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<blockquote data-quote="The Grey Elf" data-source="post: 426735" data-attributes="member: 8311"><p><strong>Higher prices?</strong></p><p></p><p>I'm new to these forums, but I see some familiar faces here, who should recognize me from a few other rpg-related forums around. I'm also a (relatively new) freelancer, and I wanted to throw my two cents' worth in.</p><p></p><p>Higher prices on rpg materials isn't the answer. That's like cutting off your left hand to feed the right. I already personally know too many people who boycott (or worse, pirate) rpg books because of the high prices in the industry right now. I know we're all aware of how inflation works, but something's got to be done at the highest levels of the industry to lower production costs, pay writers more, and stabilize or even lower the prices of books. I'm not a CEO or business whiz, so I have no idea how or if this might be done, but I can tell you one thing. Higher prices will inevitably translate to sagging sales figures, which means cutbacks, which means less work for freelancers.</p><p></p><p>Stuff rolls downhill. I'm not saying you should accept low rates (though I recently did a "flat fee" project that I just discovered is paying less than 2 cents a word, all told. Next time I'll do my math first). I am, however, saying that unless something changes at the high-level business end of the industry, we're not going to see higher rates. Not, that is, unless publishers begin to take less profit from sales, and small press companies don't often make that much profit to begin with.</p></blockquote><p></p>
[QUOTE="The Grey Elf, post: 426735, member: 8311"] [b]Higher prices?[/b] I'm new to these forums, but I see some familiar faces here, who should recognize me from a few other rpg-related forums around. I'm also a (relatively new) freelancer, and I wanted to throw my two cents' worth in. Higher prices on rpg materials isn't the answer. That's like cutting off your left hand to feed the right. I already personally know too many people who boycott (or worse, pirate) rpg books because of the high prices in the industry right now. I know we're all aware of how inflation works, but something's got to be done at the highest levels of the industry to lower production costs, pay writers more, and stabilize or even lower the prices of books. I'm not a CEO or business whiz, so I have no idea how or if this might be done, but I can tell you one thing. Higher prices will inevitably translate to sagging sales figures, which means cutbacks, which means less work for freelancers. Stuff rolls downhill. I'm not saying you should accept low rates (though I recently did a "flat fee" project that I just discovered is paying less than 2 cents a word, all told. Next time I'll do my math first). I am, however, saying that unless something changes at the high-level business end of the industry, we're not going to see higher rates. Not, that is, unless publishers begin to take less profit from sales, and small press companies don't often make that much profit to begin with. [/QUOTE]
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