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<blockquote data-quote="Aeolius" data-source="post: 554963" data-attributes="member: 2072"><p>How about a play-by-post (message-based game) set beneath the surface of the sea? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p> There are currently three openings in "Beneath the Pinnacles of Azor'alq" (BPAA), a 3e D&D World of Greyhawk message-based game (Play-by-Post) set beneath the surface of the Dramidj Ocean. The current level of play is between 4 to 7. New players are welcome to create characters ranging from levels 2 through 4. The campaign, which uses the "core rules of 3e, select supplements from 2e, and the heart of 1e", is designed for those interested in participating in a work of coauthored interactive fiction.</p><p></p><p> Now enjoying its fourth year, the BPAA campaign was created in 1998.</p><p></p><p> In the campaign, I post a new "Chapter" once a week. During the week, the players respond to events in the Chapter, to NPCs, and to one another. I will add updates as time permits. The next week, I post a new Chapter. While this method of game play requires a degree of patience and the occasional spell-checker, I have found it one of the best options for those with hectic schedules.</p><p></p><p> The party is currently 250 fathoms beneath the surface of the sea, in a sunken lighthouse known as the Nighthouse. Their hostess, a spectral hag, is preparing them for a perilous quest.</p><p></p><p>(edited to add campaign info)</p></blockquote><p></p>
[QUOTE="Aeolius, post: 554963, member: 2072"] How about a play-by-post (message-based game) set beneath the surface of the sea? ;) There are currently three openings in "Beneath the Pinnacles of Azor'alq" (BPAA), a 3e D&D World of Greyhawk message-based game (Play-by-Post) set beneath the surface of the Dramidj Ocean. The current level of play is between 4 to 7. New players are welcome to create characters ranging from levels 2 through 4. The campaign, which uses the "core rules of 3e, select supplements from 2e, and the heart of 1e", is designed for those interested in participating in a work of coauthored interactive fiction. Now enjoying its fourth year, the BPAA campaign was created in 1998. In the campaign, I post a new "Chapter" once a week. During the week, the players respond to events in the Chapter, to NPCs, and to one another. I will add updates as time permits. The next week, I post a new Chapter. While this method of game play requires a degree of patience and the occasional spell-checker, I have found it one of the best options for those with hectic schedules. The party is currently 250 fathoms beneath the surface of the sea, in a sunken lighthouse known as the Nighthouse. Their hostess, a spectral hag, is preparing them for a perilous quest. (edited to add campaign info) [/QUOTE]
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