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Pathfinder. The New Adventuring Path. ( D&D 3.5 )
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<blockquote data-quote="s@squ@tch" data-source="post: 3817993" data-attributes="member: 42885"><p>I've been dying to play a Radiant Servant of Pelor - in the Golarian pantheon, Saranrae seems a perfect fit -- if this adventure goes that far (to 6th lvl or so) would you allow a Radiant Servant of Saranrae?</p><p></p><p>Will start off as a male human, cleric of Saranrae, then work towards the PrC (if allowed).</p><p></p><p>Stats, skill points, etc, will be adjusted once the specifics for character generation are revealed.</p><p></p><p><a href="http://invisiblecastle.com/find.py?id=1306506" target="_blank">4d6.takeHighest(3)=13, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=16, 4d6.takeHighest(3)=12, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=13</a> </p><p></p><p><a href="http://invisiblecastle.com/find.py?id=1315355" target="_blank">Delkat's starting gold (5d4*10=110)</a> </p><p></p><p>[code][B]Delkat Kraylin[/B] </p><p>[B]Class:[/B] Cleric </p><p>[B]Race:[/B] Human </p><p>[B]Size:[/B] M</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] NG</p><p>[B]Deity:[/B] Saranrae ([B]Domains:[/B] Good, Sun)</p><p></p><p></p><p>[B]Str:[/B] 13 +1 (--p.) [B]Level:[/B] 1 [B]XP[/B]: 0</p><p>[B]Dex:[/B] 13 +1 (--p.) [B]BAB:[/B] +0 [B]HP:[/B] 9 (1d8+1)</p><p>[B]Con:[/B] 13 +1 (--p.) [B]Grapple:[/B] +1 [B]Craft Points:[/B] n/a</p><p>[B]Int:[/B] 15 +2 (--p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] </p><p>[B]Wis:[/B] 16 +3 (--p.) [B]Init:[/B] +1 [B]Spell Save:[/B] </p><p>[B]Cha:[/B] 15 +2 (--p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] </p><p></p><p>[B] Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +2 +1 +0 +0 +0 17</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 16</p><p></p><p>[B]Spell Res:[/B] None</p><p>[B]Dmg Red:[/B] None</p><p></p><p>[B] Total Base Mod Misc[/B]</p><p>[B]Fort:[/B] +3 +2 +1 +0</p><p>[B]Ref:[/B] +1 +0 +1 +0</p><p>[B]Will:[/B] +5 +2 +3 +0</p><p>[B]Notes:[/B]</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Morningstar +1 1d8+1 20/x2 ------</p><p>Dagger +1/+1 1d4(+1) 19-20/x2 10 ft</p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Languages:[/B] Common, Celestial, Draconic</p><p></p><p>[B]Abilities:[/B] Turn Undead (9x/day), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells</p><p></p><p>[B]Feats: [/B] </p><p>1st - [B]Extra Turning[/B]</p><p>1st - (bonus) [B]Empowered Turning [/B]</p><p></p><p></p><p>[B]Spells prepared[/B] (Save DC 13 + spell level): </p><p>[B]Domains:[/B] Good, Sun</p><p>[b]Domain Powers:[/b] Good: cast good spells at +1 caster level. Sun: Once per day,</p><p> you can perform a greater turning against undead</p><p> in place of a regular turning. The greater turning is like a normal turning </p><p>except that the undead creatures that would be turned are destroyed instead. </p><p></p><p>[B]Spells Prepared:[/B]</p><p> 0th - (4) Light, Detect Magic, Resistance, Read Magic</p><p> 1st - (3+1) Divine Favor, Bless, Shield of Faith, Protection from Evil(D)</p><p> </p><p></p><p></p><p></p><p>[B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Total Ranks Mod Misc[/B]</p><p>Concentration 5 4 +1 --</p><p>Know (Religion) 6 4 +2 --</p><p>Know (Arcana) 3 1 +2 --</p><p>Know (History) 6 4 +2 --</p><p>Know (Planes) 5 3 +2 --</p><p>Heal 7 4 +3 --</p><p></p><p></p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Morningstar 8gp 6lb</p><p>Scale Mail 50gp 30lb</p><p>Heavy Steel Shield 20gp 15lb</p><p>Dagger 2gp 1lb</p><p>Backpack 2gp 2lb</p><p>Explorer's Outfit 10gp 8lb</p><p>Belt Pouch 2gp 2lb</p><p>Wooden Holy Symbol 1gp --lb</p><p>Bedroll 5sp 5lb</p><p>Winter Blanket 5sp 3lb</p><p></p><p></p><p></p><p>[B]Total Weight:[/B]71 lb [B]Money:[/B] 14gp </p><p></p><p>[B] Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 50 100 150 300 750</p><p></p><p>[B]Age:[/B] 20</p><p>[B]Height:[/B] 5'11"</p><p>[b]Weight:[/b] 175 lbs</p><p>[B]Eyes:[/B] Brown</p><p>[B]Hair:[/B] Brown</p><p>[B]Skin:[/B] Tan</p><p>[/CODE]</p><p></p><p><strong>Appearance:</strong> Studious looking. Close cropped hair. Delkat's eyes flicker with insight and knowledge. Normally choosing to dress in something sensible and appropriate to the situation -- never flashy. He has a birthmark in the shape of the sun on his chest.</p><p></p><p><strong>Personality:</strong> Dry, direct, logical -- always looking for the reason behind things, the cause and/or effect. Humor has been determined to be superfluous.</p><p></p><p><strong>Background:</strong> Delkat was raised in a strict religious household on the outskirts of Sandpoint Harbor. He grew up in the home of poor farmers -- his father was a devout worshipper of Saranrae. </p><p></p><p>His youth was strenuous, several times, the family was at its ends, trying to feed all of the children, but he land was forgiving and they all pitched in on the farm. His father was not a learned man, but he did teach Delkat the value of a hard days work, and the sins of idle hands.</p><p></p><p>He was destined to serve the Sun God from birth. The birthmark on his chest was cause for some excitement and buzz around Sandpoint -- the local priest ordained that it was a sign from their god. Each day, when his chores were done, he was to be found in the small village temple to Saranrae, deep within an ancient text or tome. The town priest did his best to guide the boy in his thirst for knowledge on all topics -- even writing to his friend at a larger temple of Saranrae in Magnimar for additional books and scrolls. By the time the boy was 14, he had outgrown the humble temples resources. Word had reached the temple in Windsong Abbey about the boy's drive and capacity for learning, and he was welcomed to come learn at their temple - but his family could not bear the loss of him at the time. </p><p></p><p>[sblock=Advancement]</p><p><strong>L1 -> Cleric 1</strong> HP: +9 SP: +20 </p><p>Concentration +4, Know (Religion) +4, Know (History) +4, Know (Planes) +3, Heal +4, Know (Arcana) +1</p><p>Feat: Extra Turning, Empowered Turning</p><p>Other: </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 3817993, member: 42885"] I've been dying to play a Radiant Servant of Pelor - in the Golarian pantheon, Saranrae seems a perfect fit -- if this adventure goes that far (to 6th lvl or so) would you allow a Radiant Servant of Saranrae? Will start off as a male human, cleric of Saranrae, then work towards the PrC (if allowed). Stats, skill points, etc, will be adjusted once the specifics for character generation are revealed. [url=http://invisiblecastle.com/find.py?id=1306506]4d6.takeHighest(3)=13, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=16, 4d6.takeHighest(3)=12, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=13[/url] [url=http://invisiblecastle.com/find.py?id=1315355]Delkat's starting gold (5d4*10=110)[/url] [code][B]Delkat Kraylin[/B] [B]Class:[/B] Cleric [B]Race:[/B] Human [B]Size:[/B] M [B]Gender:[/B] Male [B]Alignment:[/B] NG [B]Deity:[/B] Saranrae ([B]Domains:[/B] Good, Sun) [B]Str:[/B] 13 +1 (--p.) [B]Level:[/B] 1 [B]XP[/B]: 0 [B]Dex:[/B] 13 +1 (--p.) [B]BAB:[/B] +0 [B]HP:[/B] 9 (1d8+1) [B]Con:[/B] 13 +1 (--p.) [B]Grapple:[/B] +1 [B]Craft Points:[/B] n/a [B]Int:[/B] 15 +2 (--p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] [B]Wis:[/B] 16 +3 (--p.) [B]Init:[/B] +1 [B]Spell Save:[/B] [B]Cha:[/B] 15 +2 (--p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] [B] Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +2 +1 +0 +0 +0 17 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 16 [B]Spell Res:[/B] None [B]Dmg Red:[/B] None [B] Total Base Mod Misc[/B] [B]Fort:[/B] +3 +2 +1 +0 [B]Ref:[/B] +1 +0 +1 +0 [B]Will:[/B] +5 +2 +3 +0 [B]Notes:[/B] [B]Weapon Attack Damage Critical Range[/B] Morningstar +1 1d8+1 20/x2 ------ Dagger +1/+1 1d4(+1) 19-20/x2 10 ft [B]Notes:[/B] [B]Languages:[/B] Common, Celestial, Draconic [B]Abilities:[/B] Turn Undead (9x/day), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells [B]Feats: [/B] 1st - [B]Extra Turning[/B] 1st - (bonus) [B]Empowered Turning [/B] [B]Spells prepared[/B] (Save DC 13 + spell level): [B]Domains:[/B] Good, Sun [b]Domain Powers:[/b] Good: cast good spells at +1 caster level. Sun: Once per day, you can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead. [B]Spells Prepared:[/B] 0th - (4) Light, Detect Magic, Resistance, Read Magic 1st - (3+1) Divine Favor, Bless, Shield of Faith, Protection from Evil(D) [B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 4/2 [B]Skills Total Ranks Mod Misc[/B] Concentration 5 4 +1 -- Know (Religion) 6 4 +2 -- Know (Arcana) 3 1 +2 -- Know (History) 6 4 +2 -- Know (Planes) 5 3 +2 -- Heal 7 4 +3 -- [B]Notes:[/B] [B]Equipment: Cost Weight[/B] Morningstar 8gp 6lb Scale Mail 50gp 30lb Heavy Steel Shield 20gp 15lb Dagger 2gp 1lb Backpack 2gp 2lb Explorer's Outfit 10gp 8lb Belt Pouch 2gp 2lb Wooden Holy Symbol 1gp --lb Bedroll 5sp 5lb Winter Blanket 5sp 3lb [B]Total Weight:[/B]71 lb [B]Money:[/B] 14gp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 50 100 150 300 750 [B]Age:[/B] 20 [B]Height:[/B] 5'11" [b]Weight:[/b] 175 lbs [B]Eyes:[/B] Brown [B]Hair:[/B] Brown [B]Skin:[/B] Tan [/CODE] [B]Appearance:[/B] Studious looking. Close cropped hair. Delkat's eyes flicker with insight and knowledge. Normally choosing to dress in something sensible and appropriate to the situation -- never flashy. He has a birthmark in the shape of the sun on his chest. [B]Personality:[/B] Dry, direct, logical -- always looking for the reason behind things, the cause and/or effect. Humor has been determined to be superfluous. [B]Background:[/B] Delkat was raised in a strict religious household on the outskirts of Sandpoint Harbor. He grew up in the home of poor farmers -- his father was a devout worshipper of Saranrae. His youth was strenuous, several times, the family was at its ends, trying to feed all of the children, but he land was forgiving and they all pitched in on the farm. His father was not a learned man, but he did teach Delkat the value of a hard days work, and the sins of idle hands. He was destined to serve the Sun God from birth. The birthmark on his chest was cause for some excitement and buzz around Sandpoint -- the local priest ordained that it was a sign from their god. Each day, when his chores were done, he was to be found in the small village temple to Saranrae, deep within an ancient text or tome. The town priest did his best to guide the boy in his thirst for knowledge on all topics -- even writing to his friend at a larger temple of Saranrae in Magnimar for additional books and scrolls. By the time the boy was 14, he had outgrown the humble temples resources. Word had reached the temple in Windsong Abbey about the boy's drive and capacity for learning, and he was welcomed to come learn at their temple - but his family could not bear the loss of him at the time. [sblock=Advancement] [B]L1 -> Cleric 1[/B] HP: +9 SP: +20 Concentration +4, Know (Religion) +4, Know (History) +4, Know (Planes) +3, Heal +4, Know (Arcana) +1 Feat: Extra Turning, Empowered Turning Other: [/sblock] [/QUOTE]
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