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<blockquote data-quote="tdewitt274" data-source="post: 4898165" data-attributes="member: 20117"><p>So, if this was assigned to a GM/Game profile, the GM could look up any rolls for a given PC? The GM/Game Profile would be the "bucket", the rolls being the stones, and the PC being the "tosser". The PC would also be able to see what dice he threw, but only his/her rolls.</p><p></p><p> </p><p>What do you/they use the notes for? Is this for "Attack Roll" or "Saving Throw" or "Athletics Skill Check"? Or is there a larger purpose to the notes?</p><p> </p><p>I'm still working on the ideas behind the posts, so I can't say right out. However, the concept of associating die rolls with a post are on the Post ID. So, if you add any amount of die rolls, they'll show there. </p><p></p><p>I was thinking that editing a post will retain the old information while updating the new. Similar to how a Wiki works that you can "roll back" to a prior version. The GM would have the option of this. If they were to edit a post, "remove" the Attack Roll and replace it with a Skill Roll, wouldn't just the modifier be the affected piece? So, in the end, the Forum should look to see if that Die Type (d4, d20, d100, etc) has been rolled and "latch onto" that one. </p><p></p><p>Modifiers normally would calculated at the time of the roll, but does pose an interesting situation. Maybe allow the GM to modify the modifiers...</p><p></p><p></p><p> </p><p>I've modified my <a href="http://realpeoplegames.com/ugp/dieroller/DieRoller.htm" target="_blank">Die Roller</a> to compensate for multiple rolls. So, as in your example, you have Multiple Rolls, Multiple Dice, and a Modifier. </p><p></p><p></p><p>For Initiative, I envision an option where the GM clicks a button that creates the initiative ahead of the combat. This would reduce on the players having to post links. Also, the pbp Forum would have all the INI Modifiers available so it can do the actions on the fly.</p><p></p><p>Thanks for the feedback, it did clarify some things that I hadn't thought of.</p></blockquote><p></p>
[QUOTE="tdewitt274, post: 4898165, member: 20117"] So, if this was assigned to a GM/Game profile, the GM could look up any rolls for a given PC? The GM/Game Profile would be the "bucket", the rolls being the stones, and the PC being the "tosser". The PC would also be able to see what dice he threw, but only his/her rolls. What do you/they use the notes for? Is this for "Attack Roll" or "Saving Throw" or "Athletics Skill Check"? Or is there a larger purpose to the notes? I'm still working on the ideas behind the posts, so I can't say right out. However, the concept of associating die rolls with a post are on the Post ID. So, if you add any amount of die rolls, they'll show there. I was thinking that editing a post will retain the old information while updating the new. Similar to how a Wiki works that you can "roll back" to a prior version. The GM would have the option of this. If they were to edit a post, "remove" the Attack Roll and replace it with a Skill Roll, wouldn't just the modifier be the affected piece? So, in the end, the Forum should look to see if that Die Type (d4, d20, d100, etc) has been rolled and "latch onto" that one. Modifiers normally would calculated at the time of the roll, but does pose an interesting situation. Maybe allow the GM to modify the modifiers... I've modified my [url=http://realpeoplegames.com/ugp/dieroller/DieRoller.htm]Die Roller[/url] to compensate for multiple rolls. So, as in your example, you have Multiple Rolls, Multiple Dice, and a Modifier. For Initiative, I envision an option where the GM clicks a button that creates the initiative ahead of the combat. This would reduce on the players having to post links. Also, the pbp Forum would have all the INI Modifiers available so it can do the actions on the fly. Thanks for the feedback, it did clarify some things that I hadn't thought of. [/QUOTE]
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