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PbP games: what works and what doesn't?
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<blockquote data-quote="jmucchiello" data-source="post: 7463976" data-attributes="member: 813"><p>I think things like maps and initiative order need to be reprinted every round of combat. That would not have helped this particular issue. But that could have been mitigated by posting to the RG thread.</p><p></p><p>But to solve the issue generally? No idea. Maybe keep a "where are we now" map in the first post of one of the threads. Summaries might help although I'm not sure what would trigger them. Perhaps after each encounter. Posts in PbP tend to have certain types. There's RP posts that take place in a single location or during an overland journey. They advance the party's internal plot lines. But they are free of structure. You can post IC during conversation and travel as many times as you like.</p><p></p><p>Then there encounter posts that are usually more terse and are structured on a turn by turn basis. Your character cannot post several times in a row as there's only so much action they can do during their turn. But these posts generally take up the bulk of the IC thread as combats will require "number of players + GM" times "rounds the combat lasts" posts at a minimum. It's encounters that push important information off the current page. In every game I'm in, after an encounter, I usually have to go back to before the fight to find out who it was were fighting for as their name is completely gone from my head.</p><p></p><p>Reflecting on the above, I don't think it helped much. Perhaps the best advice for the GM is to be repetitive. Always use NPC names when they speak. Always refer to the location when you post. Don't assume something you posted in the OOC thread during chargen will be remembered later in the IC.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 7463976, member: 813"] I think things like maps and initiative order need to be reprinted every round of combat. That would not have helped this particular issue. But that could have been mitigated by posting to the RG thread. But to solve the issue generally? No idea. Maybe keep a "where are we now" map in the first post of one of the threads. Summaries might help although I'm not sure what would trigger them. Perhaps after each encounter. Posts in PbP tend to have certain types. There's RP posts that take place in a single location or during an overland journey. They advance the party's internal plot lines. But they are free of structure. You can post IC during conversation and travel as many times as you like. Then there encounter posts that are usually more terse and are structured on a turn by turn basis. Your character cannot post several times in a row as there's only so much action they can do during their turn. But these posts generally take up the bulk of the IC thread as combats will require "number of players + GM" times "rounds the combat lasts" posts at a minimum. It's encounters that push important information off the current page. In every game I'm in, after an encounter, I usually have to go back to before the fight to find out who it was were fighting for as their name is completely gone from my head. Reflecting on the above, I don't think it helped much. Perhaps the best advice for the GM is to be repetitive. Always use NPC names when they speak. Always refer to the location when you post. Don't assume something you posted in the OOC thread during chargen will be remembered later in the IC. [/QUOTE]
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