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Pathfinders of Pelligrew's Pinnace [IC 01]
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<blockquote data-quote="Maidhc O Casain" data-source="post: 5306567" data-attributes="member: 29558"><p>Abraxis makes a tactical move to conceal himself from the hidden crossbowmen, using his arcane skills to fortify his defenses as he goes. Lerissa begins a stealthy movement around the perimeter, trying to gain some advantage to take out one of the sentries. Leaf cries out his prayer to the Wind and the Waves - and his prayer is answered as the moisture in the air coalesces into a fine mist, hiding all those within from the sight of the towers.</p><p></p><p>Something about Lerissa's movement <a href="http://invisiblecastle.com/roller/view/2673103/" target="_blank">catches the sentry's trained eye</a>; she sees the business end of his crossbow as he pivots and <a href="http://invisiblecastle.com/roller/view/2673104/" target="_blank">snaps off a shot</a> but he rushes it and the bolt flies off into the dark. Everyone hears noises from inside the towers, and then one after another you hear two doors slam back against the walls.</p><p></p><p>From the mists, Mustapha's trained voice begins a rousing tune (everyone is +1 TH & Damage and gets a +1 to saves vs. Fear and Charm effects).</p><p></p><p><span style="color: Sienna">"What in the hells is going on out here?! Do something, you idiots! Chomper! Marrow Chomper, you mangy cur, sic 'em!"</span></p><p></p><p>[sblock=Obscuring Mist]This works just like the fog from the Black Echelon operatives you fought in the granary - vision (even darkvision) is limited to 5'. You have a 20% miss chance vs. adjacent foes, and a 50% miss chance vs. anything outside that range.[/sblock]</p><p></p><p>[sblock=Combat][code]</p><p>[U]Init Combatant AC/T /FF HP Effects/Status[/U]</p><p>17 War Hounder 12/10/12 00/?? Cover </p><p> Nessian 18/14/14 00/?? </p><p>16 Abraxis 16/16/14 11/18 Obscured (10/10 Rnds), Mage Armor</p><p>13 Lerissa 12/12/14 17/17 </p><p>08 Leaf 14/11/13 08/20 Obscured (10/10 Rnds)</p><p>[/code]</p><p></p><p>Mike, the first War Hounder listed is the one inside the tower firing at you.</p><p></p><p>The three perimeter towers are one story, the central tower is two. The white rectangles in the walls are doors. There are also windows in the perimeter towers.[/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5306567, member: 29558"] Abraxis makes a tactical move to conceal himself from the hidden crossbowmen, using his arcane skills to fortify his defenses as he goes. Lerissa begins a stealthy movement around the perimeter, trying to gain some advantage to take out one of the sentries. Leaf cries out his prayer to the Wind and the Waves - and his prayer is answered as the moisture in the air coalesces into a fine mist, hiding all those within from the sight of the towers. Something about Lerissa's movement [URL=http://invisiblecastle.com/roller/view/2673103/]catches the sentry's trained eye[/URL]; she sees the business end of his crossbow as he pivots and [URL=http://invisiblecastle.com/roller/view/2673104/]snaps off a shot[/URL] but he rushes it and the bolt flies off into the dark. Everyone hears noises from inside the towers, and then one after another you hear two doors slam back against the walls. From the mists, Mustapha's trained voice begins a rousing tune (everyone is +1 TH & Damage and gets a +1 to saves vs. Fear and Charm effects). [COLOR="Sienna"]"What in the hells is going on out here?! Do something, you idiots! Chomper! Marrow Chomper, you mangy cur, sic 'em!"[/COLOR] [sblock=Obscuring Mist]This works just like the fog from the Black Echelon operatives you fought in the granary - vision (even darkvision) is limited to 5'. You have a 20% miss chance vs. adjacent foes, and a 50% miss chance vs. anything outside that range.[/sblock] [sblock=Combat][code] [U]Init Combatant AC/T /FF HP Effects/Status[/U] 17 War Hounder 12/10/12 00/?? Cover Nessian 18/14/14 00/?? 16 Abraxis 16/16/14 11/18 Obscured (10/10 Rnds), Mage Armor 13 Lerissa 12/12/14 17/17 08 Leaf 14/11/13 08/20 Obscured (10/10 Rnds) [/code] Mike, the first War Hounder listed is the one inside the tower firing at you. The three perimeter towers are one story, the central tower is two. The white rectangles in the walls are doors. There are also windows in the perimeter towers.[/sblock] [/QUOTE]
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