Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Payment of Writers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greg at FFG" data-source="post: 428429" data-attributes="member: 2866"><p><em>Originally posted by Erik Mona </em></p><p></p><p><strong></strong></p><p><strong>I don't think it's unreasonable that a hard-working freelancer ought to be able to pay a modest rent and car payment. Most publishers don't have to struggle so hard. Most artists don't, either. I _know_ most printers don't. It's scapegoating and unfair to pay the writer so poorly. </strong></p><p></p><p>I don't think this is true. In fact, I think artists are probably the most underpaid, and I think that's why there's more turnover among RPG artists even than writers and designers. The average rate for a half-page B&W RPG illustration is $50. Out of that, the artist has to buy paper/canvas, pencils, inks, or whatever other supplies his work requires. A writer getting paid three cents per word needs to turn out a little less than 1700 words to earn that $50. Most writers, in my experience, will be able to hit that mark a lot more quickly than the artist will be able to complete his illustration. In any case, I think there's no point quibbling about it: Both the talented writer and the artist are woefully underpaid.</p><p></p><p>Okay, even if the artist is as underpaid as the writer, the publisher isn't struggling like that, you say. Well, let's say this is a 176-page hardcover Legends & Lairs book that retails for $25. The publisher sells to distributors at a 60% discount, so he's getting $10 per book in revenues. He's printing 5,000 copies, and by finding the best print rates and paying his writers and artists next to nothing, he's able to produce the books for about $4 each. Sweet, a 60% profit margin! If he sells all 5,000 books, he's made a gross profit of $6 per book, or $30,000.</p><p></p><p>Of course, that's just gross profit. Now he has to pay his editor, developer, and layout guy. Fortunately, this is a mid-size publishing company, so one guy does all those jobs. He has to pay his graphic designer and his sales guy. He has to pay for warehousing and shipping, and he has to pay the employees who warehouse and ship the products. He should have to pay for advertising, but he quickly realizes there's no freaking way he has any money left over for advertising. And, at the end of the month, he goes to work on that gross profit again, paying for rent, utilities, phones, computers, and all the other expenses required to keep his business operating. You're definitely going to have a tough time convincing him that he "should" be paying his writers, artists, or anyone else more. "Pay them more out of what?" he's likely to ask.</p><p></p><p>All of this is just to take issue with the charge of unfairness and scapegoating. No one's getting over, here. There simply isn't a lot of money to be made in RPGs, so everyone who's involved in producing them is underpaid relative to what they could earn in other industries. </p><p></p><p><strong></strong></p><p><strong>If you and several people at your company (FFG) make a wage doing this, and if you sell thousands of copies of books that bring profit to that company, and if there are several other companies out there doing the same thing, why the cutesy quotation marks around the word industry?</strong></p><p><strong></strong></p><p></p><p>No one here -- even you -- is suggesting that no one's getting paid. Writers, artists, editors, publishers, investors -- hopefully everyone is getting *something* for their effort. I could be making more money doing something else. I know that. I also love my job, knew the score when I got into it, and would feel like I was spitting on my good fortune by sitting around and moaning about how underpaid I am.</p><p></p><p>I put the cutesy quotation marks around the word industry because most of the folks involved in it aren't principally motivated by the cold, hard economic facts that govern it. If they were, they'd be doing something else. If economic considerations drove this industry, there likely wouldn't be one. This isn't unique to RPGs -- it's true of most niche hobbies. That's not a slam -- the baggage that comes with it can be both good and bad. On the good side, we have a hobby community, and producers and fans can sit around having discussions like this. On the bad side, there ain't much money in it.</p></blockquote><p></p>
[QUOTE="Greg at FFG, post: 428429, member: 2866"] [i]Originally posted by Erik Mona [/i] [B] I don't think it's unreasonable that a hard-working freelancer ought to be able to pay a modest rent and car payment. Most publishers don't have to struggle so hard. Most artists don't, either. I _know_ most printers don't. It's scapegoating and unfair to pay the writer so poorly. [/B] I don't think this is true. In fact, I think artists are probably the most underpaid, and I think that's why there's more turnover among RPG artists even than writers and designers. The average rate for a half-page B&W RPG illustration is $50. Out of that, the artist has to buy paper/canvas, pencils, inks, or whatever other supplies his work requires. A writer getting paid three cents per word needs to turn out a little less than 1700 words to earn that $50. Most writers, in my experience, will be able to hit that mark a lot more quickly than the artist will be able to complete his illustration. In any case, I think there's no point quibbling about it: Both the talented writer and the artist are woefully underpaid. Okay, even if the artist is as underpaid as the writer, the publisher isn't struggling like that, you say. Well, let's say this is a 176-page hardcover Legends & Lairs book that retails for $25. The publisher sells to distributors at a 60% discount, so he's getting $10 per book in revenues. He's printing 5,000 copies, and by finding the best print rates and paying his writers and artists next to nothing, he's able to produce the books for about $4 each. Sweet, a 60% profit margin! If he sells all 5,000 books, he's made a gross profit of $6 per book, or $30,000. Of course, that's just gross profit. Now he has to pay his editor, developer, and layout guy. Fortunately, this is a mid-size publishing company, so one guy does all those jobs. He has to pay his graphic designer and his sales guy. He has to pay for warehousing and shipping, and he has to pay the employees who warehouse and ship the products. He should have to pay for advertising, but he quickly realizes there's no freaking way he has any money left over for advertising. And, at the end of the month, he goes to work on that gross profit again, paying for rent, utilities, phones, computers, and all the other expenses required to keep his business operating. You're definitely going to have a tough time convincing him that he "should" be paying his writers, artists, or anyone else more. "Pay them more out of what?" he's likely to ask. All of this is just to take issue with the charge of unfairness and scapegoating. No one's getting over, here. There simply isn't a lot of money to be made in RPGs, so everyone who's involved in producing them is underpaid relative to what they could earn in other industries. [B] If you and several people at your company (FFG) make a wage doing this, and if you sell thousands of copies of books that bring profit to that company, and if there are several other companies out there doing the same thing, why the cutesy quotation marks around the word industry? [/B] No one here -- even you -- is suggesting that no one's getting paid. Writers, artists, editors, publishers, investors -- hopefully everyone is getting *something* for their effort. I could be making more money doing something else. I know that. I also love my job, knew the score when I got into it, and would feel like I was spitting on my good fortune by sitting around and moaning about how underpaid I am. I put the cutesy quotation marks around the word industry because most of the folks involved in it aren't principally motivated by the cold, hard economic facts that govern it. If they were, they'd be doing something else. If economic considerations drove this industry, there likely wouldn't be one. This isn't unique to RPGs -- it's true of most niche hobbies. That's not a slam -- the baggage that comes with it can be both good and bad. On the good side, we have a hobby community, and producers and fans can sit around having discussions like this. On the bad side, there ain't much money in it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Payment of Writers
Top