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Payn's Ponderings; System mastery and the concept of fair fight.
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<blockquote data-quote="FrogReaver" data-source="post: 9483462" data-attributes="member: 6795602"><p>I don’t think so. Building your d&d character is like the opening in chess. Everyone is equal. Everyone has the same board of options.</p><p></p><p>I mean I get you are trying to view character creation as not part of the game and thus equating it to board setup, but it need not be viewed that way.</p><p></p><p>Maybe this distinction will help. </p><p></p><p>1. Character creation is fair so long as all players have equal access to all options</p><p></p><p>2. Gameplay is fair so long as character creation was fair and the challenges are fair (whatever that means for this group). </p><p></p><p>You are assuming too much here.</p><p></p><p>The simplest answer is that you took away options sandy wanted to use and then drove toward removing more and more of them. </p><p></p><p>And then trying to paint that as sandy not wanting fairness. I’m a bit disgusted by that take.</p><p></p><p>Going back to the chess opening analogy. Your concept of fairness is that both sides should have equal material after the opening. That the opening should no longer be viewed as part of the game you can get an advantage in and that if it is then you’ll just make illegal any openings that give an advantage so that everything will be equal after the opening.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9483462, member: 6795602"] I don’t think so. Building your d&d character is like the opening in chess. Everyone is equal. Everyone has the same board of options. I mean I get you are trying to view character creation as not part of the game and thus equating it to board setup, but it need not be viewed that way. Maybe this distinction will help. 1. Character creation is fair so long as all players have equal access to all options 2. Gameplay is fair so long as character creation was fair and the challenges are fair (whatever that means for this group). You are assuming too much here. The simplest answer is that you took away options sandy wanted to use and then drove toward removing more and more of them. And then trying to paint that as sandy not wanting fairness. I’m a bit disgusted by that take. Going back to the chess opening analogy. Your concept of fairness is that both sides should have equal material after the opening. That the opening should no longer be viewed as part of the game you can get an advantage in and that if it is then you’ll just make illegal any openings that give an advantage so that everything will be equal after the opening. [/QUOTE]
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Payn's Ponderings; System mastery and the concept of fair fight.
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