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<blockquote data-quote="StreamOfTheSky" data-source="post: 5824651" data-attributes="member: 35909"><p>RAW, no one has to hear you cackling, you could just do it very very lightly. This is actually an important issue if using the Charm hex (I suggest not doing so...), since its duration is so tiny and it can be carried by cackling. You basically NEED to cackle with it, but then you get the "laughing like a crazy person" in public dilemma, just using Charm hex as intended.</p><p></p><p>But yeah, you don't HAVE to stay away, I was just taking things as far as I could because the concept was "the ultimate support character" the...guy on the radio or whatever.</p><p></p><p>The cornerstone is cackle + fortune + scar. But you can use the healing hexes, you can use ward (it really does go stale by level 10, though), you can use tongues to translate for the party and (very slowly) enunciate how they should respond. Waxen Image, while terribad offensively, is actually pretty awesome for granting allies move actions. And again, with an Imp. Familiar that can at will greater teleport and a bag of holding, you're less than half a minute from the party if needed. You generally want to send the Familiar with the party because pre-Greater Scrying, Share Senses spell is probably your best bet for remotely keeping aware of the party.</p><p></p><p>It's actually really cool all the stuff such a witch can do for a party w/o actually <em>being</em> there. A level 18 Witch can True Res someone from a mile away as a full round action!</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5824651, member: 35909"] RAW, no one has to hear you cackling, you could just do it very very lightly. This is actually an important issue if using the Charm hex (I suggest not doing so...), since its duration is so tiny and it can be carried by cackling. You basically NEED to cackle with it, but then you get the "laughing like a crazy person" in public dilemma, just using Charm hex as intended. But yeah, you don't HAVE to stay away, I was just taking things as far as I could because the concept was "the ultimate support character" the...guy on the radio or whatever. The cornerstone is cackle + fortune + scar. But you can use the healing hexes, you can use ward (it really does go stale by level 10, though), you can use tongues to translate for the party and (very slowly) enunciate how they should respond. Waxen Image, while terribad offensively, is actually pretty awesome for granting allies move actions. And again, with an Imp. Familiar that can at will greater teleport and a bag of holding, you're less than half a minute from the party if needed. You generally want to send the Familiar with the party because pre-Greater Scrying, Share Senses spell is probably your best bet for remotely keeping aware of the party. It's actually really cool all the stuff such a witch can do for a party w/o actually [i]being[/i] there. A level 18 Witch can True Res someone from a mile away as a full round action! [/QUOTE]
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