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Paths of Legend: Lord Noran's War (OOC Thread)
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<blockquote data-quote="bedford" data-source="post: 3739281" data-attributes="member: 54773"><p>this is my character. I havent worked out the skillpoints and all the equipment yet.</p><p></p><p>does this look ok?</p><p> </p><p>Hrugnir is a monstrous looking character. much more heavily built than an oridinary ogre. he stands over ten feet tall and weights almost a ton. His head is bald and his tusks are as large as a full ogres. He wears a rusty fullplate and fights with a huge maul or his natural weapons. Hrugnirs mother was killed by orcs when he was only five years old. The halfogre survived for many years alone in the harsh northern lands before heading south into Azgund . Here he had a big problem adapting to the more civilized ways of the Azgundr. As the years went by hrugnir managed to make a name for himself as a fearsome but honorable warrior. He has since then served as mercenary, gladiator and most recently working for lord Noran, guarding the northern borders borders against orcs. When of duty hrugnir can often be seen at some tavern getting drunk and boasting of past victories in battle and feats of strength. </p><p></p><p></p><p></p><p></p><p>Name: Hrugnir</p><p>Class:barbarian 2 fighter 2</p><p>Race: feral half ogre</p><p>Alignment: chaotic neutral</p><p></p><p>Age: 32</p><p>Height: 10,6</p><p>Eeycolor:blue</p><p>Size :large</p><p></p><p>Str: 27 ( 29) base 16 + 1 point increase +6 half ogre + 4 feral + 2 gauntlets</p><p>Dex: 10 base 14 -2 h o -2 f t </p><p>Con: 20 base 16 +2 ho +2 f t</p><p>Int: 8 base 14 -2 ho -4 f t</p><p>Wis: 10 base 8 +2 f t </p><p>Cha : 4 </p><p></p><p>HP: 12+6.5+6.5+5.5+5.5=34+20+4=58</p><p>AC: 10+6 natural -1 size +8 armor =23</p><p>Speed: 40 "30"</p><p>Bab =4</p><p>Grapple =17</p><p></p><p></p><p></p><p>Feats:</p><p></p><p>power attack</p><p>toughness</p><p>roll with it x2 "damage reduction 4"</p><p></p><p></p><p></p><p>masterwork huge maul 320 frost +2000 + 1 2000 =4320</p><p>gauntletts of ogre might +2 4000 </p><p>full plate 3000</p><p>gold </p><p></p><p></p><p></p><p>racial feat improved grab</p><p>fast healing 2</p><p></p><p>weapons attack damage</p><p>maul +13 3d6+1d6 cold+13 </p><p>2x claws +13 2d6+9</p><p> </p><p> </p><p></p><p></p><p>skills</p><p>survival</p><p>intimidate</p><p>spot</p><p>listen</p><p>swim</p></blockquote><p></p>
[QUOTE="bedford, post: 3739281, member: 54773"] this is my character. I havent worked out the skillpoints and all the equipment yet. does this look ok? Hrugnir is a monstrous looking character. much more heavily built than an oridinary ogre. he stands over ten feet tall and weights almost a ton. His head is bald and his tusks are as large as a full ogres. He wears a rusty fullplate and fights with a huge maul or his natural weapons. Hrugnirs mother was killed by orcs when he was only five years old. The halfogre survived for many years alone in the harsh northern lands before heading south into Azgund . Here he had a big problem adapting to the more civilized ways of the Azgundr. As the years went by hrugnir managed to make a name for himself as a fearsome but honorable warrior. He has since then served as mercenary, gladiator and most recently working for lord Noran, guarding the northern borders borders against orcs. When of duty hrugnir can often be seen at some tavern getting drunk and boasting of past victories in battle and feats of strength. Name: Hrugnir Class:barbarian 2 fighter 2 Race: feral half ogre Alignment: chaotic neutral Age: 32 Height: 10,6 Eeycolor:blue Size :large Str: 27 ( 29) base 16 + 1 point increase +6 half ogre + 4 feral + 2 gauntlets Dex: 10 base 14 -2 h o -2 f t Con: 20 base 16 +2 ho +2 f t Int: 8 base 14 -2 ho -4 f t Wis: 10 base 8 +2 f t Cha : 4 HP: 12+6.5+6.5+5.5+5.5=34+20+4=58 AC: 10+6 natural -1 size +8 armor =23 Speed: 40 "30" Bab =4 Grapple =17 Feats: power attack toughness roll with it x2 "damage reduction 4" masterwork huge maul 320 frost +2000 + 1 2000 =4320 gauntletts of ogre might +2 4000 full plate 3000 gold racial feat improved grab fast healing 2 weapons attack damage maul +13 3d6+1d6 cold+13 2x claws +13 2d6+9 skills survival intimidate spot listen swim [/QUOTE]
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Paths of Legend: Lord Noran's War (OOC Thread)
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