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<blockquote data-quote="Abulia" data-source="post: 426797" data-attributes="member: 8162"><p>Grey Elf (and others) makes some good points. I've supported for some time publishers raising prices as I, personally, feel that prices have been fairly static for a number of years. Of course, I have a) a lot of disposable income and b) am a freelancer so obviously I probably carry a fair amount of bias. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Consumers never like having prices raised. Why pay more if they (the publishers) aren't going to make you? What a few companies are finding out I believe is that while some people may take the stance of "I'm not going to buy" enough, in fact, still do. Ultimately prices will raise to whatever the market as a whole, not the minority vocal consumer with an Internet account, will bear.</p><p></p><p>Prices are simply one factor of the equation, as many will tell you. Increasing your revenue stream alone won't help you if you're bleeding expenses due to excessive print runs or poor management decisions. (Ask any of the d20 publishers sitting on product that they're either giving away or pulping.) The tension between profitability and creativity is a fine line to walk.</p><p></p><p>Regards,</p><p>Don Mappin</p><p>Freelancer for <a href="mailto:mappin@xmission.com">Hire</a></p></blockquote><p></p>
[QUOTE="Abulia, post: 426797, member: 8162"] Grey Elf (and others) makes some good points. I've supported for some time publishers raising prices as I, personally, feel that prices have been fairly static for a number of years. Of course, I have a) a lot of disposable income and b) am a freelancer so obviously I probably carry a fair amount of bias. ;) Consumers never like having prices raised. Why pay more if they (the publishers) aren't going to make you? What a few companies are finding out I believe is that while some people may take the stance of "I'm not going to buy" enough, in fact, still do. Ultimately prices will raise to whatever the market as a whole, not the minority vocal consumer with an Internet account, will bear. Prices are simply one factor of the equation, as many will tell you. Increasing your revenue stream alone won't help you if you're bleeding expenses due to excessive print runs or poor management decisions. (Ask any of the d20 publishers sitting on product that they're either giving away or pulping.) The tension between profitability and creativity is a fine line to walk. Regards, Don Mappin Freelancer for [email=mappin@xmission.com]Hire[/email] [/QUOTE]
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