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Pathfinder vs. 3.5?
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<blockquote data-quote="Jeff Wilder" data-source="post: 4609083" data-attributes="member: 5122"><p>Honestly, you need to play it before you cement your opinion about this.</p><p></p><p>(1) Trip in Pathfinder no longer requires a touch attack. (Granted, the touch attack in 3.5 is usually <em>pro forma</em>, but still.)</p><p></p><p>(2) Trip in Pathfinder no longer requires a STR vs. (STR or DEX) check. It's all Combat Maneuver Bonus (CMB).</p><p></p><p>(3) The size modifier for Large creatures is only +1 to their CMB. (Irrelevant for comparison to Trip in 3.5, but meaningful for stuff like Grapple, where in 3.5 it was +4.)</p><p></p><p>(4) At least so far, trip in Pathfinder is in place of a melee attack, and the CMB bonus doesn't go down with iterative attacks. So using your last attack for a maneuver like trip is often a good idea, since the last attack often won't hit anyway.</p><p></p><p>So, a fire giant has BAB +11, STR +10, Size +1, for a CMB of +22.</p><p></p><p>An enlarged fighter 10 has BAB +10, STR +7, Size +1, Feat +2, tripping weapon +2 for a CMB of +22.</p><p></p><p>The DC is 37, so the fighter 10 has a 30 percent chance to trip a giant. (On one attack. On a <em>hasted</em> attack routine, the chance rises to about 65 percent, although this doesn't count the fighter being counter-tripped (25 percent), and it doesn't count duplication of tripping.)</p><p></p><p>Is that chance too low? A lot of people on the Paizo boards seem to think so, but I'm not so sure. A 30 percent to 65 percent chance to take away the giant's full attack routine (or force it to attack at -4)? To cause the giant to provoke AoOs at +4 to hit?</p><p></p><p>Maneuver effects are very powerful mechanically in 3.5, and they remain very powerful in Pathfinder. I <em>want</em> them to be relatively difficult to perform.</p><p></p><p>That said, I do think the +2 feat modifiers should be +4, and I think it's likely Jason Buhlman will drop the base DC from 15 + CMB to something like 12 + CMB. But if that happens, about a month after the finished game is released, be ready to listen to people complaining about how special maneuvers are broken.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 4609083, member: 5122"] Honestly, you need to play it before you cement your opinion about this. (1) Trip in Pathfinder no longer requires a touch attack. (Granted, the touch attack in 3.5 is usually [I]pro forma[/i], but still.) (2) Trip in Pathfinder no longer requires a STR vs. (STR or DEX) check. It's all Combat Maneuver Bonus (CMB). (3) The size modifier for Large creatures is only +1 to their CMB. (Irrelevant for comparison to Trip in 3.5, but meaningful for stuff like Grapple, where in 3.5 it was +4.) (4) At least so far, trip in Pathfinder is in place of a melee attack, and the CMB bonus doesn't go down with iterative attacks. So using your last attack for a maneuver like trip is often a good idea, since the last attack often won't hit anyway. So, a fire giant has BAB +11, STR +10, Size +1, for a CMB of +22. An enlarged fighter 10 has BAB +10, STR +7, Size +1, Feat +2, tripping weapon +2 for a CMB of +22. The DC is 37, so the fighter 10 has a 30 percent chance to trip a giant. (On one attack. On a [I]hasted[/I] attack routine, the chance rises to about 65 percent, although this doesn't count the fighter being counter-tripped (25 percent), and it doesn't count duplication of tripping.) Is that chance too low? A lot of people on the Paizo boards seem to think so, but I'm not so sure. A 30 percent to 65 percent chance to take away the giant's full attack routine (or force it to attack at -4)? To cause the giant to provoke AoOs at +4 to hit? Maneuver effects are very powerful mechanically in 3.5, and they remain very powerful in Pathfinder. I [I]want[/I] them to be relatively difficult to perform. That said, I do think the +2 feat modifiers should be +4, and I think it's likely Jason Buhlman will drop the base DC from 15 + CMB to something like 12 + CMB. But if that happens, about a month after the finished game is released, be ready to listen to people complaining about how special maneuvers are broken. [/QUOTE]
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