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PbP DMing -- What's Involved?
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<blockquote data-quote="Azaar" data-source="post: 2833436" data-attributes="member: 1988"><p>Sounds like I'll need to post my email or something, then. Shame on me, I know, but I'm not a supporter (maybe once I get a bit more money, I can contribute), so I won't be able to use the private message function for anything like that. Or have everyone supply their email to me so that I can keep track that way.</p><p></p><p>My problem, from the games I've played, isn't so much that the game stalled, but that the DM just quit without notice. My second PbP game, I was playing a level 1 warlock, and the DM suddenly vanished after New Years, no warning, no nothing. The only D20 Future game I played, we had a good start, got into combat... and the DM quit posting. Took a month to catch up with him, and then we got some song and dance about how it would start back up... and never did.</p><p></p><p>So from all indications, I need to have an idea of what story I want to tell (assuming I delve into a setting of my own, rather than a ready-made module) before I get going. That's what killed my RL game several months back -- the lack of direction from not having a story like how I wanted.</p><p></p><p>So, what adventures would be considered popular? I have most all the D&D 3.5 stuff, as well as most of the Star Wars d20 (which I'm leery about, but a lot of that stems from being used to the WEG D6 system and it's focus on skills rather than levels) material, and I have a few adventures from Eberron, FR and whatnot.</p></blockquote><p></p>
[QUOTE="Azaar, post: 2833436, member: 1988"] Sounds like I'll need to post my email or something, then. Shame on me, I know, but I'm not a supporter (maybe once I get a bit more money, I can contribute), so I won't be able to use the private message function for anything like that. Or have everyone supply their email to me so that I can keep track that way. My problem, from the games I've played, isn't so much that the game stalled, but that the DM just quit without notice. My second PbP game, I was playing a level 1 warlock, and the DM suddenly vanished after New Years, no warning, no nothing. The only D20 Future game I played, we had a good start, got into combat... and the DM quit posting. Took a month to catch up with him, and then we got some song and dance about how it would start back up... and never did. So from all indications, I need to have an idea of what story I want to tell (assuming I delve into a setting of my own, rather than a ready-made module) before I get going. That's what killed my RL game several months back -- the lack of direction from not having a story like how I wanted. So, what adventures would be considered popular? I have most all the D&D 3.5 stuff, as well as most of the Star Wars d20 (which I'm leery about, but a lot of that stems from being used to the WEG D6 system and it's focus on skills rather than levels) material, and I have a few adventures from Eberron, FR and whatnot. [/QUOTE]
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