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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Second Edition: I hear it's bad - Why Bad, How Bad?
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<blockquote data-quote="CapnZapp" data-source="post: 7632951" data-attributes="member: 12731"><p>Robust maybe, but bigger design space? No, there's no reason unification changes the design space. If anything, having to adhere to one set of parameters instead of three(?) means fewer opportunities, not more. </p><p></p><p>But ease of use, robustness, balance...? Sure.</p><p></p><p>The subclass concept as implemented in 5E is much restricted compared to the prestige class concept. You must start the subclass at a given point, as opposed to multiclassing into a prestige class pretty much at any time. Only a single class can pick a given subclass, as opposed to (theoretically) any class multiclassing into a given prestige class. You can only subclass once per class, as opposed to (theoretically) picking a new prestige class every level.</p><p></p><p>Am I saying an unified approach is wrong or bad? No. </p><p></p><p>Just saying the 5E subclass design was probably an overreaction, much like many concepts in 5E was oversimplified because the devs were terrified their game would come across as "too difficult" and meet the same fate as their previous edition.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7632951, member: 12731"] Robust maybe, but bigger design space? No, there's no reason unification changes the design space. If anything, having to adhere to one set of parameters instead of three(?) means fewer opportunities, not more. But ease of use, robustness, balance...? Sure. The subclass concept as implemented in 5E is much restricted compared to the prestige class concept. You must start the subclass at a given point, as opposed to multiclassing into a prestige class pretty much at any time. Only a single class can pick a given subclass, as opposed to (theoretically) any class multiclassing into a given prestige class. You can only subclass once per class, as opposed to (theoretically) picking a new prestige class every level. Am I saying an unified approach is wrong or bad? No. Just saying the 5E subclass design was probably an overreaction, much like many concepts in 5E was oversimplified because the devs were terrified their game would come across as "too difficult" and meet the same fate as their previous edition. [/QUOTE]
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Pathfinder Second Edition: I hear it's bad - Why Bad, How Bad?
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