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<blockquote data-quote="James Jacobs" data-source="post: 4848513" data-attributes="member: 23937"><p><strong>One more thing</strong></p><p></p><p>Bringing monsters more in line with their CR (as was done with the allip) is also a way that the PFRPG is addressing concerns about the 15 minute adventuring day.</p><p></p><p>A CR 3 encounter shouldn't leave a group of 3rd level characters ruined. It should be one of many encounters they can handle in a day. As a result, what might look at first like a complete nerf to a monster in fact means that the PCs will be able to handle more level-appropriate encounters in a day, and thus won't be forced to run home and rest after each room in the dungeon.</p></blockquote><p></p>
[QUOTE="James Jacobs, post: 4848513, member: 23937"] [b]One more thing[/b] Bringing monsters more in line with their CR (as was done with the allip) is also a way that the PFRPG is addressing concerns about the 15 minute adventuring day. A CR 3 encounter shouldn't leave a group of 3rd level characters ruined. It should be one of many encounters they can handle in a day. As a result, what might look at first like a complete nerf to a monster in fact means that the PCs will be able to handle more level-appropriate encounters in a day, and thus won't be forced to run home and rest after each room in the dungeon. [/QUOTE]
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