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<blockquote data-quote="Synchronicity" data-source="post: 4849908" data-attributes="member: 10070"><p>A lot of the comments in this thread are starting to come off as needlessly adversarial. Frankly, a lot of the pro wisdom drain allip are starting to come across like 'Well, obviously anyone who prefers Wisdom damage can't handle a <em>real</em> encounter with <em>real</em> consequences.' I half expect someone to leap in and start talking about how back in the day their GM made them defeat an allip with nothing but half a shoe and a length of knotted twine.</p><p></p><p>I jest. Mostly.</p><p></p><p>More to the point, I honestly don't understand the reason this change is getting such flak. The allip always appeared to me as a design abberation; to my knowledge, there is no other creature of CR 3 or lower that causes ability drain of any sort. </p><p></p><p>Furthermore, for the people who are saying this is all part of an adventuring paradigm where game designers can't bear to have people go into any encounter at less than full strength, that's simply not true. At level 3, Wisdom damage from an allip, especially on multiple people, is likely to be staying around for a while, since your cleric's unlikely to be packing that many lesser restorations. All the change means is that you can expend resources to remove some or all of that damage, either immediately if you have them, or later. When it was drain, you <em>had</em> to get NPC help, and bankrupt yourself in the process. And God forbid if it was your cleric that got drained. At least now you may have scrolls or potions of lesser restoration kicking around that can help.</p><p></p><p>Finally, I really don't see how a change to <em>one</em> monster, one which arguably possessed an inflated ability for its CR, can be indicative of anything except the fact that Paizo decided that monster warranted changing. And, you know - just a thought - maybe we should wait and see the whole picture before anyone flips out and starts accusing Paizo of giving up on real game design in favour of 'catering to the lowest common denominator'.</p></blockquote><p></p>
[QUOTE="Synchronicity, post: 4849908, member: 10070"] A lot of the comments in this thread are starting to come off as needlessly adversarial. Frankly, a lot of the pro wisdom drain allip are starting to come across like 'Well, obviously anyone who prefers Wisdom damage can't handle a [i]real[/i] encounter with [i]real[/i] consequences.' I half expect someone to leap in and start talking about how back in the day their GM made them defeat an allip with nothing but half a shoe and a length of knotted twine. I jest. Mostly. More to the point, I honestly don't understand the reason this change is getting such flak. The allip always appeared to me as a design abberation; to my knowledge, there is no other creature of CR 3 or lower that causes ability drain of any sort. Furthermore, for the people who are saying this is all part of an adventuring paradigm where game designers can't bear to have people go into any encounter at less than full strength, that's simply not true. At level 3, Wisdom damage from an allip, especially on multiple people, is likely to be staying around for a while, since your cleric's unlikely to be packing that many lesser restorations. All the change means is that you can expend resources to remove some or all of that damage, either immediately if you have them, or later. When it was drain, you [i]had[/i] to get NPC help, and bankrupt yourself in the process. And God forbid if it was your cleric that got drained. At least now you may have scrolls or potions of lesser restoration kicking around that can help. Finally, I really don't see how a change to [i]one[/i] monster, one which arguably possessed an inflated ability for its CR, can be indicative of anything except the fact that Paizo decided that monster warranted changing. And, you know - just a thought - maybe we should wait and see the whole picture before anyone flips out and starts accusing Paizo of giving up on real game design in favour of 'catering to the lowest common denominator'. [/QUOTE]
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