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Pathfinder vs. 3.5E?
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<blockquote data-quote="Aus_Snow" data-source="post: 4323882" data-attributes="member: 29112"><p><em>der kluge</em> summed it up pretty well, I thought.</p><p></p><p>Personally, I think there are enough things 'wrong' with 3e that a fair bit of change could be good, and I don't need 'sideways compatibility' in this either.</p><p></p><p>So, well, I'm a <em>potential</em> customer. I've put a few views across (calmly) over at paizo.com, but I'm not rabidly attached to any of them. Whatever works, really.</p><p></p><p>And there are some great changes already, IMO. Like making 20 levels in any base class viable - this is still a work in progress, I know, but it appears to be a definite design <em>goal</em>, anyhow - even when alongside crazed splatisms*, obscene dipfests* and/or prestige class orgies*. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> Uh, something like that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>It's promising, there's comfirmation of third party support already, and I'm looking forward to trying out the beta version soon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>* alongside these in terms of overall power, in general, <em>roughly</em>. Not 1 for 1 precision, blah.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 4323882, member: 29112"] [I]der kluge[/I] summed it up pretty well, I thought. Personally, I think there are enough things 'wrong' with 3e that a fair bit of change could be good, and I don't need 'sideways compatibility' in this either. So, well, I'm a [I]potential[/I] customer. I've put a few views across (calmly) over at paizo.com, but I'm not rabidly attached to any of them. Whatever works, really. And there are some great changes already, IMO. Like making 20 levels in any base class viable - this is still a work in progress, I know, but it appears to be a definite design [I]goal[/I], anyhow - even when alongside crazed splatisms*, obscene dipfests* and/or prestige class orgies*. :uhoh: Uh, something like that. ;) It's promising, there's comfirmation of third party support already, and I'm looking forward to trying out the beta version soon. :) * alongside these in terms of overall power, in general, [I]roughly[/I]. Not 1 for 1 precision, blah. [/QUOTE]
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