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<blockquote data-quote="Garnfellow" data-source="post: 4365327" data-attributes="member: 1223"><p>In limited use, I really liked how the positive energy channeling worked for the PCs, but I do see it as a significantly asymmetrical ability next to negative energy channeling. Negative energy affects living creatures, right? And while there are lots of undead in D&D, they are (normally) outnumbered by living creatures. Meaning an evil cleric has many more opportunities to use this ability to nuke opponents than does a good one. </p><p></p><p>And at low levels, if you compare negative channeling to any other spell, it's a pretty powerful ability.</p><p></p><p>[Savage Tide Spoilers, Ahoy!]</p><p></p><p></p><p>I was running the first installment of Savage Tide, which has a segment in an undead haunted dungeon. The boss monster is a huecuva cleric. I only have 3 players, and this is a pretty tough episode. The PCs included a 1st level cleric, and the new turning rules kicked ass for the PCs -- but when it came time to run the huecuva, I didn't use his negative channeling. This ability would have completely tipped the balance against the PCs, definitely killing the wizard and probably the fighter, as well. As it was it was a tough fight that the PCs barely survived.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 4365327, member: 1223"] In limited use, I really liked how the positive energy channeling worked for the PCs, but I do see it as a significantly asymmetrical ability next to negative energy channeling. Negative energy affects living creatures, right? And while there are lots of undead in D&D, they are (normally) outnumbered by living creatures. Meaning an evil cleric has many more opportunities to use this ability to nuke opponents than does a good one. And at low levels, if you compare negative channeling to any other spell, it's a pretty powerful ability. [Savage Tide Spoilers, Ahoy!] I was running the first installment of Savage Tide, which has a segment in an undead haunted dungeon. The boss monster is a huecuva cleric. I only have 3 players, and this is a pretty tough episode. The PCs included a 1st level cleric, and the new turning rules kicked ass for the PCs -- but when it came time to run the huecuva, I didn't use his negative channeling. This ability would have completely tipped the balance against the PCs, definitely killing the wizard and probably the fighter, as well. As it was it was a tough fight that the PCs barely survived. [/QUOTE]
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