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Payn's Ponderings Traveller Chargen
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<blockquote data-quote="payn" data-source="post: 8560748" data-attributes="member: 90374"><p>Traveller is the one system I for sure love doing chargen together. It's also the only system I like random chargen. It can be kind of a beast and take a full session depending on number of players. The first time I ran it, the players just made Travellers simultaneously. It was entirely chaotic with books flying around and a million questions. So, I ask ahead of time that the players take a peak at the careers and think about their character before session 0. I'll also ask that they do stat rolling ahead of time too. This helps dive in and save a little time. </p><p></p><p>I have also full heartedly given into the Traveller connection rule. When a player hits a life or career events, these are great ways to spontaneously generate connections for the party. I also love that they give me both helpful and rival NPCs to add to my campaign custom built for the Travellers. Not everybody gets into this level of detail but I think its fun going around the circle and experiencing the Traveller coming to life together.</p></blockquote><p></p>
[QUOTE="payn, post: 8560748, member: 90374"] Traveller is the one system I for sure love doing chargen together. It's also the only system I like random chargen. It can be kind of a beast and take a full session depending on number of players. The first time I ran it, the players just made Travellers simultaneously. It was entirely chaotic with books flying around and a million questions. So, I ask ahead of time that the players take a peak at the careers and think about their character before session 0. I'll also ask that they do stat rolling ahead of time too. This helps dive in and save a little time. I have also full heartedly given into the Traveller connection rule. When a player hits a life or career events, these are great ways to spontaneously generate connections for the party. I also love that they give me both helpful and rival NPCs to add to my campaign custom built for the Travellers. Not everybody gets into this level of detail but I think its fun going around the circle and experiencing the Traveller coming to life together. [/QUOTE]
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