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[PbP Chars] Banewarrens
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<blockquote data-quote="Argent Silvermage" data-source="post: 892118" data-attributes="member: 4322"><p><strong>Fallon Whitehart</strong></p><p></p><p>Halfling Psion (Telepath)</p><p>Level 6 (only changed his level and hits)</p><p>Chaotic Good</p><p>Str: 10, Dex: 16, Con: 12, Int: 15, Wis: 14, Cha: 19</p><p>Hits: 22</p><p>A.C.: 17 (+3 dex, +4 armor)</p><p></p><p>BAB: +3, Fort: +3, Ref: +5, Will: +7.</p><p>Power points: 20</p><p>Psi crystal: Bilbo: Liar (+2 on bluff checks)</p><p>Ac: 13, Hardness 8, 20 HP, Int: 8, Sighted, Empathic and Telepathic link up to 1 mile, Mobile (for 1 pp daily it grows spidery legs with a move base of 30’ climb 20’)</p><p></p><p>Powers: <discipline></p><p>0) (3+d) <Missive>, Detect Psionics, Finger of fire, Burst</p><p>1) (2+d) <Sense link>, Fire Fall, Skate</p><p>2) (1+d) <Brain Lock>, Astral Construct II </p><p>3) (d) <Charm Monster></p><p></p><p>Psionic combat modes:</p><p>1) Mind blast</p><p>2) Empty mind</p><p>3) Tower of iron will</p><p>4) Mind crush</p><p>5) Thought shield</p><p>6) Mental barrier</p><p>7) Ego whip</p><p></p><p>Skills:</p><p>1) Animal Empathy: 9/+13</p><p>2) Bluff: 9/+13</p><p>3) Sense Motive: /+11</p><p>4) Intimidate: 9/+13</p><p>5) Gather Information: 9/+13</p><p>6) Psicraft: 9/+11</p><p></p><p>Feats: </p><p>Inertial armor</p><p>Dodge</p><p>Psionic Dodge</p><p></p><p>Languages: Common, Halfling, Elf, and Goblin.</p><p></p><p>Item Where on person Quantity Weight GP</p><p>Dorje 1st level: Stomp Belt pouch 1 * 750</p><p>Dorje 1st level: Lesser Bod adjustment Belt pouch 750</p><p>Dorje 1st level: Feather Fall Belt pouch 750</p><p>Shard +3: Intimidate Belt pouch 40</p><p>Shard +3: Diplomacy Belt pouch 40</p><p>Shard +3: Escape Artist Belt pouch 40</p><p>Shard +3: Psicraft Belt pouch 40</p><p>Sling Belt pouch *</p><p>10 sling stones. Belt pouch 1</p><p>Back pack Back 2</p><p>Mitheral shirt Body 1,100</p><p>Cloak of resistance +1 Back 1000</p><p>Slippers of spiderclimb Feet 2000</p><p>Psionatrice of Telepathy Neck 2000</p><p>M.W. Sickle 306</p><p></p><p>+6 shard of Sense Motive</p><p></p><p>Background: Fallon grew up in a nice normal Halfling community next to an elvish settlement. He was very fond of playing with the Elven maidens and they taught him “skills” that would please them. He became a courtesan for a time but an accident changed all of that. </p><p>He was out on a dalliance with a Duchess when they were attacked by a group of Goblins. Fallon had not learned much of the use of weapons but was able to protect the woman until she could get away. Fallon was not so fortunate. He was struck on the head by the goblin chief and thrown off the riverbank into the river and left to die. He drifted in and out of consciousness for hours clinging to a tree branch as he floated down river. He was eventually rescued by human farmers many miles from his home and they took him to their cleric for healing. He was healed but was in a coma for many months. While he slept strange things happened around him. The bed would levitate or there would be sounds from nowhere… the clerics tried to exorcize him but it did not work. Eventually the Baron of the elvish village found Fallon (he was a favorite of the court) and they took him back to his village. A healer specialized in psychic healing and was able to contact Fallon mentally. He awoke to a strange new world. Fallon now had a power that he could use like magic. The Healer (Willthur Buckingham) taught Fallon how to use his newfound abilities. Unfortunately Fallon has tended to be more frivolous now than he was before the accident. </p><p>Fallon has worked as an “information gatherer” for the Elvin courts ever since but lately has felt like he needed to get away from others impressions of him. He took the position with the group investigating the Banewarrens as a way to stretch his mental muscles and learn something new.</p></blockquote><p></p>
[QUOTE="Argent Silvermage, post: 892118, member: 4322"] [b]Fallon Whitehart[/b] Halfling Psion (Telepath) Level 6 (only changed his level and hits) Chaotic Good Str: 10, Dex: 16, Con: 12, Int: 15, Wis: 14, Cha: 19 Hits: 22 A.C.: 17 (+3 dex, +4 armor) BAB: +3, Fort: +3, Ref: +5, Will: +7. Power points: 20 Psi crystal: Bilbo: Liar (+2 on bluff checks) Ac: 13, Hardness 8, 20 HP, Int: 8, Sighted, Empathic and Telepathic link up to 1 mile, Mobile (for 1 pp daily it grows spidery legs with a move base of 30’ climb 20’) Powers: <discipline> 0) (3+d) <Missive>, Detect Psionics, Finger of fire, Burst 1) (2+d) <Sense link>, Fire Fall, Skate 2) (1+d) <Brain Lock>, Astral Construct II 3) (d) <Charm Monster> Psionic combat modes: 1) Mind blast 2) Empty mind 3) Tower of iron will 4) Mind crush 5) Thought shield 6) Mental barrier 7) Ego whip Skills: 1) Animal Empathy: 9/+13 2) Bluff: 9/+13 3) Sense Motive: /+11 4) Intimidate: 9/+13 5) Gather Information: 9/+13 6) Psicraft: 9/+11 Feats: Inertial armor Dodge Psionic Dodge Languages: Common, Halfling, Elf, and Goblin. Item Where on person Quantity Weight GP Dorje 1st level: Stomp Belt pouch 1 * 750 Dorje 1st level: Lesser Bod adjustment Belt pouch 750 Dorje 1st level: Feather Fall Belt pouch 750 Shard +3: Intimidate Belt pouch 40 Shard +3: Diplomacy Belt pouch 40 Shard +3: Escape Artist Belt pouch 40 Shard +3: Psicraft Belt pouch 40 Sling Belt pouch * 10 sling stones. Belt pouch 1 Back pack Back 2 Mitheral shirt Body 1,100 Cloak of resistance +1 Back 1000 Slippers of spiderclimb Feet 2000 Psionatrice of Telepathy Neck 2000 M.W. Sickle 306 +6 shard of Sense Motive Background: Fallon grew up in a nice normal Halfling community next to an elvish settlement. He was very fond of playing with the Elven maidens and they taught him “skills” that would please them. He became a courtesan for a time but an accident changed all of that. He was out on a dalliance with a Duchess when they were attacked by a group of Goblins. Fallon had not learned much of the use of weapons but was able to protect the woman until she could get away. Fallon was not so fortunate. He was struck on the head by the goblin chief and thrown off the riverbank into the river and left to die. He drifted in and out of consciousness for hours clinging to a tree branch as he floated down river. He was eventually rescued by human farmers many miles from his home and they took him to their cleric for healing. He was healed but was in a coma for many months. While he slept strange things happened around him. The bed would levitate or there would be sounds from nowhere… the clerics tried to exorcize him but it did not work. Eventually the Baron of the elvish village found Fallon (he was a favorite of the court) and they took him back to his village. A healer specialized in psychic healing and was able to contact Fallon mentally. He awoke to a strange new world. Fallon now had a power that he could use like magic. The Healer (Willthur Buckingham) taught Fallon how to use his newfound abilities. Unfortunately Fallon has tended to be more frivolous now than he was before the accident. Fallon has worked as an “information gatherer” for the Elvin courts ever since but lately has felt like he needed to get away from others impressions of him. He took the position with the group investigating the Banewarrens as a way to stretch his mental muscles and learn something new. [/QUOTE]
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