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[PbP] The Sandman's Binding Game Thread
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<blockquote data-quote="Paragon Badger" data-source="post: 413861" data-attributes="member: 6334"><p><strong>And so it begins. . .</strong></p><p></p><p><span style="color: burlywood">It is clean, crisp morning in Silverymoon. A chill of autumn hangs in the air. The city bustles with life and activity unaware of the danger that waits for them that night. A young dwarven cleric of Moradin, named Donvena Swifthammer, is stricken in the eve. When her fellow clerics come to wake her the next morning she will not rise. She rests in a deep slumber only disturbed by an occasional toss and turn, as if her dreams are not entirely pleasant. The head cleric is sent for, but even his powerful magic can’t affect that which lies in the dream.</span></p><p><span style="color: burlywood"> </span></p><p><span style="color: burlywood">The followers of Moradin quickly take Donvena to the Temple of Silver Stars hoping that Selune’s touch can awaken the girl. The clerics of Selune can not save the girl either. Even the prayers of the High Moonmistress, Shalyssa Lurialar, seem to fall upon deaf ears. Shalyssa quickly sends for Fam Oestre, an elven sorcerer of some repute. </span></p><p><span style="color: burlywood"> </span></p><p><span style="color: burlywood">Fam quickly devises a daring plan, she creates several items that will allow brave souls to enter the dreams of another. Perhaps within the dreamscape a solution will be found.</span></p><p><span style="color: burlywood"></span></p><p><span style="color: burlywood"> A call to adventurers is sent out and several respond. Shalyssa and Fam consult the stars and choose the most daring adventurers to complete the mission. And still the people of the city turn in at night, most thankfully unaware of the treachery that lurks in the Sandman’s binding.</span></p><p></p><p><span style="color: blue">Dorn:</span></p><p><span style="color: blue"> As you head toward the temple, you see a young page, dressed in the symbol of Selune, scanning the crowds. Upon seeing you he will hustle over. “Sir Hardwood, a missive from the Lady Lurialar.”, the page states with a proper bow. He hands you a letter sealed with the symbol of Selune and then departs toward the market. <em>(See Letter below)</em></span></p><p></p><p><span style="color: green">Ichtor:</span></p><p><span style="color: green"> As you wander the marketplace a young page, in the grab of Selune, approaches you, obviously afraid. “S-s-sir Tardas,” he speaks with a quiver in his voice, “I bring you a letter from the High Moonmistress.” He hands the letter to you and departs quickly with a short bow. He almost runs as he heads away. The letter you received is written on a fine parchment and sealed with the symbol of Selune in wax. <em>(See Letter below.)</em></span></p><p> </p><p><span style="color: red">Sean:</span></p><p><span style="color: red"> As you practice outside the walls a young page will run over to you, obviously disheveled as if he has been walking for awhile. Breathlessly he states, “Sir Reaver, a note from the High Cleric.” He hands the letter to you and heads back toward the city with haste. The letter is written upon expensive parchment and sealed with a wax impression of Selune’s symbol. <em>(See Letter Below)</em></span></p><p></p><p></p><p><span style="color: burlywood">Letter:</span></p><p><span style="color: burlywood">Upon opening the letter you can read the following.</span></p><p><span style="color: burlywood"></span></p><p><span style="color: burlywood">Brave Adventurer,</span></p><p><span style="color: burlywood"> The grace of Selune be upon you. The Lady has indicated that you are one of the chosen that must do battle in the dreamscape. Your presence is requested at the Temple of Silver Stars this afternoon. Please come with any equipment you may need for battle. If you are in need of quarters the temple will arrange it for you and any staff for as long as you are employed in Our Lady’s service. </span></p><p><span style="color: burlywood"></span></p><p><span style="color: burlywood"> More details will be provided upon your arrival but I will inform of what I can in this letter. A young cleric of Moradin has been bound into a never-ending nightmare. As each day goes by her vitality seems to weaken more. We fear something has trapped her in her dreams and is drawing the life energy from her. We wish you to venture into this poor souls dream, in a method we provide, and attempt to break this spell.</span></p><p><span style="color: burlywood"> </span></p><p><span style="color: burlywood">We promise adequate compensation for you efforts since the battle against evil is always a costly endeavor. We await you.</span></p><p><span style="color: burlywood"> </span></p><p><span style="color: burlywood"> Sincerely,</span></p><p><span style="color: burlywood"> Lady Shalyssa Lurialar</span></p><p><span style="color: burlywood"> High Moonmistress of Selune</span></p><p></p><p><span style="color: firebrick">Jonas and Nazgrel:</span></p><p><span style="color: firebrick"> The clerk, an older human, appears somewhat surprised to see you. “Well, you have good timing, Sir Jonas and Sir Nazgrel. A page had just been dispatched with letters for the adventurers that had been chosen. Let me see if I can recall what it said.” He’ll relate to you the letter from above, word for word, from memory. “That’s about the shape of it. It seems the High Moonmistress and her advisor have heard great things about you from the stars and such. If you’ll follow me I’ll escort to the sitting room where you’re meeting is to take place. You’ll be a bit early but the room is well appointed.” With that the guide will lead into the halls of the temple. After several twists and turns the guide stops before a well-made oak door. He knocks twice and enters. What you see is a luxurious sitting room. Chairs and couches are placed about the room and fine cushions are provided for those so inclined. Two large bookcases are found in the room with several books on the moon, astrology, and local history. A young elf in the garb of an acolyte stands by a table laden with fruits and wines. The guide introduces her, “ This here is Shere. She’ll serve you anything you wish from the tables and can arrange for other foodstuffs, if required. I’ve got to get back to my post. The name is Darton, since I haven’t mentioned it yet.” With that Darton leaves you in the sitting room with Shere.</span></p><p></p><p>[OOC] Reapersaurus, I'll introduce you as soon as I get your PC. If one of these colors is hideous on your display let me know and I won't use it in the future and I'll change it here[/OOC]</p></blockquote><p></p>
[QUOTE="Paragon Badger, post: 413861, member: 6334"] [b]And so it begins. . .[/b] [COLOR=burlywood]It is clean, crisp morning in Silverymoon. A chill of autumn hangs in the air. The city bustles with life and activity unaware of the danger that waits for them that night. A young dwarven cleric of Moradin, named Donvena Swifthammer, is stricken in the eve. When her fellow clerics come to wake her the next morning she will not rise. She rests in a deep slumber only disturbed by an occasional toss and turn, as if her dreams are not entirely pleasant. The head cleric is sent for, but even his powerful magic can’t affect that which lies in the dream. The followers of Moradin quickly take Donvena to the Temple of Silver Stars hoping that Selune’s touch can awaken the girl. The clerics of Selune can not save the girl either. Even the prayers of the High Moonmistress, Shalyssa Lurialar, seem to fall upon deaf ears. Shalyssa quickly sends for Fam Oestre, an elven sorcerer of some repute. Fam quickly devises a daring plan, she creates several items that will allow brave souls to enter the dreams of another. Perhaps within the dreamscape a solution will be found. A call to adventurers is sent out and several respond. Shalyssa and Fam consult the stars and choose the most daring adventurers to complete the mission. And still the people of the city turn in at night, most thankfully unaware of the treachery that lurks in the Sandman’s binding.[/COLOR] [COLOR=blue]Dorn: As you head toward the temple, you see a young page, dressed in the symbol of Selune, scanning the crowds. Upon seeing you he will hustle over. “Sir Hardwood, a missive from the Lady Lurialar.”, the page states with a proper bow. He hands you a letter sealed with the symbol of Selune and then departs toward the market. [I](See Letter below)[/I][/COLOR] [COLOR=green]Ichtor: As you wander the marketplace a young page, in the grab of Selune, approaches you, obviously afraid. “S-s-sir Tardas,” he speaks with a quiver in his voice, “I bring you a letter from the High Moonmistress.” He hands the letter to you and departs quickly with a short bow. He almost runs as he heads away. The letter you received is written on a fine parchment and sealed with the symbol of Selune in wax. [I](See Letter below.)[/I][/COLOR] [COLOR=red]Sean: As you practice outside the walls a young page will run over to you, obviously disheveled as if he has been walking for awhile. Breathlessly he states, “Sir Reaver, a note from the High Cleric.” He hands the letter to you and heads back toward the city with haste. The letter is written upon expensive parchment and sealed with a wax impression of Selune’s symbol. [I](See Letter Below)[/I][/COLOR] [COLOR=burlywood]Letter: Upon opening the letter you can read the following. Brave Adventurer, The grace of Selune be upon you. The Lady has indicated that you are one of the chosen that must do battle in the dreamscape. Your presence is requested at the Temple of Silver Stars this afternoon. Please come with any equipment you may need for battle. If you are in need of quarters the temple will arrange it for you and any staff for as long as you are employed in Our Lady’s service. More details will be provided upon your arrival but I will inform of what I can in this letter. A young cleric of Moradin has been bound into a never-ending nightmare. As each day goes by her vitality seems to weaken more. We fear something has trapped her in her dreams and is drawing the life energy from her. We wish you to venture into this poor souls dream, in a method we provide, and attempt to break this spell. We promise adequate compensation for you efforts since the battle against evil is always a costly endeavor. We await you. Sincerely, Lady Shalyssa Lurialar High Moonmistress of Selune[/COLOR] [COLOR=firebrick]Jonas and Nazgrel: The clerk, an older human, appears somewhat surprised to see you. “Well, you have good timing, Sir Jonas and Sir Nazgrel. A page had just been dispatched with letters for the adventurers that had been chosen. Let me see if I can recall what it said.” He’ll relate to you the letter from above, word for word, from memory. “That’s about the shape of it. It seems the High Moonmistress and her advisor have heard great things about you from the stars and such. If you’ll follow me I’ll escort to the sitting room where you’re meeting is to take place. You’ll be a bit early but the room is well appointed.” With that the guide will lead into the halls of the temple. After several twists and turns the guide stops before a well-made oak door. He knocks twice and enters. What you see is a luxurious sitting room. Chairs and couches are placed about the room and fine cushions are provided for those so inclined. Two large bookcases are found in the room with several books on the moon, astrology, and local history. A young elf in the garb of an acolyte stands by a table laden with fruits and wines. The guide introduces her, “ This here is Shere. She’ll serve you anything you wish from the tables and can arrange for other foodstuffs, if required. I’ve got to get back to my post. The name is Darton, since I haven’t mentioned it yet.” With that Darton leaves you in the sitting room with Shere.[/COLOR] [OOC] Reapersaurus, I'll introduce you as soon as I get your PC. If one of these colors is hideous on your display let me know and I won't use it in the future and I'll change it here[/OOC] [/QUOTE]
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