Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[Pathfinder] RPG homebrew game (closed)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scotley" data-source="post: 5440034" data-attributes="member: 11520"><p>Hey sounds like a very interesting place and definitely 'outside the box' or sphere. I'd be up for adventuring there. It certainly gives you some interesting environments to play with. </p><p></p><p>Not to add to your madness <cue insane organ music>, but here are some thoughts that immediately sprang to mind: What about molten parts of the world? What do those shards look like now?</p><p></p><p>Could some shards have little on the outside but be riddled with passages and caverns on the inside? Maybe the inside of some shards doesn't even connect with the outside and thus you have two very different environments in one shard. </p><p></p><p>Are there watery shards as well? Perhaps some of the shards abut watery places such that you could sail on water from one shard to another like a river or sea? I am seeing ribbons of water that sometimes lead to other places and sometimes are only dead ends. This would allow some kingdoms or even empires to appear in places where the shards connect and for trade to take place, but to go beyond you need portals and keys. </p><p></p><p>Presumably the finding or making of such portals and keys would lead to considerable power. I would think that most of such things would be in the hands of the local powers--whatever passes for government or rulers on a particular shard. However, it might be interesting to have a group of scholarly types who use keys to explore and gather information. They've managed to remain independent and influential as an organization because they know more about world at large than most people who's world view is limited to the couple of shards they've visited/inhabited. <s>Of course a member of such an organization who went Rogue would make for an interesting villain.</s> <em>Sorry can't go breaking your rule about giving the DM ideas... </em></p><p></p><p>Better quit before I do any more harm to the players with my thoughts.</p></blockquote><p></p>
[QUOTE="Scotley, post: 5440034, member: 11520"] Hey sounds like a very interesting place and definitely 'outside the box' or sphere. I'd be up for adventuring there. It certainly gives you some interesting environments to play with. Not to add to your madness <cue insane organ music>, but here are some thoughts that immediately sprang to mind: What about molten parts of the world? What do those shards look like now? Could some shards have little on the outside but be riddled with passages and caverns on the inside? Maybe the inside of some shards doesn't even connect with the outside and thus you have two very different environments in one shard. Are there watery shards as well? Perhaps some of the shards abut watery places such that you could sail on water from one shard to another like a river or sea? I am seeing ribbons of water that sometimes lead to other places and sometimes are only dead ends. This would allow some kingdoms or even empires to appear in places where the shards connect and for trade to take place, but to go beyond you need portals and keys. Presumably the finding or making of such portals and keys would lead to considerable power. I would think that most of such things would be in the hands of the local powers--whatever passes for government or rulers on a particular shard. However, it might be interesting to have a group of scholarly types who use keys to explore and gather information. They've managed to remain independent and influential as an organization because they know more about world at large than most people who's world view is limited to the couple of shards they've visited/inhabited. [s]Of course a member of such an organization who went Rogue would make for an interesting villain.[/s] [I]Sorry can't go breaking your rule about giving the DM ideas... [/I] Better quit before I do any more harm to the players with my thoughts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[Pathfinder] RPG homebrew game (closed)
Top