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*Pathfinder & Starfinder
Pathfinder RPG: No XPs for magic items!
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<blockquote data-quote="Plane Sailing" data-source="post: 4169411" data-attributes="member: 114"><p>Absolutely.</p><p></p><p>After all, if "the game is designed around the big six" then the game design was pretty lousy IMO as it doesn't even reflect that.</p><p></p><p>The so called "big six" are more like emergent properties - the realisation by players over time that it is really in their interests to invest in those because they give the biggest bang for the buck.</p><p></p><p>If the game had been designed around them, I would expect to see the prices for those items considerably higher. Or I would have expected to see them given as the default magic items for NPCs. I would at least have expected to see Amulet of Health not fighting for position with Amulet of Natural Armour (and what about magic shields while we are at it - are they not much better for many classes than natural armour would be? Oh, I forgot, 2H weapons were upped so much in 3.5e that shields became contra-indicated <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 4169411, member: 114"] Absolutely. After all, if "the game is designed around the big six" then the game design was pretty lousy IMO as it doesn't even reflect that. The so called "big six" are more like emergent properties - the realisation by players over time that it is really in their interests to invest in those because they give the biggest bang for the buck. If the game had been designed around them, I would expect to see the prices for those items considerably higher. Or I would have expected to see them given as the default magic items for NPCs. I would at least have expected to see Amulet of Health not fighting for position with Amulet of Natural Armour (and what about magic shields while we are at it - are they not much better for many classes than natural armour would be? Oh, I forgot, 2H weapons were upped so much in 3.5e that shields became contra-indicated :)) [/QUOTE]
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Pathfinder RPG: No XPs for magic items!
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