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[PbP][FR] Against The Storm Character Thread.
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<blockquote data-quote="Calim" data-source="post: 1161062" data-attributes="member: 4221"><p>Ravin</p><p>M Human Evoker5 Elemental Savant5;</p><p>Size:M</p><p>hp 50</p><p>Init +1</p><p>Spd Walk 30'ft.</p><p>AC 11; </p><p>Atk = +3 melee, +5 ranged; </p><p>SA: Darkvision (60'),Elemental Focus +2,Elemental Penetration +1,Elemental Transition (Resistance 10 to fire) Immune to magical sleep effects,Immune to Paralysis,Summon Improved Familiar;</p><p>Fire Mephit Improved Familiar</p><p></p><p>AL:CG; </p><p>SV Fort +6, Ref +6, Will +12; </p><p>Str 8, Dex 13, Con 12, Int 20, Wis 13, Cha 10. </p><p>Height 5' 3", weight 125 lbs</p><p></p><p>Skills and Feats:</p><p>Alchemy +10, </p><p>Bluff +6, </p><p>Concentration +11, </p><p>Gather Information +6, </p><p>Knowledge (Arcana) +13, </p><p>Knowledge (Geography) +10, </p><p>Knowledge (History) +10, </p><p>Knowledge (Local) +14, </p><p>Knowledge (Nature) +10, </p><p>Knowledge (Religion) +10, </p><p>Knowledge (The Planes) +13, </p><p>Spellcraft +15, </p><p>languages</p><p>elven, dwarven, common, draconic, giant, ignan</p><p></p><p>1st</p><p>Energy Substitution (fire)</p><p>Spell Casting Prodigy</p><p>Scribe Scroll</p><p>3rd</p><p>Improved Familiar</p><p>6th</p><p>Spell Focus (Evocation),</p><p>9th</p><p>Greater Spell Focus (Evocation)</p><p></p><p></p><p>Possessions 0 </p><p>Outfit (Cold Weather); 1 </p><p>Rod (Maximization/Lesser); 1 </p><p>Cloak of Resistance +4;</p><p>Wand of Invisibilty</p><p>Wand of Summon Monster One</p><p>550 gold pieces</p><p></p><p></p><p>spell DC Evoker Elem Evok</p><p>0 16 18 20</p><p>1 17 19 21 </p><p>2 18 20 22 </p><p>3 19 21 23 </p><p>4 20 22 24 </p><p>5 21 23 25</p><p></p><p>Spells Castable/Known</p><p>Wizard </p><p>0:4+1 </p><p>1:6+1 </p><p>2:5+1 </p><p>3:4+1 </p><p>4:4+1 </p><p>5:3+1 </p><p></p><p>Prepared per day</p><p>0:</p><p>Detect Magic</p><p>Detect Magic</p><p>Light</p><p>Read Magic</p><p>Arcane Mark</p><p></p><p>1:</p><p>Feather Fall</p><p>Shield</p><p>Tenser's Floating Disk </p><p>Magic Missile</p><p>Magic Missile</p><p>Magic Missile</p><p></p><p>2:</p><p>Summon Monster II </p><p>Summon Monster II </p><p>Pyrotechnics</p><p>Aganazzar's Scorcher</p><p>Fox's Cunning</p><p>Levitate</p><p></p><p>3:</p><p>Fireball</p><p>Haste</p><p>Phantom Steed</p><p>Lightning Bolt</p><p>Fireball</p><p></p><p>4:</p><p>Wall of Fire </p><p>Fireball</p><p>Summon Monster IV</p><p>Evard's Black Tentacles</p><p>Evard's Black Tentacles</p><p></p><p>5:</p><p>Ball Lightning</p><p>Teleport</p><p>Mordenkainen's Private Sanctum</p><p>Teleport</p><p></p><p></p><p>Spellbook</p><p>Type/Spells</p><p>Wizard (0):Acid Splash, Arcane Mark, Chill/Warmth, Clean, Dancing Lights, Detect Magic, Detect Poison, Disrupt Undead, Electric Jolt, Enumerate, Flare, Identify Undead, Light, Mage Hand, Mending, Prestidigitation, Quick Sober, Ray of Frost, Read Magic, Resistance, </p><p></p><p>Wizard (1):Burning Hands, Expeditious Retreat, Feather Fall, Ice Dagger, Lesser Fire Orb, Mage Armor, Magic Missile, Ray of Flame, Reduce, Shield, Tenser's Floating Disk </p><p></p><p>Wizard (2):Aganazzar's Scorcher, Cloud of Bewilderment, Combust, Continual Flame, Pyrotechnics, Summon Monster II, Levitate, Fox's Cunning, </p><p></p><p>Wizard (3):Fireball, Flame Arrow, Leomund's Tiny Hut, Lightning Bolt, Phantom Steed, Sleet Storm, Summon Monster III, Wind Wall, Haste </p><p></p><p>Wizard (4):Evard's Black Tentacles, Explosive Cascade, Fire Orb, Fire Stride, Fire Trap, Ice Storm, Minor Globe of Invulnerability, Otiluke's Resilient Sphere, Summon Monster IV, Wall of Fire </p><p></p><p>Wizard (5):Ball Lightning, Cone of Cold, Firebrand, Lutzaen's Frequent Jaunt, Mordenkainen's Faithful Hound, Mordenkainen's Private Sanctum, Passwall, Permanency, Sending, Teleport,</p><p></p><p>Alexandrahar</p><p>Fire Mephit</p><p>Small Outsider (Fire)</p><p>Hit Dice: 10d</p><p>Hit Points : 25</p><p>Initiative: +5 (+1 Dex,+4 Improved Initiative)</p><p>Speed: 30 ft., fly 50 ft. (average)</p><p>AC: 19 (+1 size, +1 Dex, +4 natural, +3 familiar natural armor) </p><p>Attacks: 2 claws +4 melee </p><p>Damage: Claw 1d3 and 2 fire </p><p>Face/Reach: 5 ft. by 5 ft./5 ft.</p><p>Special Attacks: </p><p>Breath weapon,spell-like abilities, summon mephit </p><p>Special Qualities: </p><p>Fire subtype,fast healing 2, damage reduction 5/+1</p><p>Saves: Fort +3, Ref +4, Will +3 </p><p>Abilities: Str 10, Dex 13, Con 10, </p><p> Int 12, Wis 11, Cha 15 </p><p>Skills: </p><p>Bluff +5, </p><p>Hide +11, </p><p>Listen +6, </p><p>Move Silently +7, </p><p>Spot +6</p><p>Feats: </p><p>Improved Initiative</p></blockquote><p></p>
[QUOTE="Calim, post: 1161062, member: 4221"] Ravin M Human Evoker5 Elemental Savant5; Size:M hp 50 Init +1 Spd Walk 30'ft. AC 11; Atk = +3 melee, +5 ranged; SA: Darkvision (60'),Elemental Focus +2,Elemental Penetration +1,Elemental Transition (Resistance 10 to fire) Immune to magical sleep effects,Immune to Paralysis,Summon Improved Familiar; Fire Mephit Improved Familiar AL:CG; SV Fort +6, Ref +6, Will +12; Str 8, Dex 13, Con 12, Int 20, Wis 13, Cha 10. Height 5' 3", weight 125 lbs Skills and Feats: Alchemy +10, Bluff +6, Concentration +11, Gather Information +6, Knowledge (Arcana) +13, Knowledge (Geography) +10, Knowledge (History) +10, Knowledge (Local) +14, Knowledge (Nature) +10, Knowledge (Religion) +10, Knowledge (The Planes) +13, Spellcraft +15, languages elven, dwarven, common, draconic, giant, ignan 1st Energy Substitution (fire) Spell Casting Prodigy Scribe Scroll 3rd Improved Familiar 6th Spell Focus (Evocation), 9th Greater Spell Focus (Evocation) Possessions 0 Outfit (Cold Weather); 1 Rod (Maximization/Lesser); 1 Cloak of Resistance +4; Wand of Invisibilty Wand of Summon Monster One 550 gold pieces spell DC Evoker Elem Evok 0 16 18 20 1 17 19 21 2 18 20 22 3 19 21 23 4 20 22 24 5 21 23 25 Spells Castable/Known Wizard 0:4+1 1:6+1 2:5+1 3:4+1 4:4+1 5:3+1 Prepared per day 0: Detect Magic Detect Magic Light Read Magic Arcane Mark 1: Feather Fall Shield Tenser's Floating Disk Magic Missile Magic Missile Magic Missile 2: Summon Monster II Summon Monster II Pyrotechnics Aganazzar's Scorcher Fox's Cunning Levitate 3: Fireball Haste Phantom Steed Lightning Bolt Fireball 4: Wall of Fire Fireball Summon Monster IV Evard's Black Tentacles Evard's Black Tentacles 5: Ball Lightning Teleport Mordenkainen's Private Sanctum Teleport Spellbook Type/Spells Wizard (0):Acid Splash, Arcane Mark, Chill/Warmth, Clean, Dancing Lights, Detect Magic, Detect Poison, Disrupt Undead, Electric Jolt, Enumerate, Flare, Identify Undead, Light, Mage Hand, Mending, Prestidigitation, Quick Sober, Ray of Frost, Read Magic, Resistance, Wizard (1):Burning Hands, Expeditious Retreat, Feather Fall, Ice Dagger, Lesser Fire Orb, Mage Armor, Magic Missile, Ray of Flame, Reduce, Shield, Tenser's Floating Disk Wizard (2):Aganazzar's Scorcher, Cloud of Bewilderment, Combust, Continual Flame, Pyrotechnics, Summon Monster II, Levitate, Fox's Cunning, Wizard (3):Fireball, Flame Arrow, Leomund's Tiny Hut, Lightning Bolt, Phantom Steed, Sleet Storm, Summon Monster III, Wind Wall, Haste Wizard (4):Evard's Black Tentacles, Explosive Cascade, Fire Orb, Fire Stride, Fire Trap, Ice Storm, Minor Globe of Invulnerability, Otiluke's Resilient Sphere, Summon Monster IV, Wall of Fire Wizard (5):Ball Lightning, Cone of Cold, Firebrand, Lutzaen's Frequent Jaunt, Mordenkainen's Faithful Hound, Mordenkainen's Private Sanctum, Passwall, Permanency, Sending, Teleport, Alexandrahar Fire Mephit Small Outsider (Fire) Hit Dice: 10d Hit Points : 25 Initiative: +5 (+1 Dex,+4 Improved Initiative) Speed: 30 ft., fly 50 ft. (average) AC: 19 (+1 size, +1 Dex, +4 natural, +3 familiar natural armor) Attacks: 2 claws +4 melee Damage: Claw 1d3 and 2 fire Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: Breath weapon,spell-like abilities, summon mephit Special Qualities: Fire subtype,fast healing 2, damage reduction 5/+1 Saves: Fort +3, Ref +4, Will +3 Abilities: Str 10, Dex 13, Con 10, Int 12, Wis 11, Cha 15 Skills: Bluff +5, Hide +11, Listen +6, Move Silently +7, Spot +6 Feats: Improved Initiative [/QUOTE]
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