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Pathfinder Sneak Peeks (Old thread)
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<blockquote data-quote="coyote6" data-source="post: 4849440" data-attributes="member: 1225"><p>Altering its abilities is an option, however. Is there a reason why upping the CR of the allip is preferable to altering its abilities? And conditional CRs don't make much sense, would be hard to adequately describe, and would make CRs even less useful than they are. I think part of the goal is to improve the usefulness of the CR (edit: by making them more accurate).</p><p></p><p></p><p></p><p>So how else could you defeat a hostile insane flying incorporeal monster? Given no special conditions (i.e., the creature isn't trapped in an area, isn't blocked by salt or the like, this particular one can't be assuaged by bringing it its dolly from its living days or whatever, etc.), what else can you do to it? </p><p></p><p>It's insane and hostile -- all it wants to do is touch you and drive you insane, too -- so it can't be reasoned with, or talked into something. You might be able to sneak past it -- except you are a D&D party, so only one or two of you is any good at sneaking, and you're third level, so turning everyone invisible isn't an option. You can leave it alone, but that's not defeating it; and once it's spotted you, there's nothing you can do to keep it from coming after you. You can try to lure it into a fight with some other monster, but at third level, you might not be facing many other creatures that can handle an incorporeal foe, so that may not work. Burning oil won't work. What else is there, generically? The bare monster can't make any assumptions about the specifics of a particular encounter.</p></blockquote><p></p>
[QUOTE="coyote6, post: 4849440, member: 1225"] Altering its abilities is an option, however. Is there a reason why upping the CR of the allip is preferable to altering its abilities? And conditional CRs don't make much sense, would be hard to adequately describe, and would make CRs even less useful than they are. I think part of the goal is to improve the usefulness of the CR (edit: by making them more accurate). So how else could you defeat a hostile insane flying incorporeal monster? Given no special conditions (i.e., the creature isn't trapped in an area, isn't blocked by salt or the like, this particular one can't be assuaged by bringing it its dolly from its living days or whatever, etc.), what else can you do to it? It's insane and hostile -- all it wants to do is touch you and drive you insane, too -- so it can't be reasoned with, or talked into something. You might be able to sneak past it -- except you are a D&D party, so only one or two of you is any good at sneaking, and you're third level, so turning everyone invisible isn't an option. You can leave it alone, but that's not defeating it; and once it's spotted you, there's nothing you can do to keep it from coming after you. You can try to lure it into a fight with some other monster, but at third level, you might not be facing many other creatures that can handle an incorporeal foe, so that may not work. Burning oil won't work. What else is there, generically? The bare monster can't make any assumptions about the specifics of a particular encounter. [/QUOTE]
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