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*Pathfinder & Starfinder
Pathfinder Second Edition: I hear it's bad - Why Bad, How Bad?
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<blockquote data-quote="wakedown" data-source="post: 7639280" data-attributes="member: 15901"><p>Based on theorycrafting after receiving the final book in the chats we have, very few folks are talking about shields in anything they want to build.</p><p></p><p>There's a lot of building going on with the Fighter chassis "multi-classing" into a magic class, where folks are planning on using auto-scaled focus powers and planning short rests throughout the adventuring day to charge them between encounters (basically making focus magic an encounter power where the adventure allows) in order to maximize the use of the 3rd action per round to be spent on that vs an attack.</p><p></p><p>Really I sit between two camps where there's plenty of meat already in theorycrafters milking the system, and reticent players who are already groaning as they see the builds emerging and don't want to invest into what they see as a steep learning curve. I'm a bit ambivalent at this stage, but I can already see there will be at least a 20 hour GM prep cost in order to be able to adjudicate what players are building towards by 4th level (4th and 8th seem to be level targets for builds, at least at this first-week stage).</p><p></p><p>If you pre-ordered, you should have the book by now - even folks I know on the East Coast have gotten their copies as of today.</p></blockquote><p></p>
[QUOTE="wakedown, post: 7639280, member: 15901"] Based on theorycrafting after receiving the final book in the chats we have, very few folks are talking about shields in anything they want to build. There's a lot of building going on with the Fighter chassis "multi-classing" into a magic class, where folks are planning on using auto-scaled focus powers and planning short rests throughout the adventuring day to charge them between encounters (basically making focus magic an encounter power where the adventure allows) in order to maximize the use of the 3rd action per round to be spent on that vs an attack. Really I sit between two camps where there's plenty of meat already in theorycrafters milking the system, and reticent players who are already groaning as they see the builds emerging and don't want to invest into what they see as a steep learning curve. I'm a bit ambivalent at this stage, but I can already see there will be at least a 20 hour GM prep cost in order to be able to adjudicate what players are building towards by 4th level (4th and 8th seem to be level targets for builds, at least at this first-week stage). If you pre-ordered, you should have the book by now - even folks I know on the East Coast have gotten their copies as of today. [/QUOTE]
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Pathfinder Second Edition: I hear it's bad - Why Bad, How Bad?
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