Aeolius
Adventurer
After a bit of a hiatus, brought on when 3 players left in the same week (offline conflicts), "Beneath the Pinnacles of Azor'alq" (BPAA) is up and running once more.
WHO: Anyone interested in a 3e D&D World of Greyhawk message-based game (play-by-post) set beneath the surface of the sea. The current level of play is between 5 to 7. New players are welcome to create characters ranging from levels 3 through 5. So long as new characters can breathe underwater and swim, the rest is negotiable.
WHAT: BPAA has been running since 1998 or thereabouts. The campaign began in 1998, as a 1e AD&D pre-Wars GH game and switched to 3e D&D GH shortly after 3e arrived. The campaign, which uses the “core rules of 3e, select supplements from 2e, and the heart of 1e”, is designed for those interested in participating in a work of coauthored interactive fiction. The game will be utilizing the revised 3e rules when they debut next month. Campaign information may be found at http://www.lobi.com/bpaa/background
WHEN: New PCs will be incorporated into the campaign within a week of their approval.
HOW: In the campaign, I post a new "Chapter" once a week. During the week, the players respond to events in the Chapter, to NPCs, and to one another. I will add updates as time permits. The next week, I post a new Chapter. While this method of game play requires a degree of patience and the occasional spell-checker, I have found it one of the best options for those with hectic schedules.
WHERE: More information regarding the campaign and message-boards may be found at http://www.lobi.com/bpaa/recruit
WHY: I refuse to let this campaign fade into the depths. What I need are some players with entirely too much enthusiasm and the ability to keep their DM challenged creatively.
If the prospect of exploring the mysteries of the sea intrigues you, feel free to contact me
WHO: Anyone interested in a 3e D&D World of Greyhawk message-based game (play-by-post) set beneath the surface of the sea. The current level of play is between 5 to 7. New players are welcome to create characters ranging from levels 3 through 5. So long as new characters can breathe underwater and swim, the rest is negotiable.
WHAT: BPAA has been running since 1998 or thereabouts. The campaign began in 1998, as a 1e AD&D pre-Wars GH game and switched to 3e D&D GH shortly after 3e arrived. The campaign, which uses the “core rules of 3e, select supplements from 2e, and the heart of 1e”, is designed for those interested in participating in a work of coauthored interactive fiction. The game will be utilizing the revised 3e rules when they debut next month. Campaign information may be found at http://www.lobi.com/bpaa/background
WHEN: New PCs will be incorporated into the campaign within a week of their approval.
HOW: In the campaign, I post a new "Chapter" once a week. During the week, the players respond to events in the Chapter, to NPCs, and to one another. I will add updates as time permits. The next week, I post a new Chapter. While this method of game play requires a degree of patience and the occasional spell-checker, I have found it one of the best options for those with hectic schedules.
WHERE: More information regarding the campaign and message-boards may be found at http://www.lobi.com/bpaa/recruit
WHY: I refuse to let this campaign fade into the depths. What I need are some players with entirely too much enthusiasm and the ability to keep their DM challenged creatively.
If the prospect of exploring the mysteries of the sea intrigues you, feel free to contact me