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<blockquote data-quote="mikbuster" data-source="post: 6090571" data-attributes="member: 6706243"><p><u>Pathfinder: Wierd Frontiers Character Sheet:</u></p><p></p><p></p><p><strong>Character Name:</strong> Lilyan</p><p><strong>Race:</strong> Halfling , <strong>Alignment:</strong> CN , <strong>Patron Deity:</strong> </p><p><strong>Class Levels:</strong> Psion 11</p><p><strong>Character Level:</strong> 11, <strong>XP:</strong> 108,305 , <strong>Next Level:</strong> 145,000 total</p><p>Age: 29 yrs., Height: 3 ft. 2 in., Weight: 33 lbs., Male/Female: F</p><p>Eyes: brown , Hair: black , Skin: Light</p><p><strong>Languages:</strong> Common, Halfling, Zanji, Nakaali, Sentali, Hesate-Sula, Hurakazin</p><p></p><p>Strength 8 (-1), Dexterity 16 (+3), Constitution 10 (+0)</p><p>Intelligence 22 (+6), Wisdom 7 (-2), Charisma 18 (+4)</p><p></p><p><strong>HP / Maximum:</strong> 43 / 43, Nonlethal: 0 , DR: 0/X , SR: 0</p><p><strong>AC:</strong> 26 (+3 Dex, +1 dodge, +1 size, +10 armor, +0 shield, +0 natural, +1 ring etc.) (+4-+9-+10 inertial armor)</p><p><strong>Touch AC:</strong> 15 , <strong>Flat-Footed AC:</strong> 12</p><p>Fortitude +5, Reflex +8, Will +7, Initiative +7, Hero Points: 1</p><p></p><p><strong>Base Attack Bonus:</strong> +5</p><p><strong>Melee:</strong> +5 (+5 BAB, -1 Str, +1 size)</p><p><strong>Ranged:</strong> +9 (+5 BAB, +3 Dex, +1 size)</p><p><strong>Combat Maneuver Bonus:</strong> +3 (+5 BAB, -1 Str, -1 size)</p><p><strong>Combat Maneuver Defense:</strong> 16 (+5 BAB, -1 Str, +3 Dex, -1 size)</p><p></p><p><strong>Favored Class:</strong> Psion (+0 HP, +11 skill ranks)</p><p><strong>Size:</strong> Small , Space: 5 ft., Reach: 5 ft., Speed: 20 ft.</p><p><strong>Type (Subtype):</strong> Humanoid </p><p><strong>Racial Ability Score Adjustments:</strong> +2 DEX , +2 CHA , -2 STR</p><p><strong>Other Racial Qualities:</strong> Fearless, Halfling Luck, Keen Senses, Sure-Footed, Weapon Familiarity</p><p><strong>Advanced Traits:</strong> Reactionary, Child of the Streets</p><p></p><p><strong>Feats:</strong> Psicrystal Affinity, Boost Construct, Childlike, Point Blank Shot, Psionic Shot, Psicrystal Containment, Overchannel, Talented, Dodge</p><p></p><p><strong>Skills:</strong></p><p>Autohypnosis +12 (11 ranks, -2 ability, +3 class, +0 other, -0 armor)</p><p>Bluff +18 (11 ranks, +4 ability, +3 class, +0 other, -0 armor)</p><p>Disguise +18 (11 ranks, +4 ability, +3 class, +0 other, -0 armor) (+10 hat of disguise, +2 disguise kit) (+2 childlike feat)</p><p>Psicraft +20 (11 ranks, +6 ability, +3 class, +0 other, -0 armor)</p><p>Sleight of Hand +17 (11 ranks, +2 ability, +3 class, +1 other, -0 armor)</p><p>Stealth +18 (11 ranks, +3 ability, +0 class, +4 other, -0 armor)</p><p>Use Magic Device +18 (11 ranks, +4 ability, +3 class, +0 other, -0 armor)</p><p>Acrobatics +16 (11 ranks, +3 ability, +0 class, +2 other, -0 armor)</p><p></p><p>Climb +1 (0 ranks, -1 ability, +0 class, +2 other, -0 armor)</p><p>Craft (sculpting) +6 (0 ranks, +6 ability, +0 class, +0 other, -0 armor) (for shaping astral constructs)</p><p>Perception +2 (0 ranks, -2 ability, +0 class, +4 other, -0 armor) (psicrystal has it at +6)</p><p>Sense Motive -0 (0 ranks, -2 ability, +0 class, +2 other, -0 armor)</p><p></p><p>Craft (weaponsmithing) +20 (11 ranks, +6 ability, +3 class, +0 other, -0 armor) (From headband of vast intelligence)</p><p></p><p>PP: TBD</p><p><strong>Load:</strong> 33 lbs., Light: 19.5 lbs., Medium: 39.75 lbs., Heavy: 60 lbs.</p><p>Maximum Load: 60 lbs., Push/Pull: 300 lbs.</p><p><strong>Gear:</strong></p><p>tent</p><p>Bedroll (1sp, 1.25lbs)</p><p>Blanket (5sp, .75lbs)</p><p>1 Rations (5sp per, 1lbs per)</p><p>Waterskin (1gp, 1lb)</p><p>Clothes (free, 2lbs)</p><p>3 daggers (6gp, 1.5lbs)</p><p>Flint and steel (1gp)</p><p>Torch (1cp, 1lb)</p><p>Light crossbow (35gp, 2lbs)</p><p>29 bolts (1gp, .5lbs)</p><p>Rope, hemp (1gp, 10lbs)</p><p>Caltrops (1gp, 2lbs)</p><p>Disguise kit (50gp, 2lbs)</p><p>Mirror (10gp, .5lbs) X2</p><p>Ring of sustenance (2500gp, only need 2 hours sleep, don't need food/water)</p><p>Ring of Protection +1</p><p>Hat of disguise (1800gp, disguise self at will)</p><p>Handy haversack (2000gp, 5lbs, backpack with 2 pouches storing up to 20 lbs and main section storing up to 80 lbs)</p><p>Boots of landing (1000gp, 1lbs, always lands on feet and reduces falling damage 2 dice)</p><p>Headband of vast intelligence +2 (4000gp, 1lbs, +2 Intelligence bonus)</p><p>Gloves of arrow snaring (4000gp, snatch arrows 2/day)</p><p>Cloak of Resistance +1</p><p>Belt of Incredible Dexterity +2</p><p>pony</p><p>masterwork weaponsmithing tools</p><p>2 potions of cure light wounds [1d8+1]</p><p>psicrystal staff (treat psicrystal 2 levels higher including telepathic speech, flight, power resistance (lvl+5 so 13+5). sight link, and other normal stuff)</p><p></p><p><strong>Weapon and Armor Proficiencies:</strong> club, dagger, heavy/light crossbow, quarterstaff, shortspear</p><p><strong>Other Class Features:</strong> </p><p>Psicrystal – nimble (+2 init)</p><p>detect psionics at will</p><p>discipline talents: create sound, ectoplasmic creation</p><p>summoners call: duration of creation increased 1 + 1/4 lvl rounds, astral constructs gain extra menu option</p><p>Ectoplasmic Protection: concealment 1rd/lvl</p><p></p><p><strong>Manifesting Class:</strong> Psion , Manifester Level: 11, Concentration: +17</p><p>Power Points / Maximum: 139 / 139 Power Save DC: 16 + power level</p><p>(DC 15+level concentration to suppress display)</p><p>(DC 15+2*power level to concentrate without AoOs)</p><p>Powers Known: </p><p>1</p><p>Astral Construct</p><p>Energy Ray (Energy Ray (fire): ranged touch: [1d20+9] damage: [11d6+11])</p><p>Inertial Armor</p><p>Matter Agitation</p><p>Telempathic Projection</p><p>2</p><p>Body Equilibrium</p><p>Metamorphosis, Minor</p><p>Reconstruction</p><p>Swarm of Crystals (/me reaches out a hand towards GROUP as thousands of tiny crystals spray forth (Swarm of Crystals: [11d4] in a 15' cone))</p><p>3</p><p>Energy Burst</p><p>Solicit Psicrystal</p><p>Telekinetic Force (max 250 lbs, 1 target/lvl, can effect weapons)</p><p>Time Hop</p><p>4</p><p>Death Urge</p><p>Fold Space</p><p>Modify Matter</p><p>Telekinetic Maneuver (bonus is lvl+Int bonus-size: +17-1)</p><p>5</p><p>Hail of Crystals (throws a ball of crystal at the lizard (Hail of Crystals [1d20+9] (ranged touch) [5d4] (impact) [11d4] (20' radius crystal shards reflex DC 21 for half)) that explode sending shards everywhere)</p><p>Adapt Body</p><p>Pierce the Veils</p><p>Ectoplasmic Shambler</p><p>6</p><p>Retrieve (teleports visible item within 100+10/lvl feet 10lbs/lvl with will save)</p><p></p><p><strong>Appearance:</strong></p><p>shoulder length black hair kept in pigtails covering ears while disguised, or ponytail</p><p>Brown eyes</p><p>Usually disguised as a human child, choosing to stay in character whenever around others</p><p>Boots – each with a hidden dagger</p><p>Shirt</p><p>Cloth skirt</p><p>Leather overtunic with belt – sheath with dagger</p><p>Cloak</p><p></p><p><strong>Background/Personality:</strong></p><p>Growing up on the streets, she was always picked on by other kids for being small. Eventually, she figured out that she could pretend to be younger and have an easier time acquiring 'necessities'. On one such trip an older man saw through the disguise and, recognizing her potential, offered to take the young woman in as an apprentice. After learning many things, she decided that they should offer her services as a security expert in order to use some of her previous talents. In this way she has traveled around her home continent and collected many fees, some freely given while others simply vanished.</p><p></p><p><strong>Notes:</strong></p><p>stats:10-2, 12+2 +2 belt, 10, 18+1+1(lvl) +2 headband, 7, 16+2</p><p>4th level attribute I, 8th level attribute I</p><p>6 extra power points every 2 levels by intelligence</p><p></p><p><strong>Attacks:</strong></p><p>Dagger +4 melee for 1d3-1 damage (19-20/x2 critical)</p><p>Unarmed strike +4 melee for 1d2-1 damage (20/x2 critical)</p><p></p><p>Dagger +9(+1 within 30ft) ranged for 1d3-1(+1 within 30ft, +1 while maintaining focus, +2d6 if expending psionic focus) damage (19-20/x2 critical, increment 10 ft.)</p><p>Light Crossbow +9(+1 within 30ft) ranged for 1d6+0 damage(+1 within 30ft, +1 while maintaining focus, +2d6 if expending psionic focus) (19-20/x2 critical, increment 80 ft.)</p></blockquote><p></p>
[QUOTE="mikbuster, post: 6090571, member: 6706243"] [U]Pathfinder: Wierd Frontiers Character Sheet:[/U] [B]Character Name:[/B] Lilyan [B]Race:[/B] Halfling , [B]Alignment:[/B] CN , [B]Patron Deity:[/B] [B]Class Levels:[/B] Psion 11 [B]Character Level:[/B] 11, [B]XP:[/B] 108,305 , [B]Next Level:[/B] 145,000 total Age: 29 yrs., Height: 3 ft. 2 in., Weight: 33 lbs., Male/Female: F Eyes: brown , Hair: black , Skin: Light [B]Languages:[/B] Common, Halfling, Zanji, Nakaali, Sentali, Hesate-Sula, Hurakazin Strength 8 (-1), Dexterity 16 (+3), Constitution 10 (+0) Intelligence 22 (+6), Wisdom 7 (-2), Charisma 18 (+4) [B]HP / Maximum:[/B] 43 / 43, Nonlethal: 0 , DR: 0/X , SR: 0 [B]AC:[/B] 26 (+3 Dex, +1 dodge, +1 size, +10 armor, +0 shield, +0 natural, +1 ring etc.) (+4-+9-+10 inertial armor) [B]Touch AC:[/B] 15 , [B]Flat-Footed AC:[/B] 12 Fortitude +5, Reflex +8, Will +7, Initiative +7, Hero Points: 1 [B]Base Attack Bonus:[/B] +5 [B]Melee:[/B] +5 (+5 BAB, -1 Str, +1 size) [B]Ranged:[/B] +9 (+5 BAB, +3 Dex, +1 size) [B]Combat Maneuver Bonus:[/B] +3 (+5 BAB, -1 Str, -1 size) [B]Combat Maneuver Defense:[/B] 16 (+5 BAB, -1 Str, +3 Dex, -1 size) [B]Favored Class:[/B] Psion (+0 HP, +11 skill ranks) [B]Size:[/B] Small , Space: 5 ft., Reach: 5 ft., Speed: 20 ft. [B]Type (Subtype):[/B] Humanoid [B]Racial Ability Score Adjustments:[/B] +2 DEX , +2 CHA , -2 STR [B]Other Racial Qualities:[/B] Fearless, Halfling Luck, Keen Senses, Sure-Footed, Weapon Familiarity [B]Advanced Traits:[/B] Reactionary, Child of the Streets [B]Feats:[/B] Psicrystal Affinity, Boost Construct, Childlike, Point Blank Shot, Psionic Shot, Psicrystal Containment, Overchannel, Talented, Dodge [B]Skills:[/B] Autohypnosis +12 (11 ranks, -2 ability, +3 class, +0 other, -0 armor) Bluff +18 (11 ranks, +4 ability, +3 class, +0 other, -0 armor) Disguise +18 (11 ranks, +4 ability, +3 class, +0 other, -0 armor) (+10 hat of disguise, +2 disguise kit) (+2 childlike feat) Psicraft +20 (11 ranks, +6 ability, +3 class, +0 other, -0 armor) Sleight of Hand +17 (11 ranks, +2 ability, +3 class, +1 other, -0 armor) Stealth +18 (11 ranks, +3 ability, +0 class, +4 other, -0 armor) Use Magic Device +18 (11 ranks, +4 ability, +3 class, +0 other, -0 armor) Acrobatics +16 (11 ranks, +3 ability, +0 class, +2 other, -0 armor) Climb +1 (0 ranks, -1 ability, +0 class, +2 other, -0 armor) Craft (sculpting) +6 (0 ranks, +6 ability, +0 class, +0 other, -0 armor) (for shaping astral constructs) Perception +2 (0 ranks, -2 ability, +0 class, +4 other, -0 armor) (psicrystal has it at +6) Sense Motive -0 (0 ranks, -2 ability, +0 class, +2 other, -0 armor) Craft (weaponsmithing) +20 (11 ranks, +6 ability, +3 class, +0 other, -0 armor) (From headband of vast intelligence) PP: TBD [B]Load:[/B] 33 lbs., Light: 19.5 lbs., Medium: 39.75 lbs., Heavy: 60 lbs. Maximum Load: 60 lbs., Push/Pull: 300 lbs. [B]Gear:[/B] tent Bedroll (1sp, 1.25lbs) Blanket (5sp, .75lbs) 1 Rations (5sp per, 1lbs per) Waterskin (1gp, 1lb) Clothes (free, 2lbs) 3 daggers (6gp, 1.5lbs) Flint and steel (1gp) Torch (1cp, 1lb) Light crossbow (35gp, 2lbs) 29 bolts (1gp, .5lbs) Rope, hemp (1gp, 10lbs) Caltrops (1gp, 2lbs) Disguise kit (50gp, 2lbs) Mirror (10gp, .5lbs) X2 Ring of sustenance (2500gp, only need 2 hours sleep, don't need food/water) Ring of Protection +1 Hat of disguise (1800gp, disguise self at will) Handy haversack (2000gp, 5lbs, backpack with 2 pouches storing up to 20 lbs and main section storing up to 80 lbs) Boots of landing (1000gp, 1lbs, always lands on feet and reduces falling damage 2 dice) Headband of vast intelligence +2 (4000gp, 1lbs, +2 Intelligence bonus) Gloves of arrow snaring (4000gp, snatch arrows 2/day) Cloak of Resistance +1 Belt of Incredible Dexterity +2 pony masterwork weaponsmithing tools 2 potions of cure light wounds [1d8+1] psicrystal staff (treat psicrystal 2 levels higher including telepathic speech, flight, power resistance (lvl+5 so 13+5). sight link, and other normal stuff) [B]Weapon and Armor Proficiencies:[/B] club, dagger, heavy/light crossbow, quarterstaff, shortspear [B]Other Class Features:[/B] Psicrystal – nimble (+2 init) detect psionics at will discipline talents: create sound, ectoplasmic creation summoners call: duration of creation increased 1 + 1/4 lvl rounds, astral constructs gain extra menu option Ectoplasmic Protection: concealment 1rd/lvl [B]Manifesting Class:[/B] Psion , Manifester Level: 11, Concentration: +17 Power Points / Maximum: 139 / 139 Power Save DC: 16 + power level (DC 15+level concentration to suppress display) (DC 15+2*power level to concentrate without AoOs) Powers Known: 1 Astral Construct Energy Ray (Energy Ray (fire): ranged touch: [1d20+9] damage: [11d6+11]) Inertial Armor Matter Agitation Telempathic Projection 2 Body Equilibrium Metamorphosis, Minor Reconstruction Swarm of Crystals (/me reaches out a hand towards GROUP as thousands of tiny crystals spray forth (Swarm of Crystals: [11d4] in a 15' cone)) 3 Energy Burst Solicit Psicrystal Telekinetic Force (max 250 lbs, 1 target/lvl, can effect weapons) Time Hop 4 Death Urge Fold Space Modify Matter Telekinetic Maneuver (bonus is lvl+Int bonus-size: +17-1) 5 Hail of Crystals (throws a ball of crystal at the lizard (Hail of Crystals [1d20+9] (ranged touch) [5d4] (impact) [11d4] (20' radius crystal shards reflex DC 21 for half)) that explode sending shards everywhere) Adapt Body Pierce the Veils Ectoplasmic Shambler 6 Retrieve (teleports visible item within 100+10/lvl feet 10lbs/lvl with will save) [B]Appearance:[/B] shoulder length black hair kept in pigtails covering ears while disguised, or ponytail Brown eyes Usually disguised as a human child, choosing to stay in character whenever around others Boots – each with a hidden dagger Shirt Cloth skirt Leather overtunic with belt – sheath with dagger Cloak [B]Background/Personality:[/B] Growing up on the streets, she was always picked on by other kids for being small. Eventually, she figured out that she could pretend to be younger and have an easier time acquiring 'necessities'. On one such trip an older man saw through the disguise and, recognizing her potential, offered to take the young woman in as an apprentice. After learning many things, she decided that they should offer her services as a security expert in order to use some of her previous talents. In this way she has traveled around her home continent and collected many fees, some freely given while others simply vanished. [B]Notes:[/B] stats:10-2, 12+2 +2 belt, 10, 18+1+1(lvl) +2 headband, 7, 16+2 4th level attribute I, 8th level attribute I 6 extra power points every 2 levels by intelligence [B]Attacks:[/B] Dagger +4 melee for 1d3-1 damage (19-20/x2 critical) Unarmed strike +4 melee for 1d2-1 damage (20/x2 critical) Dagger +9(+1 within 30ft) ranged for 1d3-1(+1 within 30ft, +1 while maintaining focus, +2d6 if expending psionic focus) damage (19-20/x2 critical, increment 10 ft.) Light Crossbow +9(+1 within 30ft) ranged for 1d6+0 damage(+1 within 30ft, +1 while maintaining focus, +2d6 if expending psionic focus) (19-20/x2 critical, increment 80 ft.) [/QUOTE]
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