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[Pathfinder RPG]Twin Empires Campaign Path
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<blockquote data-quote="Rugult" data-source="post: 4654860" data-attributes="member: 53273"><p>Been a while since an update. Nothing to the two precursor guides, but I do have some stats to share from the first adventure:</p><p></p><p></p><p> <strong><span style="font-family: 'Arial'">Dread Orc CR 1</span></strong></p><p> </p><p> <span style="font-family: 'Arial'">Always CE Medium Humanoid (Orc)</span></p><p> <strong><span style="font-family: 'Arial'">Init</span></strong><span style="font-family: 'Arial'"> +0; <strong>Perception</strong> +2</span></p><p> <strong><span style="font-family: 'Arial'">Languages</span></strong><span style="font-family: 'Arial'"> Common, Orc</span></p><p> <p style="text-align: center"><p style="text-align: center"><span style="font-family: 'Arial'"> </span></p> </p><p> <strong><span style="font-family: 'Arial'">AC</span></strong><span style="font-family: 'Arial'"> 13 (+3 Studded Leather Armor), touch 10, flat-footed 13</span></p><p> <strong><span style="font-family: 'Arial'">Hit Dice</span></strong><span style="font-family: 'Arial'">: 1d8+1 (5hp)</span></p><p> <strong><span style="font-family: 'Arial'">Fort</span></strong><span style="font-family: 'Arial'"> +3, <strong>Ref</strong> +0, <strong>Will</strong> -2</span></p><p> <p style="text-align: center"><p style="text-align: center"><span style="font-family: 'Arial'"> </span></p> </p><p> <strong><span style="font-family: 'Arial'">Speed</span></strong><span style="font-family: 'Arial'"> 30 ft. (6 squares)</span></p><p> <strong><span style="font-family: 'Arial'">Melee</span></strong><span style="font-family: 'Arial'"> +4 Flail (1d8+3) </span></p><p> <strong><span style="font-family: 'Arial'">Base Atk</span></strong><span style="font-family: 'Arial'"> +1; <strong>CMB</strong> +4</span></p><p> <strong><span style="font-family: 'Arial'">Combat Options</span></strong><span style="font-family: 'Arial'">: Unnatural Appearance</span></p><p> <p style="text-align: center"><p style="text-align: center"><span style="font-family: 'Arial'"> </span></p> </p><p> <strong><span style="font-family: 'Arial'">Abilities</span></strong><span style="font-family: 'Arial'"> Str 17, Dex 11, Con 12, Int 8, </span><span style="font-family: 'Arial'">Wis</span><span style="font-family: 'Arial'"> 7, Cha 6</span></p><p> <strong><span style="font-family: 'Arial'">SQ</span></strong><span style="font-family: 'Arial'"> Darkvision 60ft, </span></p><p> <strong><span style="font-family: 'Arial'">Feats</span></strong><span style="font-family: 'Arial'"> Alertness</span></p><p> <strong><span style="font-family: 'Arial'">Skills</span></strong><span style="font-family: 'Arial'"> Perception +2 </span></p><p> <p style="text-align: center"><p style="text-align: center"><span style="font-family: 'Arial'"> </span></p> </p><p> <strong><span style="font-family: 'Arial'">Tactics</span></strong></p><p> <strong><span style="font-family: 'Arial'">During Combat</span></strong><span style="font-family: 'Arial'">: Dread Orcs typically charge forward in a large mob, yelling and shouting hoping to panic enemies with their Unnatural Appearance ability, and then proceed to pick off the remainder.</span></p><p> <strong><span style="font-family: 'Arial'">Morale</span></strong><span style="font-family: 'Arial'">: Dread Orcs own self-mutilation practice gives them a certain joy for pain, and unless ordered will fight until slain. </span></p><p> <p style="text-align: center"><p style="text-align: center"><span style="font-family: 'Arial'"> </span></p> </p><p> <strong><span style="font-family: 'Arial'">Light Sensitivity (ex)</span></strong><span style="font-family: 'Arial'">: Dread Orcs are dazzled in bright sunlight or within the radius of a daylight spell.</span></p><p> <strong><span style="font-family: 'Arial'">Carnal Craving (ex)</span></strong><span style="font-family: 'Arial'">: When Dread Orcs overcome a foe by killing or knocking them out, they must make a will save (DC 11) or spend their next action desecrating the corpse. During this action, the Dread Orc must spend a standard and move action performing the desecration. This act usually consists of landing a coup de grace or collecting grisly trophies from the fallen body.</span></p><p> <strong><span style="font-family: 'Arial'">Unnatural Appearance (ex)</span></strong><span style="font-family: 'Arial'">: Dread Orcs are terrifying creatures who spend much time performing self mutilation. When first viewing a Dread Orc in combat, anyone within 30-foot radius of the Dread Orc must succeed a DC 13 will save or be panicked for one round. Characters can only be affected once by this ability in a 24 hour period.</span></p><p> </p><p> <span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"></span></p></blockquote><p></p>
[QUOTE="Rugult, post: 4654860, member: 53273"] Been a while since an update. Nothing to the two precursor guides, but I do have some stats to share from the first adventure: [B][FONT=Arial]Dread Orc CR 1[/FONT][/B] [FONT=Arial] [/FONT] [FONT=Arial]Always CE Medium Humanoid (Orc)[/FONT] [B][FONT=Arial]Init[/FONT][/B][FONT=Arial] +0; [B]Perception[/B] +2[/FONT] [B][FONT=Arial]Languages[/FONT][/B][FONT=Arial] Common, Orc[/FONT] [CENTER][CENTER][FONT=Arial] [/FONT][/CENTER][/CENTER] [B][FONT=Arial]AC[/FONT][/B][FONT=Arial] 13 (+3 Studded Leather Armor), touch 10, flat-footed 13[/FONT] [B][FONT=Arial]Hit Dice[/FONT][/B][FONT=Arial]: 1d8+1 (5hp)[/FONT] [B][FONT=Arial]Fort[/FONT][/B][FONT=Arial] +3, [B]Ref[/B] +0, [B]Will[/B] -2[/FONT] [CENTER][CENTER][FONT=Arial] [/FONT][/CENTER][/CENTER] [B][FONT=Arial]Speed[/FONT][/B][FONT=Arial] 30 ft. (6 squares)[/FONT] [B][FONT=Arial]Melee[/FONT][/B][FONT=Arial] +4 Flail (1d8+3) [/FONT] [B][FONT=Arial]Base Atk[/FONT][/B][FONT=Arial] +1; [B]CMB[/B] +4[/FONT] [B][FONT=Arial]Combat Options[/FONT][/B][FONT=Arial]: Unnatural Appearance[/FONT] [CENTER][CENTER][FONT=Arial] [/FONT][/CENTER][/CENTER] [B][FONT=Arial]Abilities[/FONT][/B][FONT=Arial] Str 17, Dex 11, Con 12, Int 8, [/FONT][FONT=Arial]Wis[/FONT][FONT=Arial] 7, Cha 6[/FONT] [B][FONT=Arial]SQ[/FONT][/B][FONT=Arial] Darkvision 60ft, [/FONT] [B][FONT=Arial]Feats[/FONT][/B][FONT=Arial] Alertness[/FONT] [B][FONT=Arial]Skills[/FONT][/B][FONT=Arial] Perception +2 [/FONT] [CENTER][CENTER][FONT=Arial] [/FONT][/CENTER][/CENTER] [B][FONT=Arial]Tactics[/FONT][/B] [B][FONT=Arial]During Combat[/FONT][/B][FONT=Arial]: Dread Orcs typically charge forward in a large mob, yelling and shouting hoping to panic enemies with their Unnatural Appearance ability, and then proceed to pick off the remainder.[/FONT] [B][FONT=Arial]Morale[/FONT][/B][FONT=Arial]: Dread Orcs own self-mutilation practice gives them a certain joy for pain, and unless ordered will fight until slain. [/FONT] [CENTER][CENTER][FONT=Arial] [/FONT][/CENTER][/CENTER] [B][FONT=Arial]Light Sensitivity (ex)[/FONT][/B][FONT=Arial]: Dread Orcs are dazzled in bright sunlight or within the radius of a daylight spell.[/FONT] [B][FONT=Arial]Carnal Craving (ex)[/FONT][/B][FONT=Arial]: When Dread Orcs overcome a foe by killing or knocking them out, they must make a will save (DC 11) or spend their next action desecrating the corpse. During this action, the Dread Orc must spend a standard and move action performing the desecration. This act usually consists of landing a coup de grace or collecting grisly trophies from the fallen body.[/FONT] [B][FONT=Arial]Unnatural Appearance (ex)[/FONT][/B][FONT=Arial]: Dread Orcs are terrifying creatures who spend much time performing self mutilation. When first viewing a Dread Orc in combat, anyone within 30-foot radius of the Dread Orc must succeed a DC 13 will save or be panicked for one round. Characters can only be affected once by this ability in a 24 hour period.[/FONT] [FONT=Arial] [/FONT] [/QUOTE]
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