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[PbP] The Heroes of Silleria
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<blockquote data-quote="Guilt Puppy" data-source="post: 732279" data-attributes="member: 6521"><p>Once signals have been worked out specifically, Oren smiles, and begins shuffling through his backpack.</p><p></p><p>"Sounds good. Shall we get to it then? Foran, I'd suggest you be the one to pick the place... Somewhere crowded, so we'll be harder to chase if it comes to that. Somewhere people are playing cards not too far from the door, and so on. You sit near the door, and play your pipes: Hopefully it'll be easy to hear from the outside. Kerith, Michelle, you go after him, look like you're just strolling the town. Arm-in-arm like, if you're comfy with that: Fewer people will stare. Keep within sight of him if you can. I'll shadow you until I'm sure you've found a place, then give you about a quarter of an hour before coming in myself. Then, we'll see what happens."</p><p></p><p>As he says this, he continues getting dressed: Which is to say, he distributes his daggers across his body. One on his right hip, obvious, one in his left boot, somewhat concealed but still visible upon inspection, and one tied to his left wrist under billowing sleeves, barely visible at all.</p><p></p><p>"If there are no last-minute second-thoughts, let's move."</p><p></p><p>Oren will follow Kerith and Michelle upon their exit, staying back as far as possible. If he loses track of them, he will attempt to guess their path, listening at the doors of bars and inns for Foran's pipes.</p><p></p><p><em>(OOC -- Oh, and I've already marked off 6 gp to cover the remainder of our stay in town... That puts me down to 80gp exactly. Plan is to leave the table after 100gp in profit, or 40gp in losses if that ends up happening, on my end.)</em></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 732279, member: 6521"] Once signals have been worked out specifically, Oren smiles, and begins shuffling through his backpack. "Sounds good. Shall we get to it then? Foran, I'd suggest you be the one to pick the place... Somewhere crowded, so we'll be harder to chase if it comes to that. Somewhere people are playing cards not too far from the door, and so on. You sit near the door, and play your pipes: Hopefully it'll be easy to hear from the outside. Kerith, Michelle, you go after him, look like you're just strolling the town. Arm-in-arm like, if you're comfy with that: Fewer people will stare. Keep within sight of him if you can. I'll shadow you until I'm sure you've found a place, then give you about a quarter of an hour before coming in myself. Then, we'll see what happens." As he says this, he continues getting dressed: Which is to say, he distributes his daggers across his body. One on his right hip, obvious, one in his left boot, somewhat concealed but still visible upon inspection, and one tied to his left wrist under billowing sleeves, barely visible at all. "If there are no last-minute second-thoughts, let's move." Oren will follow Kerith and Michelle upon their exit, staying back as far as possible. If he loses track of them, he will attempt to guess their path, listening at the doors of bars and inns for Foran's pipes. [i](OOC -- Oh, and I've already marked off 6 gp to cover the remainder of our stay in town... That puts me down to 80gp exactly. Plan is to leave the table after 100gp in profit, or 40gp in losses if that ends up happening, on my end.)[/i] [/QUOTE]
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