ years ago now. I still have the issue and was just perusing it again a few days ago. It was streamlined a bit from the basic AD&D rules and actually had a ton of flavor. I know Bruce Cordell came up with Mindscapes to address the issue but I never actually tried it in game. </p><p></p><p>I'm looking forward to your products. You've made me curious enough to look into your current releases especially the setting. Any place I should start?</p></blockquote><p></p>
[QUOTE="johnnype, post: 4899354, member: 1944"] Awesome news. I agree that the XPH is pretty damn good. I'd go a bit farther and say that the only [B]possible[/B] area the rules could use improvement on is the issue James Jacobs seems to bring up and that is NPC's with psionics (i.e. psionic monsters) and their lack of reason to hold back during an encounter and not blow all their power points against the PC's. A GM should be able to manage this type of thing but it seems to bug some people to the point that they decide not to allow psionics. The Expanded Psionics Handbook had an alternative to the rules as they are (essentially cutting the power points on monsters by half iirc). Not a big issue for me but I know some detractors harp on this issue quite a bit. Other than that I really don't need psionics to be all that different from the XPH. I don't mind the use of crystals (people who do have been hanging out with too many hippies). How about precious stones (rubies, emeralds, amethysts and of course diamonds) instead of crystals? To me it's purely an aesthetic thing and it looks like you guys have already come up with a solution to change it for those who don't like it. I don't need psions to be all that different from mages or wizards. Of course I don't see a need for them to carry around spell components or spell books or to walk around in wizard hats. I don't really see the point of the soulknife as a class unto itself. Wouldn't a feat chain or tree for the psywarrior do the same thing? Love the psiwarrior btw. Love, love, love the idea of a non arcane or divine setting with psionics classes filling the space vacated by those missing. Love it. A new race or two would be nice. Perhaps with a strong flavor and history the way Githyanki and Githzerai have. I always liked the [B]psionic rogue [/B]WotC created and posted to the website (it never saw print in an official book). If you haven't seen it let me know and I'll find it in the WotC website archives. Do you guys have any thoughts on psionic combat (psion vs. psion)? We are all familiar I think with the criticisms (doesn't involve anyone else in the party, etc). I miss it. I always liked how tactical it was. White Dwarf magazine had a very interesting alternative must be 15+ years ago now. I still have the issue and was just perusing it again a few days ago. It was streamlined a bit from the basic AD&D rules and actually had a ton of flavor. I know Bruce Cordell came up with Mindscapes to address the issue but I never actually tried it in game. I'm looking forward to your products. You've made me curious enough to look into your current releases especially the setting. Any place I should start? [/QUOTE]
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