Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Turning
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kaisoku" data-source="post: 4269255" data-attributes="member: 58447"><p>The healing side of it doesn't feel as big a deal to me as the inflicting.</p><p></p><p>Even for undead (and elementals or outsiders), you can devise protection magic for encounters that shouldn't be trivialized by tons of Turning damage.</p><p></p><p></p><p>However, having a Negative Energy cleric walking through and doing this kind of damage against all enemies is harder to manage.</p><p></p><p>Replacing the wand of cure light wounds isn't that big of a deal. 4d6 damage at 7th level vs everything within 30' may be a touch strong, and a heckuva lot better than a wand of inflict wounds.</p><p></p><p>Remember, there's feats out there like Selective Channeling (in PF) and other things like making Turning a Swift Action. This can get serious pretty quickly when you get outside the core rules. And the point of Pathfinder is to work with our current 3.5e material, right?</p><p></p><p>Even without having non-core Turning feats in play, 4d6 selectively damaging your foes may be a bit strong.</p><p></p><p></p><p>Or maybe in practice the 30' range and other aspects of the Cleric make this work okay, and we just need to limit things like Swift Turning from other sources.</p></blockquote><p></p>
[QUOTE="Kaisoku, post: 4269255, member: 58447"] The healing side of it doesn't feel as big a deal to me as the inflicting. Even for undead (and elementals or outsiders), you can devise protection magic for encounters that shouldn't be trivialized by tons of Turning damage. However, having a Negative Energy cleric walking through and doing this kind of damage against all enemies is harder to manage. Replacing the wand of cure light wounds isn't that big of a deal. 4d6 damage at 7th level vs everything within 30' may be a touch strong, and a heckuva lot better than a wand of inflict wounds. Remember, there's feats out there like Selective Channeling (in PF) and other things like making Turning a Swift Action. This can get serious pretty quickly when you get outside the core rules. And the point of Pathfinder is to work with our current 3.5e material, right? Even without having non-core Turning feats in play, 4d6 selectively damaging your foes may be a bit strong. Or maybe in practice the 30' range and other aspects of the Cleric make this work okay, and we just need to limit things like Swift Turning from other sources. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Turning
Top