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[PbP][FR] Against The Storm Character Thread.
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<blockquote data-quote="shaff" data-source="post: 943865" data-attributes="member: 12259"><p>Rannos of Solewood</p><p>level 10 ranger</p><p>human</p><p>Nuetral good</p><p>brown hair. blue eyes.</p><p>weight 192, height 6'1", age 24</p><p></p><p>STR: 18(+4)</p><p>DEX: 14(+2)</p><p>CON: 14(+2)</p><p>INT: 10(+0)</p><p>WIS: 14(+2)</p><p>CHA: 10(+0)</p><p></p><p>HP: 82</p><p>AC: 21</p><p>FORT: +9</p><p>REF: +5</p><p>WILL: +5</p><p></p><p>Weapons:</p><p>2 bladed sword:</p><p>Attacks:</p><p>+15/+10/+11/+9</p><p>Damage: 1d8+7 each strike</p><p></p><p>MTY COMP LNGBW</p><p>attacks:</p><p>+12/+7</p><p>Damage: 1d8 +6 each strike</p><p></p><p>Greatsword:</p><p>attacks:</p><p>+14/+9</p><p>Damage: 2d6+4 each strike</p><p></p><p></p><p>skills:</p><p>Animal empathy +5 </p><p>Climb: +8</p><p>Handle animal +6</p><p>Intuit direction +5</p><p>Knowledge (nature) +7</p><p>Knowledge (dungeoneering) +5</p><p>Knowledge (geography) +5</p><p>Listen +15</p><p>Move silently +6</p><p>Search +10</p><p>Spot +15</p><p>Wilderness Lore +10</p><p></p><p>Feats (including the feats i get from being a ranger):</p><p>combat reflexes</p><p>exotic weapon proficiency: 2 bladed sword</p><p>power attack</p><p>cleave</p><p>track</p><p>weapon focus: 2 bladed sword</p><p>2 weapon fighting</p><p>improved 2 weapon fighting</p><p>Endurance</p><p>Evasion</p><p>Woodland stride</p><p>Swift tracker</p><p></p><p>Favored enemies and animal companion:</p><p>Demons (+2)</p><p>magical beasts (+4)</p><p>Undead (+6)</p><p>I have a bear companion named bollan</p><p></p><p>prepared spells:</p><p>1st level: Animal Friendship, entangle</p><p>2nd level: Cure light wounds, summon nature's ally II</p><p></p><p>Gear:</p><p>Backpack</p><p>bedroll</p><p>bracers of armor (+1)</p><p>caltrops</p><p>flint and steel</p><p>grappling hook</p><p>greatsword</p><p>MTY COMP LGBW (+4)</p><p>5 potions of bull strength</p><p>4 poions of cure moderate wounds</p><p>3 potions of cur serious wounds</p><p>2 potions of cure light</p><p>potion of darkvision</p><p>7 days of trail rations</p><p>rhino hide</p><p>ring of protection (+3)</p><p>50' of silk rope</p><p>3 smokesticks</p><p>3 sunrods</p><p>magical 2 bladed sword (+3)</p><p>2 tindertwig</p><p>2 full waterskins</p><p>whetstone</p><p></p><p>GP left:447 </p><p>SP left:3</p><p>CP left:8</p><p></p><p></p><p><img src="http://www.romus5.com//2DArt/Portraits/k04.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p></p><p>My Bear companion:</p><p>Bollan</p><p>Bear, Brown</p><p>Large Animal</p><p>Hit Dice: 6d8+24 (51 hp)</p><p>Initiative: +1 (Dex)</p><p>Speed: 40 ft.</p><p>AC: 15 (-1 size, +1 Dex, +5 natural)</p><p>Attacks: 2 claws +11 melee, bite +6 melee</p><p>Damage: Claw 1d8+8, bite 2d8+4</p><p>Face/Reach: 5 ft. by 10 ft./5 ft.</p><p>Special Attacks: Improved grab</p><p>Special Qualities: Scent</p><p>Saves: Fort +9, Ref +6, Will +3</p><p>Abilities: Str 27, Dex 13, Con 19,</p><p>Int 2, Wis 12, Cha 6</p><p>Skills: Listen +4, Spot +7, </p><p>Swim +14</p><p></p><p>Improved Grab (Ex): To use this ability, the brown bear must hit with a claw attack</p><p></p><p>Tricks (im allwoed to teach him 6 tricks):</p><p>1.Attack(2): he attacks any target i choose, even unnatural things, thats why it costs 2, becuase normally its just natural things.</p><p></p><p>2.Track(1): he tracks the scent presented to him</p><p></p><p>3.stay(1): stays where told to, and does not attack passing creatures, but will defend himself if needed.</p><p></p><p>4. down(1): he back away from combat and pretty much backs down.</p><p></p><p>5.seek(1): he moves into an area pointed out to him, and looks for anything useful</p></blockquote><p></p>
[QUOTE="shaff, post: 943865, member: 12259"] Rannos of Solewood level 10 ranger human Nuetral good brown hair. blue eyes. weight 192, height 6'1", age 24 STR: 18(+4) DEX: 14(+2) CON: 14(+2) INT: 10(+0) WIS: 14(+2) CHA: 10(+0) HP: 82 AC: 21 FORT: +9 REF: +5 WILL: +5 Weapons: 2 bladed sword: Attacks: +15/+10/+11/+9 Damage: 1d8+7 each strike MTY COMP LNGBW attacks: +12/+7 Damage: 1d8 +6 each strike Greatsword: attacks: +14/+9 Damage: 2d6+4 each strike skills: Animal empathy +5 Climb: +8 Handle animal +6 Intuit direction +5 Knowledge (nature) +7 Knowledge (dungeoneering) +5 Knowledge (geography) +5 Listen +15 Move silently +6 Search +10 Spot +15 Wilderness Lore +10 Feats (including the feats i get from being a ranger): combat reflexes exotic weapon proficiency: 2 bladed sword power attack cleave track weapon focus: 2 bladed sword 2 weapon fighting improved 2 weapon fighting Endurance Evasion Woodland stride Swift tracker Favored enemies and animal companion: Demons (+2) magical beasts (+4) Undead (+6) I have a bear companion named bollan prepared spells: 1st level: Animal Friendship, entangle 2nd level: Cure light wounds, summon nature's ally II Gear: Backpack bedroll bracers of armor (+1) caltrops flint and steel grappling hook greatsword MTY COMP LGBW (+4) 5 potions of bull strength 4 poions of cure moderate wounds 3 potions of cur serious wounds 2 potions of cure light potion of darkvision 7 days of trail rations rhino hide ring of protection (+3) 50' of silk rope 3 smokesticks 3 sunrods magical 2 bladed sword (+3) 2 tindertwig 2 full waterskins whetstone GP left:447 SP left:3 CP left:8 [IMG]http://www.romus5.com//2DArt/Portraits/k04.jpg[/IMG] My Bear companion: Bollan Bear, Brown Large Animal Hit Dice: 6d8+24 (51 hp) Initiative: +1 (Dex) Speed: 40 ft. AC: 15 (-1 size, +1 Dex, +5 natural) Attacks: 2 claws +11 melee, bite +6 melee Damage: Claw 1d8+8, bite 2d8+4 Face/Reach: 5 ft. by 10 ft./5 ft. Special Attacks: Improved grab Special Qualities: Scent Saves: Fort +9, Ref +6, Will +3 Abilities: Str 27, Dex 13, Con 19, Int 2, Wis 12, Cha 6 Skills: Listen +4, Spot +7, Swim +14 Improved Grab (Ex): To use this ability, the brown bear must hit with a claw attack Tricks (im allwoed to teach him 6 tricks): 1.Attack(2): he attacks any target i choose, even unnatural things, thats why it costs 2, becuase normally its just natural things. 2.Track(1): he tracks the scent presented to him 3.stay(1): stays where told to, and does not attack passing creatures, but will defend himself if needed. 4. down(1): he back away from combat and pretty much backs down. 5.seek(1): he moves into an area pointed out to him, and looks for anything useful [/QUOTE]
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