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*Pathfinder & Starfinder
Pathfinder Sneak Peeks (Old thread)
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 4816665" data-attributes="member: 31506"><p>I didnt say monsters, now did I? Fighter/Ranger/Barbarian etc ability, gained at BAB 6... make 2 attacks as a standard action. At +11, 3, etc. Whirlwind attack sure as hell should be a standard action as well. </p><p></p><p>Or make all non healing/defensive spells over 3rd level take multiple full round actions to cast and fatigue, then exhaust casters. Casters should sort of suck in combat anyways, since they can completely dominate non-combat through utility magic </p><p></p><p>Either way you slice it, full attacks suck in their current implementation for keeping melee equal to casters/ranged characters. Pathfinder could have easily fixed this through feats/class abilities, but didnt.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 4816665, member: 31506"] I didnt say monsters, now did I? Fighter/Ranger/Barbarian etc ability, gained at BAB 6... make 2 attacks as a standard action. At +11, 3, etc. Whirlwind attack sure as hell should be a standard action as well. Or make all non healing/defensive spells over 3rd level take multiple full round actions to cast and fatigue, then exhaust casters. Casters should sort of suck in combat anyways, since they can completely dominate non-combat through utility magic Either way you slice it, full attacks suck in their current implementation for keeping melee equal to casters/ranged characters. Pathfinder could have easily fixed this through feats/class abilities, but didnt. [/QUOTE]
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Pathfinder Sneak Peeks (Old thread)
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