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PbP games: what works and what doesn't?
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7465738" data-attributes="member: 6790669"><p>WHOA, Nevermind. LOL. I had no idea you were THAT busy. Yeah, notifications for that many games would get too confusing, for sure. I run ONE game, and I play in three others, one of which moves VERY slow.</p><p></p><p></p><p></p><p>Ah, I see now. Agreed. When I am on the computer, I keep my PC version of LINE open in the background, because I can type WAY faster on my laptop than I can on my phone. But I see where you're coming from now. And I know exactly what you mean.</p><p></p><p></p><p></p><p>Ok, well, my point was that perhaps being able to notify your players via real-time messaging would be helpful. But now that I have a better idea of your situation, all I can say is that I sympathize with you. LOL <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>That being said, you could just make a post in the Talking The Talk thread for your game(s) implementing a "gentlemen's agreement" for such things; of course, if you're a player, and not the DM, it's more difficult, because instead of implementing protocol, you're simply making a request of others. In such situations, sadly, you have very little control.</p><p></p><p>Of course, most PbP games I have ever seen have stuff like that posted; usually, they say stuff like, "Players are expected to post at least once every 48 hours," or something to that effect.</p><p></p><p></p><p></p><p>Agreed, as long as you have your email set NOT to push notifications on your phone. But I get what you're saying, even if your phone notifies you of the email, the user sending it usually doesn't expect an immediate reply. </p><p></p><p>In a related train of thought, I started out doing my PbP stuff (Gameplay and OOC, everything) by email, but the problem I always had is that "reply all" results in a lot of duplicated messages, because each player's reply repeated the message it was replying to. That's why I switched to forum format in the first place.</p><p></p><p>Having said that, I DO use email to tell players information that the other players wouldn't have an IC way of knowing. Plus, some players don't have forum access on their computers at work due to blocked ports, so they sometimes email me their posts so that I can simply relay them on their behalf on the forum.</p><p></p><p>At any rate, cheers to you, and I wish you well! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7465738, member: 6790669"] WHOA, Nevermind. LOL. I had no idea you were THAT busy. Yeah, notifications for that many games would get too confusing, for sure. I run ONE game, and I play in three others, one of which moves VERY slow. Ah, I see now. Agreed. When I am on the computer, I keep my PC version of LINE open in the background, because I can type WAY faster on my laptop than I can on my phone. But I see where you're coming from now. And I know exactly what you mean. Ok, well, my point was that perhaps being able to notify your players via real-time messaging would be helpful. But now that I have a better idea of your situation, all I can say is that I sympathize with you. LOL :D That being said, you could just make a post in the Talking The Talk thread for your game(s) implementing a "gentlemen's agreement" for such things; of course, if you're a player, and not the DM, it's more difficult, because instead of implementing protocol, you're simply making a request of others. In such situations, sadly, you have very little control. Of course, most PbP games I have ever seen have stuff like that posted; usually, they say stuff like, "Players are expected to post at least once every 48 hours," or something to that effect. Agreed, as long as you have your email set NOT to push notifications on your phone. But I get what you're saying, even if your phone notifies you of the email, the user sending it usually doesn't expect an immediate reply. In a related train of thought, I started out doing my PbP stuff (Gameplay and OOC, everything) by email, but the problem I always had is that "reply all" results in a lot of duplicated messages, because each player's reply repeated the message it was replying to. That's why I switched to forum format in the first place. Having said that, I DO use email to tell players information that the other players wouldn't have an IC way of knowing. Plus, some players don't have forum access on their computers at work due to blocked ports, so they sometimes email me their posts so that I can simply relay them on their behalf on the forum. At any rate, cheers to you, and I wish you well! :D [/QUOTE]
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