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<blockquote data-quote="covaithe" data-source="post: 4897193" data-attributes="member: 46559"><p>As far as I know, InvisibleCastle is the only site of its kind (although I'd love to be proven wrong; it does go down sometimes!), i.e. where you can roll dice and get a permalink to the result. It's also very important that it's searchable, so if you're a player in my game and you just spam rolls until you get a 20, I can catch you on it by searching for rolls under your name. I would sorely miss the notes field if it weren't there, too. Campaign and character name are nice, but I could get by without them in a pinch. </p><p></p><p>For an in-forum die roller, if players had the ability to edit the post afterwards... I can't see how that would work with die rolls. Obviously you don't want them editing the value of the raw die roll itself, but I could see a case being made for editing the modifiers, if it could be done safely. Can the player edit the post to add another die roll? Can they delete an old die roll that they belatedly realized was unneeded? How would the forum tell the difference between adding a new die roll and editing the modifiers on the old one? </p><p></p><p>One die rolling function that IC doesn't provide that I'd like is the ability to do attack and damage rolls for 4e area attacks, where you roll one attack roll, say 1d20+5, for each target of the attack, but everyone that gets hit takes the same damage. In IC, I either have to make 2 rolls, or do something like this, to attack 3 monsters: 1d20+5;1d20+5;1d20+5;2d6+4. It would be nice to write, say, 3x1d20+5;2d6+4. Or 3.times(1d20+5), if you want to get all ruby about it. Syntax doesn't matter terribly much. </p><p></p><p>Another thing that's kind of painful to do in IC is initiative rolls, where you have to type something like 1d20+13;1d20+16;1d20+12;1d20+15;1d20+15;1d20+13;1d20+14. I don't have any good ideas what to do about that, though.</p></blockquote><p></p>
[QUOTE="covaithe, post: 4897193, member: 46559"] As far as I know, InvisibleCastle is the only site of its kind (although I'd love to be proven wrong; it does go down sometimes!), i.e. where you can roll dice and get a permalink to the result. It's also very important that it's searchable, so if you're a player in my game and you just spam rolls until you get a 20, I can catch you on it by searching for rolls under your name. I would sorely miss the notes field if it weren't there, too. Campaign and character name are nice, but I could get by without them in a pinch. For an in-forum die roller, if players had the ability to edit the post afterwards... I can't see how that would work with die rolls. Obviously you don't want them editing the value of the raw die roll itself, but I could see a case being made for editing the modifiers, if it could be done safely. Can the player edit the post to add another die roll? Can they delete an old die roll that they belatedly realized was unneeded? How would the forum tell the difference between adding a new die roll and editing the modifiers on the old one? One die rolling function that IC doesn't provide that I'd like is the ability to do attack and damage rolls for 4e area attacks, where you roll one attack roll, say 1d20+5, for each target of the attack, but everyone that gets hit takes the same damage. In IC, I either have to make 2 rolls, or do something like this, to attack 3 monsters: 1d20+5;1d20+5;1d20+5;2d6+4. It would be nice to write, say, 3x1d20+5;2d6+4. Or 3.times(1d20+5), if you want to get all ruby about it. Syntax doesn't matter terribly much. Another thing that's kind of painful to do in IC is initiative rolls, where you have to type something like 1d20+13;1d20+16;1d20+12;1d20+15;1d20+15;1d20+13;1d20+14. I don't have any good ideas what to do about that, though. [/QUOTE]
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