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Payn's Ponderings; The problems with Prequels
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<blockquote data-quote="Ruin Explorer" data-source="post: 9442016" data-attributes="member: 18"><p>100% agree. Aesthetically it looks like a sharper, cleaner but still absolutely <em>authentic-seeming</em> OT-era Star Wars*. Right down to stuff like the lighting, which is different to what Lucas would have done, but somehow looks "right". The crew working on that stuff need tremendous plaudits, particularly as they had to re-work a whole bunch of the movie! The sound FX are also spot-on. It does the trick good videogame remakes do of being how you <em>remember</em> the originals to be, rather than how they actually <em>were</em>.</p><p></p><p>The actual story/plot, dialogue, and so on is just profoundly mediocre and ineffectual at, frankly, an easy task - I cared more about the deaths of characters in the original, deeply bad Suicide Squad movie (not the better later one), but yeah that aesthetic is clearly working extremely well for a lot of people. The performances are also, apart from Luna, pretty bad. Most actors need a good director to give a good performances, and Gareth Edwards is not a good director. His best movie, his debut, Monsters, is a real 7/10 movie, and it's been downhill since then. All of his movies are marked but somewhat stilted/bad-seeming performances, often from actors who have been great elsewhere. He's the real problem here - he shouldn't be a director - he should be a producer or maybe cinematographer or DP with some edit rights or something. As he's never been good, he is of course working on the next Jurassic World movie! Couldn't risk making a good JW movie! We're 3 for 3 on terrible movies so far! There's never been a better example of a pure brand alone keeping people coming to movies - well, maybe Transformers, but at least that had Bayhem (which some people genuinely like).</p><p></p><p>Solo is a good example of a failing at a similar task, aesthetically. It just doesn't have the right aesthetic, despite clearly trying. The bad guy's ship/lair at the end is kind of a fun aesthetic concept because it's very intentionally early '70s (whereas the OT was late '70s/early '80s), in vibe/style, but it doesn't really work, because it ends up being distracting and making you think about the production of the movie (which you usually shouldn't be doing).</p><p></p><p>* exception: the CGI puppet-people - and yeah before the ackshullies get in, I know the technique they used and it was both dumb and bad, there's a reason no-one else uses it! Even at the time it was the wrong way to go. You'd literally have done better with full-CGI and mocap!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9442016, member: 18"] 100% agree. Aesthetically it looks like a sharper, cleaner but still absolutely [I]authentic-seeming[/I] OT-era Star Wars*. Right down to stuff like the lighting, which is different to what Lucas would have done, but somehow looks "right". The crew working on that stuff need tremendous plaudits, particularly as they had to re-work a whole bunch of the movie! The sound FX are also spot-on. It does the trick good videogame remakes do of being how you [I]remember[/I] the originals to be, rather than how they actually [I]were[/I]. The actual story/plot, dialogue, and so on is just profoundly mediocre and ineffectual at, frankly, an easy task - I cared more about the deaths of characters in the original, deeply bad Suicide Squad movie (not the better later one), but yeah that aesthetic is clearly working extremely well for a lot of people. The performances are also, apart from Luna, pretty bad. Most actors need a good director to give a good performances, and Gareth Edwards is not a good director. His best movie, his debut, Monsters, is a real 7/10 movie, and it's been downhill since then. All of his movies are marked but somewhat stilted/bad-seeming performances, often from actors who have been great elsewhere. He's the real problem here - he shouldn't be a director - he should be a producer or maybe cinematographer or DP with some edit rights or something. As he's never been good, he is of course working on the next Jurassic World movie! Couldn't risk making a good JW movie! We're 3 for 3 on terrible movies so far! There's never been a better example of a pure brand alone keeping people coming to movies - well, maybe Transformers, but at least that had Bayhem (which some people genuinely like). Solo is a good example of a failing at a similar task, aesthetically. It just doesn't have the right aesthetic, despite clearly trying. The bad guy's ship/lair at the end is kind of a fun aesthetic concept because it's very intentionally early '70s (whereas the OT was late '70s/early '80s), in vibe/style, but it doesn't really work, because it ends up being distracting and making you think about the production of the movie (which you usually shouldn't be doing). * exception: the CGI puppet-people - and yeah before the ackshullies get in, I know the technique they used and it was both dumb and bad, there's a reason no-one else uses it! Even at the time it was the wrong way to go. You'd literally have done better with full-CGI and mocap! [/QUOTE]
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