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[PbP] Not With a Bang PCs
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<blockquote data-quote="Sam" data-source="post: 1035638" data-attributes="member: 1024"><p><strong>Grunlor Forgeheart</strong> – Male Dwarf, Pal2; CR2; Medium Size Humanoid (dwarf); HD 2d10+4; hp 21; Init +0; Spd 15 ft/x4; AC 16(+4 scale mail, +2 large steel shield); Melee Atk +5 One-handed (1d10+3,×3, Dwarven Waraxe) or +5 One-handed (1d4+3/19-20/×2, Dagger); Ranged Atk +2 2-handed (1d8/×3, Longbow); SQ: Aura of Good; SA Detect Evil, Smite Evil 1/day, Divine Grace, Lay on Hands; AL NG; SV Fort +7, Ref +2, Will +3; Str 16(+3), Dex 10(+0), Con 14(+2), Int 10(+0), Wis 12(+1), Cha 14(+2); </p><p> </p><p><strong>Skills:</strong> Diplomacy +4, Heal +2, Knowledge (nobilty & royalty) +1, Knowledge (religion) +1, Ride +1, Sense Motive +3, Spot +2.</p><p>Feats: Exotic Weapon Proficiency(Dwarven Waraxe), Power Attack</p><p> </p><p><strong>Languages:</strong> Common, Dwarven</p><p> </p><p><strong>Diety:</strong> Telenn</p><p> </p><p><strong>Possessions:</strong> Dwarven Waraxe, Scale Mail, Heavy Steel Shield, Longbow, Arrows (20), Dagger, Backpack, Waterskin, Trail Rations (x3), Silver Holy Symbol, Bullseye Lantern, Oil (x3), Explorer's Outfit, Traveler's Outfit, Grappling Hook, Hemp Rope 50', 267gp, 2sp.</p><p> </p><p><strong>Appearance:</strong> Grunlor views his appearance as a reflection of Telenn’s light and takes great care in how he shows himself. He carries himself with a very rigid posture and is quiet though exceedingly polite. His scale armor is always clean and oiled; his shield, embossed with the sun symbol of Telenn, is polished to a mirror sheen. He takes great care with his arms, polishing and sharpening his dwarven waraxe and dagger often. His holy symbol that he wears around his neck shines with the same intensity as does the shield. A light grey cloak and breeches, coupled with dark grey boots and gloves complement his tidy appearance. </p><p> </p><p>Physically Grunlor stands 4’2” tall and weighs 155 pounds. He is 63 years old, though looks somewhat more aged than that. His eyes and hair are the same light brown shade.</p><p> </p><p><strong>Background/Personality:</strong> Grunlor is a more solitary person than those that typically take up the banner of Telenn. Nonetheless, he feels the call of serving Telenn strongly in his heart. He views his mission as one of spreading Telenn’s beliefs through the Mezentil Kingdom (and beyond) and act as a defender of the dwarven people. </p><p> </p><p>As a dwarf raised in Alten’s Rock, Grunlor is keenly aware that he has not spent any significant time “undermountain” and feels a calling to someday spend some years in an ancestral dwarven city. His parents are craftsmen and merchants and are generally pleased that Grunlor has taken up the shield for Talenn. They respect his decision, but don’t understand his lack of desire for gems and wealth. In fact, Grunlor sees gold and treasure only as a means to increase the quality of his arms and armor (after tithing the obligatory 10% to the church) in order to better serve the Lightbringer.</p><p> </p><p>A staid dwarf, who seldom laughs or takes part in frivolous activity he prefers to study religious texts or practice with his weapons. Grunlor knows he is not particularly smart, nor is he exceedingly quick (even for a dwarf) and tries to overcome these shortcomings through training. At the age of 63 Grunlor feels it is time take his training to the next level and begin his mission by following the road wherever Talenn’s light takes him.</p></blockquote><p></p>
[QUOTE="Sam, post: 1035638, member: 1024"] [b]Grunlor Forgeheart[/b] – Male Dwarf, Pal2; CR2; Medium Size Humanoid (dwarf); HD 2d10+4; hp 21; Init +0; Spd 15 ft/x4; AC 16(+4 scale mail, +2 large steel shield); Melee Atk +5 One-handed (1d10+3,×3, Dwarven Waraxe) or +5 One-handed (1d4+3/19-20/×2, Dagger); Ranged Atk +2 2-handed (1d8/×3, Longbow); SQ: Aura of Good; SA Detect Evil, Smite Evil 1/day, Divine Grace, Lay on Hands; AL NG; SV Fort +7, Ref +2, Will +3; Str 16(+3), Dex 10(+0), Con 14(+2), Int 10(+0), Wis 12(+1), Cha 14(+2); [b]Skills:[/b] Diplomacy +4, Heal +2, Knowledge (nobilty & royalty) +1, Knowledge (religion) +1, Ride +1, Sense Motive +3, Spot +2. Feats: Exotic Weapon Proficiency(Dwarven Waraxe), Power Attack [b]Languages:[/b] Common, Dwarven [b]Diety:[/b] Telenn [b]Possessions:[/b] Dwarven Waraxe, Scale Mail, Heavy Steel Shield, Longbow, Arrows (20), Dagger, Backpack, Waterskin, Trail Rations (x3), Silver Holy Symbol, Bullseye Lantern, Oil (x3), Explorer's Outfit, Traveler's Outfit, Grappling Hook, Hemp Rope 50', 267gp, 2sp. [b]Appearance:[/b] Grunlor views his appearance as a reflection of Telenn’s light and takes great care in how he shows himself. He carries himself with a very rigid posture and is quiet though exceedingly polite. His scale armor is always clean and oiled; his shield, embossed with the sun symbol of Telenn, is polished to a mirror sheen. He takes great care with his arms, polishing and sharpening his dwarven waraxe and dagger often. His holy symbol that he wears around his neck shines with the same intensity as does the shield. A light grey cloak and breeches, coupled with dark grey boots and gloves complement his tidy appearance. Physically Grunlor stands 4’2” tall and weighs 155 pounds. He is 63 years old, though looks somewhat more aged than that. His eyes and hair are the same light brown shade. [b]Background/Personality:[/b] Grunlor is a more solitary person than those that typically take up the banner of Telenn. Nonetheless, he feels the call of serving Telenn strongly in his heart. He views his mission as one of spreading Telenn’s beliefs through the Mezentil Kingdom (and beyond) and act as a defender of the dwarven people. As a dwarf raised in Alten’s Rock, Grunlor is keenly aware that he has not spent any significant time “undermountain” and feels a calling to someday spend some years in an ancestral dwarven city. His parents are craftsmen and merchants and are generally pleased that Grunlor has taken up the shield for Talenn. They respect his decision, but don’t understand his lack of desire for gems and wealth. In fact, Grunlor sees gold and treasure only as a means to increase the quality of his arms and armor (after tithing the obligatory 10% to the church) in order to better serve the Lightbringer. A staid dwarf, who seldom laughs or takes part in frivolous activity he prefers to study religious texts or practice with his weapons. Grunlor knows he is not particularly smart, nor is he exceedingly quick (even for a dwarf) and tries to overcome these shortcomings through training. At the age of 63 Grunlor feels it is time take his training to the next level and begin his mission by following the road wherever Talenn’s light takes him. [/QUOTE]
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