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Pathfinder Roleplaying Game: Advanced Class Guide
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<blockquote data-quote="Kramodlog" data-source="post: 6450985" data-attributes="member: 55961"><p><strong>4 out of 5 rating for Pathfinder Roleplaying Game: Advanced Class Guide</strong></p><p></p><p>Welcome to Pathfinder's hybrid class guide. This multiclassing/gestalt made balanced. The problem with this book is that some classes are hits and others misses. The needed Arcanist. Mixing Sorcerer and Wizard! It fills a niche like the Sorcerer and the Warlock did. The surprising Bloodrager, a gish class that mixes Barbarian and Sorcerer. Surprising because I didn't know I wanted it and it works, not only because it fills a niche, but because the fluff is great, very evocative. Your bloodline affects your rage and your magic. Simple concept, but it gives the class some oomph. The welcomed Investigator. Mixing Rogue and Alchemist. Right off the bat I remembered the Factotum from late 3.5. Then I remembered something even older: Doctor Rudolph Van Richten from the Ravenloft setting. A Flexible skill monkey that will be very useful in RP heavy mystery campaigns. The necessary Swashbuckler. Mixing Fighter and Gunslinger. I say necessary because it is an archetype a lot of players want to play at one point or another or a GM wants to incorporate as a cool NPC role model or vilain with style. The flavorful Shaman. A mix of Oracle and Witch. Mixing arcane and divine magic with lots of flavor. Seems redundend with the Witch who is already the arcane/divine caster. The other classes left me a bit meh. I'm not sure I will see many Brawlers, except maybe as NPCs the PCs will have to fight. Same for the Slayer. Makes a nice bounty hunter NPC. I just do not care about the Hunter and Skald. Lol. I was forgetting the forgettable Warpriest. Inquisitors and Paladins are already the Warpriest. I would have been curious to see a Witch-Alchemist hybrid, a Monk-Paladin or a Cavalier-Summoner. Certainly more than a Bard-Barbarian, Ranger-Druid or Cleric-Fighter. I still recommend this book as there are many options for other classes and for GMs who like to have NPCs with player classes. The Codex containing these classes cannot arrive too soon. I will say that I would have prefered that Paizo had made a <a href="http://www.enworld.org/forum/showthread.php?358764-Pathfinder-Campaign-Setting-Technology-Guide" target="_blank">Technology Guide</a> of this seize instead of this book.</p></blockquote><p></p>
[QUOTE="Kramodlog, post: 6450985, member: 55961"] [b]4 out of 5 rating for Pathfinder Roleplaying Game: Advanced Class Guide[/b] Welcome to Pathfinder's hybrid class guide. This multiclassing/gestalt made balanced. The problem with this book is that some classes are hits and others misses. The needed Arcanist. Mixing Sorcerer and Wizard! It fills a niche like the Sorcerer and the Warlock did. The surprising Bloodrager, a gish class that mixes Barbarian and Sorcerer. Surprising because I didn't know I wanted it and it works, not only because it fills a niche, but because the fluff is great, very evocative. Your bloodline affects your rage and your magic. Simple concept, but it gives the class some oomph. The welcomed Investigator. Mixing Rogue and Alchemist. Right off the bat I remembered the Factotum from late 3.5. Then I remembered something even older: Doctor Rudolph Van Richten from the Ravenloft setting. A Flexible skill monkey that will be very useful in RP heavy mystery campaigns. The necessary Swashbuckler. Mixing Fighter and Gunslinger. I say necessary because it is an archetype a lot of players want to play at one point or another or a GM wants to incorporate as a cool NPC role model or vilain with style. The flavorful Shaman. A mix of Oracle and Witch. Mixing arcane and divine magic with lots of flavor. Seems redundend with the Witch who is already the arcane/divine caster. The other classes left me a bit meh. I'm not sure I will see many Brawlers, except maybe as NPCs the PCs will have to fight. Same for the Slayer. Makes a nice bounty hunter NPC. I just do not care about the Hunter and Skald. Lol. I was forgetting the forgettable Warpriest. Inquisitors and Paladins are already the Warpriest. I would have been curious to see a Witch-Alchemist hybrid, a Monk-Paladin or a Cavalier-Summoner. Certainly more than a Bard-Barbarian, Ranger-Druid or Cleric-Fighter. I still recommend this book as there are many options for other classes and for GMs who like to have NPCs with player classes. The Codex containing these classes cannot arrive too soon. I will say that I would have prefered that Paizo had made a [URL="http://www.enworld.org/forum/showthread.php?358764-Pathfinder-Campaign-Setting-Technology-Guide"]Technology Guide[/URL] of this seize instead of this book. [/QUOTE]
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