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<blockquote data-quote="Pezmerga" data-source="post: 5343957" data-attributes="member: 95490"><p>I am kicking around ideas for a Pathfinder Warlock. </p><p> </p><p> </p><p><img src="http://i270.photobucket.com/albums/jj107/Jhail83/Untitled.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p> </p><p>Now this looks like a lot to me without playtesting. I basically added in the Hellfire Warlock Prestige abilities. Now, The other way I thought about doing this was by making the Hellfire Blast into an invocation. Maybe make the +2d6 one a Lesser, the 4d6 one a Greater, and the 6d6 one a Dark one? Same with Hellfire Shield and Infusion... I really like the idea of including infusion in the base class as a feature though.</p><p> </p><p>I did up the progression of the base Eldritch Blast Damage, and added more invocations as well. Perhaps all 3 Hellfire Warlock Abilities should be Invocations? Perhaps I should nix that idea altogether and make a feat that ups EB damage to d8s? Add Charisma to damage? Con? Basically I feel like the warlock lacks blasting power in the mid-upper levels. He doesn't need to be on sorc level (nor should he), but imo it could definitely use a boost. </p><p> </p><p>Heck I even thought of making EB a Standard Ranged Attack (not touch) just to justify upping the damage. Maybe create a feat that turns it into a touch attack for later on in levels? Then maybe doing a Full BAB? Or I could do like monk and just let them use their class level for BAB when using EB? Having a Full BAB would make it easier to use some of the lower level Shapes that involve attacking with a melee weapon too...</p><p> </p><p>Anyway I am looking for input. I read a lot of discussions already, but nothing that really satisified. Also level 6 and 18 still sorta bother me... I would like to distribute the abilities a little better too. But I don't wanna imbalance the lower levels by moving up DR1 and such...</p></blockquote><p></p>
[QUOTE="Pezmerga, post: 5343957, member: 95490"] I am kicking around ideas for a Pathfinder Warlock. [IMG]http://i270.photobucket.com/albums/jj107/Jhail83/Untitled.jpg[/IMG] Now this looks like a lot to me without playtesting. I basically added in the Hellfire Warlock Prestige abilities. Now, The other way I thought about doing this was by making the Hellfire Blast into an invocation. Maybe make the +2d6 one a Lesser, the 4d6 one a Greater, and the 6d6 one a Dark one? Same with Hellfire Shield and Infusion... I really like the idea of including infusion in the base class as a feature though. I did up the progression of the base Eldritch Blast Damage, and added more invocations as well. Perhaps all 3 Hellfire Warlock Abilities should be Invocations? Perhaps I should nix that idea altogether and make a feat that ups EB damage to d8s? Add Charisma to damage? Con? Basically I feel like the warlock lacks blasting power in the mid-upper levels. He doesn't need to be on sorc level (nor should he), but imo it could definitely use a boost. Heck I even thought of making EB a Standard Ranged Attack (not touch) just to justify upping the damage. Maybe create a feat that turns it into a touch attack for later on in levels? Then maybe doing a Full BAB? Or I could do like monk and just let them use their class level for BAB when using EB? Having a Full BAB would make it easier to use some of the lower level Shapes that involve attacking with a melee weapon too... Anyway I am looking for input. I read a lot of discussions already, but nothing that really satisified. Also level 6 and 18 still sorta bother me... I would like to distribute the abilities a little better too. But I don't wanna imbalance the lower levels by moving up DR1 and such... [/QUOTE]
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