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<blockquote data-quote="crazy_monkey1956" data-source="post: 4553359" data-attributes="member: 49514"><p>OOC: Writing Rungner and Lucius out (just not including them in the post sign-up activities of the next two game days) with a door open for their return.</p><p></p><p>OOC: I'm not going to worry about tracking minor expenses of things like living expenses (unless one gets extravagant) and craft supplies so don't worry about marking off gold for those.</p><p></p><p><strong>Johen: Silvergard Inquiries</strong></p><p></p><p>Before leaving the tournament signups, Johen does find out that, in addition to Muzdum, Aohdan, Valen and Alaric, there are seven other names signed up to compete for the Silvergard lordship. Looking into those names reveals that most of them are simple commoners looking to strike it rich with the silver mine. One name, however, is more striking: Shokar Redaxe of the Drukkar. A seven foot towering mountain of muscle, Johen learns that the Drukkari warrior intends to use Silvergard as a staging ground for aggressive strikes into Orcish territory. </p><p></p><p>Johen finds himself at the Adventurer's Guild tavern, Shokar and his adventuring companions seated nearby. The dour looking barbarian is quietly drinking while the gnome bard of his group regales the room with tales of Shokar's strength and prowess.</p><p></p><p><strong>Aohdan: On the Trail of the Mercenary</strong></p><p></p><p>As conspicuous as a centaur is, Aohdan initially has some trouble tracking down the belligerent merc, but a tip from someone at the Adventurer's Guild takes the centaur to the Candle District. Known for its illicit and exotic nightlife, during the day the notorious thoroughfare is eerily quiet and altogether bland and depressing to gaze upon. Aohdan's tipster said that the merc and others like him could be found at the Gentle Repose, an inn that caters to those needing to "sleep it off" in this district.</p><p></p><p>In the Repose's common room, Aohdan sees the belligerent mercenary among a group of mixed race and similar accoutrement, lounging around the common room's plush furniture. One, a scarred and aged looking half-orc, is standing and dispensing orders, "At least two of us need to sign up for that Silvergard lordship. We make that our base of operations and..."</p><p></p><p>The half-orc stops talking as the group notes the arrival of the centaur.</p><p></p><p><strong>Rennaldo: His Lady's Plans</strong></p><p></p><p>Rennaldo and Dominic are asked to come before their Lady. Nineveh is preparing for a dinner and masquerade ball exclusively for the lords this evening. Her mask currently adorns a mannequin head, the masks green plumes and gem studded tracery offering a less than subtle indication of Anovia's affluence. </p><p></p><p>Nineveh herself is wearing an elaborate gown of white and silver that accentuates her natural beauty. She smiles as the two swashbucklers enter.</p><p></p><p>"Gaudy isn't it? Such affectations consume the other lords more so than the governance of their lands. I intend to change that. There will be many who oppose my intentions, some violently.</p><p></p><p>I have asked the two of you here because you are competing in the tournaments. Be watchful. Listen for my name and pay attention to those uttering it. I will be competing, defending my lordship, in the dueling, jousting, fox hunt, debate and oratory events. Pay close attention to those events and the competitors. Look not only for potential enemies, but allies as well. Now, do you have any questions for me?"</p><p></p><p><strong>Alaric and Shayuri: Meeting Dawn</strong></p><p></p><p>Alaric and Shayuri find themselves in a well appointed sitting room, waiting the winged lady's arrival. Dawn does not keep them waiting long as the doors open and the half-angel's light glow, like that of a candle, adds a subtle silvery illumination to the room. Her wings are folded against her back, the feathers brushing either side of the doorway as she enters.</p><p></p><p>Her solid silver, pupilless eyes gaze at first Shayuri and then Alaric, whatever emotion playing behind them unfathomable.</p><p></p><p>She sits on a stool, rather than one of the plush chairs and speaks, "Welcome and thank you for coming. Alaric, I am most curious to hear your account of the happenings in Silvergard. I have seen the official reports, but a personal recounting I think would be more enlightening."</p><p></p><p><strong>Muzdum: Incarceration Revelations</strong></p><p></p><p>Muzdum awakes in the constable's overnight jail, having been dragged there after a night of barroom brawling. His adversaries of the night before are crowded in around him, some bruised, some merely passed out from too much drink. A pair in the corner of the cell are whispering quietly to themselves, not yet noting the conscious state of the dwarf.</p><p></p><p>"I'm telling you, that's the dwarf that went to Silvergard."</p><p></p><p>"Well, there's only one other dark-bearded dwarf I've heard of around here and that's Ironhands. So he must be."</p><p></p><p>"So, do we tell the boss?"</p><p></p><p>"Not yet. Let's tail him when we get out and see if we can't get him to lead us to the other Silvergarders. If we can get 'em all, the rewards are all ours."</p><p></p><p><strong>Valen: The Serpent's Embrace</strong></p><p></p><p>Valen finds Aleera at the Adventurer's Guild compound and the two spend a quiet day together. That evening, Aleera takes Valen to the elven embassy, a copse of forest in the middle of the bustling city.</p><p></p><p>The trees and natural scenery almost blocks out the noise of the city...but not completely. Aleera finds a secluded corner and sits on the ground, looking up at the ranger.</p><p></p><p>"I feel out of place here...like I don't belong among my own kind...but it was the only place I could think of where we would be safe from prying ears and eyes.</p><p></p><p>I've heard rumors...rumors that the Dagger has turned up in the city somewhere and...I can feel it. Somehow, I can sense it. I'm frightened, Valen."</p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 4553359, member: 49514"] OOC: Writing Rungner and Lucius out (just not including them in the post sign-up activities of the next two game days) with a door open for their return. OOC: I'm not going to worry about tracking minor expenses of things like living expenses (unless one gets extravagant) and craft supplies so don't worry about marking off gold for those. [B]Johen: Silvergard Inquiries[/B] Before leaving the tournament signups, Johen does find out that, in addition to Muzdum, Aohdan, Valen and Alaric, there are seven other names signed up to compete for the Silvergard lordship. Looking into those names reveals that most of them are simple commoners looking to strike it rich with the silver mine. One name, however, is more striking: Shokar Redaxe of the Drukkar. A seven foot towering mountain of muscle, Johen learns that the Drukkari warrior intends to use Silvergard as a staging ground for aggressive strikes into Orcish territory. Johen finds himself at the Adventurer's Guild tavern, Shokar and his adventuring companions seated nearby. The dour looking barbarian is quietly drinking while the gnome bard of his group regales the room with tales of Shokar's strength and prowess. [B]Aohdan: On the Trail of the Mercenary[/B] As conspicuous as a centaur is, Aohdan initially has some trouble tracking down the belligerent merc, but a tip from someone at the Adventurer's Guild takes the centaur to the Candle District. Known for its illicit and exotic nightlife, during the day the notorious thoroughfare is eerily quiet and altogether bland and depressing to gaze upon. Aohdan's tipster said that the merc and others like him could be found at the Gentle Repose, an inn that caters to those needing to "sleep it off" in this district. In the Repose's common room, Aohdan sees the belligerent mercenary among a group of mixed race and similar accoutrement, lounging around the common room's plush furniture. One, a scarred and aged looking half-orc, is standing and dispensing orders, "At least two of us need to sign up for that Silvergard lordship. We make that our base of operations and..." The half-orc stops talking as the group notes the arrival of the centaur. [B]Rennaldo: His Lady's Plans[/B] Rennaldo and Dominic are asked to come before their Lady. Nineveh is preparing for a dinner and masquerade ball exclusively for the lords this evening. Her mask currently adorns a mannequin head, the masks green plumes and gem studded tracery offering a less than subtle indication of Anovia's affluence. Nineveh herself is wearing an elaborate gown of white and silver that accentuates her natural beauty. She smiles as the two swashbucklers enter. "Gaudy isn't it? Such affectations consume the other lords more so than the governance of their lands. I intend to change that. There will be many who oppose my intentions, some violently. I have asked the two of you here because you are competing in the tournaments. Be watchful. Listen for my name and pay attention to those uttering it. I will be competing, defending my lordship, in the dueling, jousting, fox hunt, debate and oratory events. Pay close attention to those events and the competitors. Look not only for potential enemies, but allies as well. Now, do you have any questions for me?" [B]Alaric and Shayuri: Meeting Dawn[/B] Alaric and Shayuri find themselves in a well appointed sitting room, waiting the winged lady's arrival. Dawn does not keep them waiting long as the doors open and the half-angel's light glow, like that of a candle, adds a subtle silvery illumination to the room. Her wings are folded against her back, the feathers brushing either side of the doorway as she enters. Her solid silver, pupilless eyes gaze at first Shayuri and then Alaric, whatever emotion playing behind them unfathomable. She sits on a stool, rather than one of the plush chairs and speaks, "Welcome and thank you for coming. Alaric, I am most curious to hear your account of the happenings in Silvergard. I have seen the official reports, but a personal recounting I think would be more enlightening." [B]Muzdum: Incarceration Revelations[/B] Muzdum awakes in the constable's overnight jail, having been dragged there after a night of barroom brawling. His adversaries of the night before are crowded in around him, some bruised, some merely passed out from too much drink. A pair in the corner of the cell are whispering quietly to themselves, not yet noting the conscious state of the dwarf. "I'm telling you, that's the dwarf that went to Silvergard." "Well, there's only one other dark-bearded dwarf I've heard of around here and that's Ironhands. So he must be." "So, do we tell the boss?" "Not yet. Let's tail him when we get out and see if we can't get him to lead us to the other Silvergarders. If we can get 'em all, the rewards are all ours." [B]Valen: The Serpent's Embrace[/B] Valen finds Aleera at the Adventurer's Guild compound and the two spend a quiet day together. That evening, Aleera takes Valen to the elven embassy, a copse of forest in the middle of the bustling city. The trees and natural scenery almost blocks out the noise of the city...but not completely. Aleera finds a secluded corner and sits on the ground, looking up at the ranger. "I feel out of place here...like I don't belong among my own kind...but it was the only place I could think of where we would be safe from prying ears and eyes. I've heard rumors...rumors that the Dagger has turned up in the city somewhere and...I can feel it. Somehow, I can sense it. I'm frightened, Valen." [/QUOTE]
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