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[PbP] The Heroes of Silleria
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<blockquote data-quote="MerakSpielman" data-source="post: 1157490" data-attributes="member: 7464"><p>Xendengalis: You cast <em>Cure Light</em>, twisting so that the centipede can't get a bite in at you. Regardless of your contortions, you manage to get the spell off. The healing power fills you, and you see the hole in your flesh cover itself with new skin. You're not as good as new, but you're much better than you were!</p><p> </p><p>Kerith: Ready an action to attack the first enemy to move within reach.</p><p> </p><p><span style="color: lemonchiffon"><em>Blackwing: </em>Guarding the east passage. </span></p><p> </p><p><span style="color: magenta">Huge Monstrous Centipede:</span> Can't get in on the action and seems mad as all heck at all those magic missiles.</p><p> </p><p><em>Gertrude: </em>Attacks <span style="color: magenta">c1</span>, missing.</p><p> </p><p>Norynth: You attack <span style="color: magenta">c1</span>, missing.</p><p> </p><p>Michelle: Insistant that you will take out the big one, you hurl yet another magic missile. Afterward, it looks as though it is on its last legs (which is saying quite a bit, considering how many legs it has).</p><p> </p><p>Alexi: casts burning hands defensively, and barely gets the spell off (by my estimates, you don't reach N12.) The hallway suddenly seems filled with fire, and several of the bugs roast nicely (<span style="color: magenta">c1</span>, <span style="color: magenta">c2</span>, <span style="color: magenta">c4</span>, <span style="color: magenta">c5</span>, <span style="color: magenta">c6</span>). When the smoke clears, only <span style="color: magenta">c5</span> is still moving from that lot - the rest are dead, toasted in their shells. The horrid stench of cooked bug fills the air. You step back into P15.</p><p> </p><p><span style="color: magenta">Medium Monstrous Centipedes:</span> Continue their mindless assault, scuttling over the smoking bodies of their fellows.</p><p><span style="color: magenta">c1:</span> dead</p><p><span style="color: magenta">c2:</span> dead</p><p><span style="color: magenta">c3:</span> dead</p><p><span style="color: magenta">c4:</span> dead</p><p><span style="color: magenta">c5:</span> (injured) Approaches Xengendalis (M15), trying to bite. Oren gets an AoO, but doesn't hit. It misses its own attack.</p><p><span style="color: magenta">c6:</span> dead</p><p><span style="color: magenta">c7:</span> moves to N15 and attacks Norynth, missing very badly.</p><p><span style="color: magenta">c8:</span> moves to O15 and attacks Kerith, also missing. </p><p><span style="color: magenta">c9:</span> moves to M13, but can't reach anybody to attack.</p><p> </p><p>edit: Kerith: You attack c8, missing, as your readied action goes off (initiative changed).</p><p> </p><p>Oren: You stab at <span style="color: magenta">c5</span>, but can't quite pin the thing.</p><p> </p><p><em>Titus:</em> attacks <span style="color: magenta">c7</span>, but misses.</p><p> </p><p>Foran: You keep on playin'!</p><p> </p><p> </p><p>I think we're beyond needing a map at this point in the battle.</p><p> </p><p> </p><p>(OOC: Remarkably, the only things I rolled above 10 for this round were the concentration checks and <span style="color: magenta">c5</span>'s saving throw. That's dice for you.)</p><p> </p><p>(Also OOC: Considering what happened to Alexi, I'm thinking it might be easier if, in the future, I automatically consider anybody casting in a threatened area to be casting defensively, unless they say otherwise. What do you think?)</p><p> </p><p>(Also also OOC: What's the point of an OOC thread if I don't use it? Compare and contrast the pros and cons, and present me with a five page paper tomorrow morning. Thank you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1157490, member: 7464"] Xendengalis: You cast [i]Cure Light[/i], twisting so that the centipede can't get a bite in at you. Regardless of your contortions, you manage to get the spell off. The healing power fills you, and you see the hole in your flesh cover itself with new skin. You're not as good as new, but you're much better than you were! Kerith: Ready an action to attack the first enemy to move within reach. [color=lemonchiffon][i]Blackwing: [/i]Guarding the east passage. [/color] [color=magenta]Huge Monstrous Centipede:[/color] Can't get in on the action and seems mad as all heck at all those magic missiles. [i]Gertrude: [/i]Attacks [color=magenta]c1[/color], missing. Norynth: You attack [color=magenta]c1[/color], missing. Michelle: Insistant that you will take out the big one, you hurl yet another magic missile. Afterward, it looks as though it is on its last legs (which is saying quite a bit, considering how many legs it has). Alexi: casts burning hands defensively, and barely gets the spell off (by my estimates, you don't reach N12.) The hallway suddenly seems filled with fire, and several of the bugs roast nicely ([color=magenta]c1[/color], [color=magenta]c2[/color], [color=magenta]c4[/color], [color=magenta]c5[/color], [color=magenta]c6[/color]). When the smoke clears, only [color=magenta]c5[/color] is still moving from that lot - the rest are dead, toasted in their shells. The horrid stench of cooked bug fills the air. You step back into P15. [color=magenta]Medium Monstrous Centipedes:[/color] Continue their mindless assault, scuttling over the smoking bodies of their fellows. [color=magenta]c1:[/color] dead [color=magenta]c2:[/color] dead [color=magenta]c3:[/color] dead [color=magenta]c4:[/color] dead [color=magenta]c5:[/color] (injured) Approaches Xengendalis (M15), trying to bite. Oren gets an AoO, but doesn't hit. It misses its own attack. [color=magenta]c6:[/color] dead [color=magenta]c7:[/color] moves to N15 and attacks Norynth, missing very badly. [color=magenta]c8:[/color] moves to O15 and attacks Kerith, also missing. [color=magenta]c9:[/color] moves to M13, but can't reach anybody to attack. edit: Kerith: You attack c8, missing, as your readied action goes off (initiative changed). Oren: You stab at [color=magenta]c5[/color], but can't quite pin the thing. [i]Titus:[/i] attacks [color=magenta]c7[/color], but misses. Foran: You keep on playin'! I think we're beyond needing a map at this point in the battle. (OOC: Remarkably, the only things I rolled above 10 for this round were the concentration checks and [color=magenta]c5[/color]'s saving throw. That's dice for you.) (Also OOC: Considering what happened to Alexi, I'm thinking it might be easier if, in the future, I automatically consider anybody casting in a threatened area to be casting defensively, unless they say otherwise. What do you think?) (Also also OOC: What's the point of an OOC thread if I don't use it? Compare and contrast the pros and cons, and present me with a five page paper tomorrow morning. Thank you. :)) [/QUOTE]
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