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PAX East: D&D Live Game 2014 Acquisitions Incorporated
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<blockquote data-quote="Iosue" data-source="post: 6297919" data-attributes="member: 6680772"><p>My sense was that this one was perhaps affected by schedules much more than previous sessions. Typically, these have been pretty extravagant affairs, with costumes for all players, audience participation, musicians, etc. You had 3D maps for minis, things like that. The adventures were pretty much tailored to A.I. This time around, it was positively sparse. No costumes for anyone except Chris Perkins (and his was pretty simple compared to past costumes). No models or battlemat -- all theater of the mind. Patrick Rothfuss wasn't there, despite <em>killing</em> it in the previous session. The adventure tying into Tyranny of Dragons rather than being A.I. specific.</p><p></p><p></p><p>To be fair, this kind of goes to why ForeverSlayer doesn't like these games. The idea is less "Let's play the game and get through this adventure in the time allotted," and more, "Let's have these five amusing people entertain this crowd of people within the framework of a D&D game." Thus, a lot of time is "wasted" on joking around and tomfoolery, but Chris can't exactly crack down on it and get them to focus on the game because the joking around and tomfoolery is kind of the point.</p><p></p><p>Personally, while I've had tremendous fun <em>playing</em> D&D, I don't think people watching those fun sessions would find them especially entertaining for more than 5 or 10 minutes. Certainly, I myself find it less interesting to watch people play than to actually play the game. But throw in the fooling around -- the players berating Jerry Holkins for rolling nat 1s twice in a row; Scott Kurtz singing the backstory of his character to the tune of "You're the Best Around"; Patrick Rothfuss referencing "Crush Everything" when they find the huge mecha -- and that's something I'm happy to spend some time watching.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6297919, member: 6680772"] My sense was that this one was perhaps affected by schedules much more than previous sessions. Typically, these have been pretty extravagant affairs, with costumes for all players, audience participation, musicians, etc. You had 3D maps for minis, things like that. The adventures were pretty much tailored to A.I. This time around, it was positively sparse. No costumes for anyone except Chris Perkins (and his was pretty simple compared to past costumes). No models or battlemat -- all theater of the mind. Patrick Rothfuss wasn't there, despite [i]killing[/i] it in the previous session. The adventure tying into Tyranny of Dragons rather than being A.I. specific. To be fair, this kind of goes to why ForeverSlayer doesn't like these games. The idea is less "Let's play the game and get through this adventure in the time allotted," and more, "Let's have these five amusing people entertain this crowd of people within the framework of a D&D game." Thus, a lot of time is "wasted" on joking around and tomfoolery, but Chris can't exactly crack down on it and get them to focus on the game because the joking around and tomfoolery is kind of the point. Personally, while I've had tremendous fun [i]playing[/i] D&D, I don't think people watching those fun sessions would find them especially entertaining for more than 5 or 10 minutes. Certainly, I myself find it less interesting to watch people play than to actually play the game. But throw in the fooling around -- the players berating Jerry Holkins for rolling nat 1s twice in a row; Scott Kurtz singing the backstory of his character to the tune of "You're the Best Around"; Patrick Rothfuss referencing "Crush Everything" when they find the huge mecha -- and that's something I'm happy to spend some time watching. [/QUOTE]
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