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<blockquote data-quote="Arkhandus" data-source="post: 4547256" data-attributes="member: 13966"><p><strong>Alaric the Alchemist</strong></p><p></p><p>Alaric takes some of his comrades from the Silvergard investigation out drinking at the Adventurer's Guild tavern, but apparently many of them aren't up for it. He ignores it as just them being too busy. If he sees Shayuri skulking about nearby, at some point along the way to the tavern or in there, he'll invite her to join them for a drink, as a little 'welcome to Azgund.'</p><p></p><p>But he makes sure not to get too drunk to remember his meeting with Lady Dawn de Guare, and gives himself enough time to sober up a bit, clean up, and dress a little better than usual so as not to offend the noble. He uses a simple <em>Prestidigitation</em> to clear away the mild smell of alcohol, and to clean his dusty scholar's outift, which he wears in place of his usual traveling garb.</p><p></p><p>Before heading out to meet with the Lady Dawn de Guare, he makes sure to leave his backpack and alchemical weapons behind in a safe place, but keeps his dagger, crossbow, bolts, scroll cases, and pouches on his person, just in case. He'd leave the weapons at the door anyway upon arriving, but didn't want to get waylaid by thieves or the like on his way there or back.</p><p></p><p>Besides those two matters, Alaric just follows a few of his previous adventuring companions around briefly to chat about what's happened since visiting Silvergard.</p><p></p><p>The rest of the time he just spends near the Academy, sitting outside and sketching out some designs and possible murals on two of his parchment sheets, including designs for the crazy alchemical/magical opening display he had babbled about earlier.</p><p></p><p>And he works on a small painting out there, cobbling together a temporary easel with his carpentry skills and some....'spare parts' from around town, using one of his parchment sheets, buying a simple paintbrush, and buying a few tiny samples of paint to use. He tries to paint what he remembers of Corath's true form, the Thayvian brass construct called a Nimblewright. The painting turns out kind of muddled and indistinct, but it's been months since he's seen the sentient construct, anyway.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1811134/" target="_blank">Craft (Painting) of Corath (1d20+4=14)</a> </p><p></p><p><em>(ooc: Let me know whatever it costs for him to get a few measly ounces of paint and a cheap little painbrush, and how much he'll spend at the tavern treating Muzdum and company to drinks. He doesn't have a lot of coin left, but it should be enough for a bit of painting and some drinks.)</em></p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4547256, member: 13966"] [b]Alaric the Alchemist[/b] Alaric takes some of his comrades from the Silvergard investigation out drinking at the Adventurer's Guild tavern, but apparently many of them aren't up for it. He ignores it as just them being too busy. If he sees Shayuri skulking about nearby, at some point along the way to the tavern or in there, he'll invite her to join them for a drink, as a little 'welcome to Azgund.' But he makes sure not to get too drunk to remember his meeting with Lady Dawn de Guare, and gives himself enough time to sober up a bit, clean up, and dress a little better than usual so as not to offend the noble. He uses a simple [I]Prestidigitation[/I] to clear away the mild smell of alcohol, and to clean his dusty scholar's outift, which he wears in place of his usual traveling garb. Before heading out to meet with the Lady Dawn de Guare, he makes sure to leave his backpack and alchemical weapons behind in a safe place, but keeps his dagger, crossbow, bolts, scroll cases, and pouches on his person, just in case. He'd leave the weapons at the door anyway upon arriving, but didn't want to get waylaid by thieves or the like on his way there or back. Besides those two matters, Alaric just follows a few of his previous adventuring companions around briefly to chat about what's happened since visiting Silvergard. The rest of the time he just spends near the Academy, sitting outside and sketching out some designs and possible murals on two of his parchment sheets, including designs for the crazy alchemical/magical opening display he had babbled about earlier. And he works on a small painting out there, cobbling together a temporary easel with his carpentry skills and some....'spare parts' from around town, using one of his parchment sheets, buying a simple paintbrush, and buying a few tiny samples of paint to use. He tries to paint what he remembers of Corath's true form, the Thayvian brass construct called a Nimblewright. The painting turns out kind of muddled and indistinct, but it's been months since he's seen the sentient construct, anyway. [url=http://invisiblecastle.com/roller/view/1811134/]Craft (Painting) of Corath (1d20+4=14)[/url] [I](ooc: Let me know whatever it costs for him to get a few measly ounces of paint and a cheap little painbrush, and how much he'll spend at the tavern treating Muzdum and company to drinks. He doesn't have a lot of coin left, but it should be enough for a bit of painting and some drinks.)[/I] [/QUOTE]
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