Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Pathfinder. The New Adventuring Path. ( D&D 3.5 )
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="scranford" data-source="post: 3819652" data-attributes="member: 19141"><p><strong>Rolfe - Half Orc Rogue</strong></p><p></p><p><a href="http://invisiblecastle.com/find.py?id=1307107" target="_blank">Ability Scores (4d6.takeHighest(3)=15, 4d6.takeHighest(3)=12, 4d6.takeHighest(3)=8, 4d6.takeHighest(3)=14, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=11)</a></p><p></p><p>Rolfe didnt know who his mother was. He was raised among the other children by the communal females of the tribe. But he knew he was ugly. He was smaller, weaker, and not as tough as most of his playmates, but he was smarter, and more cunning, and more importantly persuasive. he was able to make Arauck his best friend. And Arauck was big, and mean and nasty. Time passed and both he and Aracuk were assigned to a raiding party to support a group from the Hold of Belkzen. Rolfe knew there must be more to life than simply raiding and killing. He just didn't know how to acheive these things. But the raid provided a perfect opportunity. He had nothing against the Shoanti they raided, but maybe during the confusion of the raid he could make his escape; and he did. He found a cellar to hide in after the raid.</p><p></p><p>When he emerged hours after things had calmed down, he was in even more danger. He was stoned and chased from the village. He couldn't go back to his tribe, because he would be accused of cowardice, and he couldn't fit in human society because of his orc blood. Finally he ended up in Sandpoint. He wasn't really accepted there but his skills and strong back were at least in demand. Working as a cargo handler, and making some side money by strongarming for hire weren't what he wanted but at least he could survive until he could see his way to wealth and power.</p><p></p><p>1/2 Orc, Male Rogue lvl 1</p><p>True Neutral</p><p>16 years old, 6'5", 283 lbs.</p><p>Brown hair, Dark Grey eyes, Ruddy complexion</p><p>Speed 30'</p><p></p><p>STR 14, +2 (12)</p><p>DEX 15, +2 (15)</p><p>CON 14, +2 (14)</p><p>INT 13, +1 (15)</p><p>WIS 11, +0 (11)</p><p>CHA 13, +1 (15)</p><p></p><p>Fort +2, Reflex +4, Will +0</p><p>HP 8, Init +2</p><p>AC 15, Touch 12, Flat Footed 13 (+3 Studded Leather / +2 Dex)</p><p></p><p><em>ATTACKS</em></p><p>Short Sword +2 / 1d6+2, 19-20/x2 (Piercing)</p><p>Dagger +2 / 1d4+2, 10-20/x3, 10' Range (Piercing/Slashing)</p><p>Shortbow +2 / 1d6, x3, 60' Range (Piercing)</p><p>Club +2 / 1d6+2, x2 (Bludgeoning)</p><p>(+1d6 Sneak attack damage)</p><p></p><p><em>Skills W/ Ranks</em></p><p>Bluff +5 (4)</p><p>Disable Device +7 (4)</p><p>Disguise +4 (3)</p><p>Gather Information +3 (2)</p><p>Hide +3 (2) -1</p><p>Knowledge/Local +3 (2)</p><p>Listen +2 (2)</p><p>Move Silent +3 (2) -1</p><p>Open Lock +8 (4)</p><p>Search +5 (4)</p><p>Sense Motive +2 (2)</p><p>Sleight of Hand +2 (1) -1</p><p>Tumble +5 (4) -1</p><p></p><p><em>Feats</em></p><p>Nimble Fingers</p><p></p><p>Languages Common, Orc, Goblin</p><p></p><p><em>Features</em></p><p>Darkvision 60'</p><p>Orc Blood</p><p>Sneak Attack +1d6</p><p>Trapfinding</p><p></p><p><em>Equipment</em></p><p>Arrows (x20)</p><p>Backpack</p><p> Bedroll</p><p> Grappling Hook</p><p> Rope, Hemp (50')</p><p>Dagger</p><p>Belt Pouch</p><p> Flint & Steel</p><p> Thieves Tools</p><p> 4 gp, 9 sp</p><p>Shortbow</p><p>Studded Leather</p><p>Short Sword</p><p>Travelers Outfit</p></blockquote><p></p>
[QUOTE="scranford, post: 3819652, member: 19141"] [b]Rolfe - Half Orc Rogue[/b] [url=http://invisiblecastle.com/find.py?id=1307107]Ability Scores (4d6.takeHighest(3)=15, 4d6.takeHighest(3)=12, 4d6.takeHighest(3)=8, 4d6.takeHighest(3)=14, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=11)[/url] Rolfe didnt know who his mother was. He was raised among the other children by the communal females of the tribe. But he knew he was ugly. He was smaller, weaker, and not as tough as most of his playmates, but he was smarter, and more cunning, and more importantly persuasive. he was able to make Arauck his best friend. And Arauck was big, and mean and nasty. Time passed and both he and Aracuk were assigned to a raiding party to support a group from the Hold of Belkzen. Rolfe knew there must be more to life than simply raiding and killing. He just didn't know how to acheive these things. But the raid provided a perfect opportunity. He had nothing against the Shoanti they raided, but maybe during the confusion of the raid he could make his escape; and he did. He found a cellar to hide in after the raid. When he emerged hours after things had calmed down, he was in even more danger. He was stoned and chased from the village. He couldn't go back to his tribe, because he would be accused of cowardice, and he couldn't fit in human society because of his orc blood. Finally he ended up in Sandpoint. He wasn't really accepted there but his skills and strong back were at least in demand. Working as a cargo handler, and making some side money by strongarming for hire weren't what he wanted but at least he could survive until he could see his way to wealth and power. 1/2 Orc, Male Rogue lvl 1 True Neutral 16 years old, 6'5", 283 lbs. Brown hair, Dark Grey eyes, Ruddy complexion Speed 30' STR 14, +2 (12) DEX 15, +2 (15) CON 14, +2 (14) INT 13, +1 (15) WIS 11, +0 (11) CHA 13, +1 (15) Fort +2, Reflex +4, Will +0 HP 8, Init +2 AC 15, Touch 12, Flat Footed 13 (+3 Studded Leather / +2 Dex) [I]ATTACKS[/I] Short Sword +2 / 1d6+2, 19-20/x2 (Piercing) Dagger +2 / 1d4+2, 10-20/x3, 10' Range (Piercing/Slashing) Shortbow +2 / 1d6, x3, 60' Range (Piercing) Club +2 / 1d6+2, x2 (Bludgeoning) (+1d6 Sneak attack damage) [I]Skills W/ Ranks[/I] Bluff +5 (4) Disable Device +7 (4) Disguise +4 (3) Gather Information +3 (2) Hide +3 (2) -1 Knowledge/Local +3 (2) Listen +2 (2) Move Silent +3 (2) -1 Open Lock +8 (4) Search +5 (4) Sense Motive +2 (2) Sleight of Hand +2 (1) -1 Tumble +5 (4) -1 [I]Feats[/I] Nimble Fingers Languages Common, Orc, Goblin [I]Features[/I] Darkvision 60' Orc Blood Sneak Attack +1d6 Trapfinding [I]Equipment[/I] Arrows (x20) Backpack Bedroll Grappling Hook Rope, Hemp (50') Dagger Belt Pouch Flint & Steel Thieves Tools 4 gp, 9 sp Shortbow Studded Leather Short Sword Travelers Outfit [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Pathfinder. The New Adventuring Path. ( D&D 3.5 )
Top