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<blockquote data-quote="frostrune" data-source="post: 4981346" data-attributes="member: 12272"><p>Looking at some of my conversion stuff now. PF seems very cool. I have a re-spec question for Hew...</p><p></p><p>Imp. unarmed strike has never seemed to work out like I hoped. I'd like to drop it and choose something else if that is OK? Probably Great cleave.</p><p></p><p>Also, previous incarnations of the RGR forced you to take 1 of 2 options at 2nd level: two weapon fighting or rapid shot. PF provides more options and I'd prefer to go with Quick draw. Therefore Jokad would no longer be a two weapon fighter (never have anyway) and go with quick draw. The logic is thus... with this new cool spear I see my first round of attack probably throwing this thing and maybe invoking the Pulse of despair. Quickly snatch out my sword and I am ready for rd 2 without wasting a move action and thus losing my iterative attack.</p><p></p><p>Assuming you are OK with all the above, final feat selection for Jokad would most likely be:</p><p></p><p>Totem Spirit - 1st regional</p><p>Power Attack - 1st </p><p>Cleave - 1st human bonus</p><p>Iron Will - 3rd</p><p>Great Cleave - 5th</p><p>Quick Draw - RGR bonus</p><p>Vital Strike - 7th</p><p></p><p></p><p>Fenris - two weapon fighting is bad a$$, but mobility and spring attack might keep you alive longer. Tough call there.</p><p></p><p>Friadoc - I know you asked for our thoughts as well but I haven't even treid looking at the magic sections yet. Too much for my puny brain. Sorry.</p></blockquote><p></p>
[QUOTE="frostrune, post: 4981346, member: 12272"] Looking at some of my conversion stuff now. PF seems very cool. I have a re-spec question for Hew... Imp. unarmed strike has never seemed to work out like I hoped. I'd like to drop it and choose something else if that is OK? Probably Great cleave. Also, previous incarnations of the RGR forced you to take 1 of 2 options at 2nd level: two weapon fighting or rapid shot. PF provides more options and I'd prefer to go with Quick draw. Therefore Jokad would no longer be a two weapon fighter (never have anyway) and go with quick draw. The logic is thus... with this new cool spear I see my first round of attack probably throwing this thing and maybe invoking the Pulse of despair. Quickly snatch out my sword and I am ready for rd 2 without wasting a move action and thus losing my iterative attack. Assuming you are OK with all the above, final feat selection for Jokad would most likely be: Totem Spirit - 1st regional Power Attack - 1st Cleave - 1st human bonus Iron Will - 3rd Great Cleave - 5th Quick Draw - RGR bonus Vital Strike - 7th Fenris - two weapon fighting is bad a$$, but mobility and spring attack might keep you alive longer. Tough call there. Friadoc - I know you asked for our thoughts as well but I haven't even treid looking at the magic sections yet. Too much for my puny brain. Sorry. [/QUOTE]
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