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Paths of Legend - Tragedy at Silvergard
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<blockquote data-quote="Arkhandus" data-source="post: 4053952" data-attributes="member: 13966"><p><strong>Alaric the Alchemist, HP 11/11, AC 16 (+2 Dex, +4 mage armor)</strong></p><p></p><p>Alaric steps around Muzdum and stays well away from the stranger engaged in battle with the dwarf. Keeping a good half-dozen feet or so between him and the dangerous stranger, Alaric quickly chants a few lilting words of Elven magic. <span style="color: RoyalBlue"><em>"Inathirae Cienu Sanetheir!"</em></span></p><p></p><p>Weaving his hands about for a moment, the young mage brings them together as a wide burst of flames jets forth, roaring out in front of him and to either side of his splayed hands!</p><p></p><p>He aims the spell carefully to avoid burning Muzdum, but catch the stranger instead. The flames die down after a scant few seconds, reaching a good dozen feet or so in a wide arc before the mage. To Alaric's dismay, however, it appears he didn't put enough energy into the spell, as the flames don't burn as brightly and hotly as he'd have hoped, just a dark red sheet of flames.</p><p></p><p>[sblock=ooc]Alaric just takes a move action to go around Muzdum and the stranger, keeping out of blade-reach, stopping with 5 feet of empty space between him and the stranger, angled just enough to catch the stranger only as he casts Burning Hands.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1496251/" target="_blank">Burning Hands fire damage against the stranger (2d4=3)</a></p><p>3 fire damage, Reflex DC 14 for half.[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4053952, member: 13966"] [b]Alaric the Alchemist, HP 11/11, AC 16 (+2 Dex, +4 mage armor)[/b] Alaric steps around Muzdum and stays well away from the stranger engaged in battle with the dwarf. Keeping a good half-dozen feet or so between him and the dangerous stranger, Alaric quickly chants a few lilting words of Elven magic. [COLOR=RoyalBlue][I]"Inathirae Cienu Sanetheir!"[/I][/COLOR] Weaving his hands about for a moment, the young mage brings them together as a wide burst of flames jets forth, roaring out in front of him and to either side of his splayed hands! He aims the spell carefully to avoid burning Muzdum, but catch the stranger instead. The flames die down after a scant few seconds, reaching a good dozen feet or so in a wide arc before the mage. To Alaric's dismay, however, it appears he didn't put enough energy into the spell, as the flames don't burn as brightly and hotly as he'd have hoped, just a dark red sheet of flames. [sblock=ooc]Alaric just takes a move action to go around Muzdum and the stranger, keeping out of blade-reach, stopping with 5 feet of empty space between him and the stranger, angled just enough to catch the stranger only as he casts Burning Hands. [url=http://invisiblecastle.com/roller/view/1496251/]Burning Hands fire damage against the stranger (2d4=3)[/url] 3 fire damage, Reflex DC 14 for half.[/sblock] [/QUOTE]
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