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Paying for game sessions?!?
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<blockquote data-quote="Afrodyte" data-source="post: 494715" data-attributes="member: 8713"><p><strong>paying for game</strong></p><p></p><p>Most of my gaming took place during my 4 years at an out-of-state college. Employment was, shall we say, hard to come by, and learning how to keep that extra five bucks for a week came in handy. The only times I would even get books were for my birthday and christmas, and possibly if my mother or father were feeling generous.</p><p></p><p>As far as I can tell, toilet paper is not currency in this world (though in some isolated parts of the globe I could be mistaken). I find it dubious at best to be expected to pay for an activity when I cannot be guaranteed of the quality. In a highly subjective hobby like roleplaying, knowing which gripes are refund-worthy and which are not becomes more problematic. And a broke college student like myself would demand interest on a game if a session sucked.</p><p></p><p>Not to mention, consider my priorities as a student. Class, school expenses, food and other personal necessities, travel money (Those flights home for thanksgiving, christmas, and spring break add up. I refuse to go Greyhound; been there, done that, and hated all 60 hours of it for the two times I tried), entertainment (I want to be able to buy a book to read, rent a video, or catch a movie that is not playing at the dollar theater). For the "small" weekly donation of about $5 (or more) to play, I could have saved and scraped up enough money to eventually get my hands on a new system or sourcebook, or have more money to splurge on buying a new pair of jeans or shoes to replace the ones that have holes in them. I love to roleplay, but not so much I'm willing to sacrifice all my other interests and needs to do it.</p></blockquote><p></p>
[QUOTE="Afrodyte, post: 494715, member: 8713"] [b]paying for game[/b] Most of my gaming took place during my 4 years at an out-of-state college. Employment was, shall we say, hard to come by, and learning how to keep that extra five bucks for a week came in handy. The only times I would even get books were for my birthday and christmas, and possibly if my mother or father were feeling generous. As far as I can tell, toilet paper is not currency in this world (though in some isolated parts of the globe I could be mistaken). I find it dubious at best to be expected to pay for an activity when I cannot be guaranteed of the quality. In a highly subjective hobby like roleplaying, knowing which gripes are refund-worthy and which are not becomes more problematic. And a broke college student like myself would demand interest on a game if a session sucked. Not to mention, consider my priorities as a student. Class, school expenses, food and other personal necessities, travel money (Those flights home for thanksgiving, christmas, and spring break add up. I refuse to go Greyhound; been there, done that, and hated all 60 hours of it for the two times I tried), entertainment (I want to be able to buy a book to read, rent a video, or catch a movie that is not playing at the dollar theater). For the "small" weekly donation of about $5 (or more) to play, I could have saved and scraped up enough money to eventually get my hands on a new system or sourcebook, or have more money to splurge on buying a new pair of jeans or shoes to replace the ones that have holes in them. I love to roleplay, but not so much I'm willing to sacrifice all my other interests and needs to do it. [/QUOTE]
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