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Pay What You Want on the DMs Guild - An Analysis and Explanation
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<blockquote data-quote="Jediking" data-source="post: 6845018" data-attributes="member: 6803126"><p>Personally, when DMs Guild first started I was ecstatic. Other than a couple hastily-tossed together NPCs and adjusted Orcs I am not a publisher or creator of much homebrew. I am solely a consumer, always hungry for moar monsters and adventures and great ideas that I did not want to work to come up with. To me it was "look at all the free content I have access to now." After buying the PHB, MM, and DMG, it was easy for me to think "well I've spent like $100 on 5e, I deserve some free swag."</p><p></p><p>But it isn't that at all. The stuff on there isn't made but some huge corporation that I've already sent money to for other things. It's individuals who are putting actual effort into it. They don't have a salary or editor or giant flowchart (WotC must have one up somewhere...) to help them. </p><p></p><p>Like, there was free small coffee offered at McDonald's all week near my work. I go there all the time, and there was coffee at the office, but I was like "nah, I eat here so much. And if I've ever saved all those buy-10-cups-get-1-free stickers then I easily cover my cost. Plus it's <em>McDonald's</em>. Ronnie and his pals are rolling in it." But that's some huge faceless corporation. </p><p>But if some small mom-and-pop cafe offered free coffee for new customers, I'd feel guilty and buy an undercooked muffin and tip them and talk about...yeast or something. And then I might mention that the muffin shouldn't squelch as you bite it. Then they can make better muffins and when other people come in, boom-> they like the muffins. And mom and pop get better, maybe they experiment and throw some walnuts or berries in it and everyone is happy.</p><p></p><p>So I'll try and give feedback on any product I get. Even if some of the monsters are decaf, or someone put raisins in an otherwise great adventure. Because if the consumers say that everything taste bad but don't offer any hints at what they are looking for, it's a lot of trial and error and possibly great ideas getting lost.</p></blockquote><p></p>
[QUOTE="Jediking, post: 6845018, member: 6803126"] Personally, when DMs Guild first started I was ecstatic. Other than a couple hastily-tossed together NPCs and adjusted Orcs I am not a publisher or creator of much homebrew. I am solely a consumer, always hungry for moar monsters and adventures and great ideas that I did not want to work to come up with. To me it was "look at all the free content I have access to now." After buying the PHB, MM, and DMG, it was easy for me to think "well I've spent like $100 on 5e, I deserve some free swag." But it isn't that at all. The stuff on there isn't made but some huge corporation that I've already sent money to for other things. It's individuals who are putting actual effort into it. They don't have a salary or editor or giant flowchart (WotC must have one up somewhere...) to help them. Like, there was free small coffee offered at McDonald's all week near my work. I go there all the time, and there was coffee at the office, but I was like "nah, I eat here so much. And if I've ever saved all those buy-10-cups-get-1-free stickers then I easily cover my cost. Plus it's [I]McDonald's[/I]. Ronnie and his pals are rolling in it." But that's some huge faceless corporation. But if some small mom-and-pop cafe offered free coffee for new customers, I'd feel guilty and buy an undercooked muffin and tip them and talk about...yeast or something. And then I might mention that the muffin shouldn't squelch as you bite it. Then they can make better muffins and when other people come in, boom-> they like the muffins. And mom and pop get better, maybe they experiment and throw some walnuts or berries in it and everyone is happy. So I'll try and give feedback on any product I get. Even if some of the monsters are decaf, or someone put raisins in an otherwise great adventure. Because if the consumers say that everything taste bad but don't offer any hints at what they are looking for, it's a lot of trial and error and possibly great ideas getting lost. [/QUOTE]
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